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authorJohn Hurliman2009-10-27 00:26:56 -0700
committerJohn Hurliman2009-10-27 00:26:56 -0700
commitc75d4156487b35aac47aa6818144862a99bb841c (patch)
treef00f7b485cb3a39477fa77dbd162c40ede533190 /OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
parentAdding missing CSJ2K reference to OpenSim.Region.Physics.Meshing (diff)
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* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
* Minor code readability cleanup
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index a823f3b..84a4959 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -372,7 +372,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
372 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue = m_packetOutboxes[category]; 372 OpenSim.Framework.LocklessQueue<OutgoingPacket> queue = m_packetOutboxes[category];
373 TokenBucket bucket = m_throttleCategories[category]; 373 TokenBucket bucket = m_throttleCategories[category];
374 374
375 if (m_throttleCategories[category].RemoveTokens(packet.Buffer.DataLength)) 375 if (bucket.RemoveTokens(packet.Buffer.DataLength))
376 { 376 {
377 // Enough tokens were removed from the bucket, the packet will not be queued 377 // Enough tokens were removed from the bucket, the packet will not be queued
378 return false; 378 return false;