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authorJohn Hurliman2009-10-20 15:19:19 -0700
committerJohn Hurliman2009-10-20 15:19:19 -0700
commit1833c6956892f1c8324ecbe0179103bff2079151 (patch)
treed7a8ee9c60676cffbf296d963f3d0403151d93e7 /OpenSim/Region/ClientStack/LindenUDP
parent* Removed the throttle speed optimizations to see if it brings stability back (diff)
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* Removed the unused m_agentUpdates collection and some extra work that was being done for AgentUpdate packets
* Start LLUDPClients unpaused (this variable is not being used yet)
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index ec74188..bf0fda3 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
98 /// <summary>True when this connection is alive, otherwise false</summary> 98 /// <summary>True when this connection is alive, otherwise false</summary>
99 public bool IsConnected = true; 99 public bool IsConnected = true;
100 /// <summary>True when this connection is paused, otherwise false</summary> 100 /// <summary>True when this connection is paused, otherwise false</summary>
101 public bool IsPaused = true; 101 public bool IsPaused;
102 /// <summary>Environment.TickCount when the last packet was received for this client</summary> 102 /// <summary>Environment.TickCount when the last packet was received for this client</summary>
103 public int TickLastPacketReceived; 103 public int TickLastPacketReceived;
104 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed for this client</summary> 104 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed for this client</summary>