aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
diff options
context:
space:
mode:
authorunknown2010-05-20 12:28:13 -0700
committerunknown2010-05-20 12:28:13 -0700
commitbeed74096cbe7df35b2a8036a89af398f908544d (patch)
tree78cec5ca1f73b35f0b5c30a88d8cd97538bb27e8 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentRevert one of the previous patches' hunks. The new code looked better, but (diff)
parent* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unle... (diff)
downloadopensim-SC_OLD-beed74096cbe7df35b2a8036a89af398f908544d.zip
opensim-SC_OLD-beed74096cbe7df35b2a8036a89af398f908544d.tar.gz
opensim-SC_OLD-beed74096cbe7df35b2a8036a89af398f908544d.tar.bz2
opensim-SC_OLD-beed74096cbe7df35b2a8036a89af398f908544d.tar.xz
Merging slimupdates2
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs18
1 files changed, 4 insertions, 14 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 41e41e4..1b81105 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -99,15 +99,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
99 99
100 /// <summary>The measured resolution of Environment.TickCount</summary> 100 /// <summary>The measured resolution of Environment.TickCount</summary>
101 public readonly float TickCountResolution; 101 public readonly float TickCountResolution;
102 /// <summary>Number of terse prim updates to put on the queue each time the 102 /// <summary>Number of prim updates to put on the queue each time the
103 /// OnQueueEmpty event is triggered for updates</summary> 103 /// OnQueueEmpty event is triggered for updates</summary>
104 public readonly int PrimTerseUpdatesPerPacket; 104 public readonly int PrimUpdatesPerCallback;
105 /// <summary>Number of terse avatar updates to put on the queue each time the
106 /// OnQueueEmpty event is triggered for updates</summary>
107 public readonly int AvatarTerseUpdatesPerPacket;
108 /// <summary>Number of full prim updates to put on the queue each time the
109 /// OnQueueEmpty event is triggered for updates</summary>
110 public readonly int PrimFullUpdatesPerPacket;
111 /// <summary>Number of texture packets to put on the queue each time the 105 /// <summary>Number of texture packets to put on the queue each time the
112 /// OnQueueEmpty event is triggered for textures</summary> 106 /// OnQueueEmpty event is triggered for textures</summary>
113 public readonly int TextureSendLimit; 107 public readonly int TextureSendLimit;
@@ -191,9 +185,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
191 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0); 185 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0);
192 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0); 186 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0);
193 187
194 PrimTerseUpdatesPerPacket = config.GetInt("PrimTerseUpdatesPerPacket", 25); 188 PrimUpdatesPerCallback = config.GetInt("PrimUpdatesPerCallback", 100);
195 AvatarTerseUpdatesPerPacket = config.GetInt("AvatarTerseUpdatesPerPacket", 10);
196 PrimFullUpdatesPerPacket = config.GetInt("PrimFullUpdatesPerPacket", 100);
197 TextureSendLimit = config.GetInt("TextureSendLimit", 20); 189 TextureSendLimit = config.GetInt("TextureSendLimit", 20);
198 190
199 m_defaultRTO = config.GetInt("DefaultRTO", 0); 191 m_defaultRTO = config.GetInt("DefaultRTO", 0);
@@ -201,9 +193,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
201 } 193 }
202 else 194 else
203 { 195 {
204 PrimTerseUpdatesPerPacket = 25; 196 PrimUpdatesPerCallback = 100;
205 AvatarTerseUpdatesPerPacket = 10;
206 PrimFullUpdatesPerPacket = 100;
207 TextureSendLimit = 20; 197 TextureSendLimit = 20;
208 } 198 }
209 199