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authorMelanie Thielker2008-11-16 00:47:21 +0000
committerMelanie Thielker2008-11-16 00:47:21 +0000
commit27e557eb9857ccc34ae3588c4e0ff43bd5e6644a (patch)
tree742ab8738481d93ebc03fe94c80b6333c65631b0 /OpenSim/Region/ClientStack/LindenUDP
parentChanged sculpted prim texture scaling method to bilinear to reduce scaling ar... (diff)
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Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598)
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index ea82a37..3aa3fea 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -4023,6 +4023,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4023 break; 4023 break;
4024 case PacketType.ImprovedInstantMessage: 4024 case PacketType.ImprovedInstantMessage:
4025 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; 4025 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
4026 Console.WriteLine(msgpack.ToString());
4026 string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); 4027 string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
4027 string IMmessage = Utils.BytesToString(msgpack.MessageBlock.Message); 4028 string IMmessage = Utils.BytesToString(msgpack.MessageBlock.Message);
4028 handlerInstantMessage = OnInstantMessage; 4029 handlerInstantMessage = OnInstantMessage;
@@ -6171,7 +6172,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6171 case PacketType.ObjectBuy: 6172 case PacketType.ObjectBuy:
6172 ObjectBuyPacket objectBuyPacket = (ObjectBuyPacket)Pack; 6173 ObjectBuyPacket objectBuyPacket = (ObjectBuyPacket)Pack;
6173 handlerObjectBuy = OnObjectBuy; 6174 handlerObjectBuy = OnObjectBuy;
6174 Console.WriteLine(objectBuyPacket.ToString()); 6175
6175 if (handlerObjectBuy != null) 6176 if (handlerObjectBuy != null)
6176 { 6177 {
6177 foreach (ObjectBuyPacket.ObjectDataBlock d 6178 foreach (ObjectBuyPacket.ObjectDataBlock d