aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs
diff options
context:
space:
mode:
authorJohn Hurliman2009-10-13 12:50:59 -0700
committerJohn Hurliman2009-10-13 12:50:59 -0700
commitc893761319f7e61d13b2d2301180d0f227fde1a9 (patch)
treeda652a4c57810aee11f50458d09736bb820a4048 /OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs
parentAvoid checking m_clients collection twice when a UseCircuitCode packet is rec... (diff)
downloadopensim-SC_OLD-c893761319f7e61d13b2d2301180d0f227fde1a9.zip
opensim-SC_OLD-c893761319f7e61d13b2d2301180d0f227fde1a9.tar.gz
opensim-SC_OLD-c893761319f7e61d13b2d2301180d0f227fde1a9.tar.bz2
opensim-SC_OLD-c893761319f7e61d13b2d2301180d0f227fde1a9.tar.xz
* Unregister event handlers in LLUDPServer when a client logs out and disconnects
* Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs')
0 files changed, 0 insertions, 0 deletions