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* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unless we were asked to
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs')
0 files changed, 0 insertions, 0 deletions
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My fork of OpenSim for IG and MG, called SledjChisl. |
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