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authorMelanie2012-03-28 02:20:40 +0100
committerMelanie2012-03-28 02:20:40 +0100
commitb519cf63830f6248440525516eb7f70eba86abf3 (patch)
tree085ad7245d7dbdb59113d8e5b0822529703d0916 /OpenSim/Region/ClientStack/Linden
parentAdd SendRemoveInventoryFolders which allows to remove one or more (diff)
parentAdd a corresponding method for items. HG v2 (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/Client/IClientInventory.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 557ab30..dd18b16 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -12423,6 +12423,44 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12423 OutPacket(reply, ThrottleOutPacketType.Task); 12423 OutPacket(reply, ThrottleOutPacketType.Task);
12424 } 12424 }
12425 12425
12426 public void SendRemoveInventoryItems(UUID[] items)
12427 {
12428 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12429
12430 if (eq == null)
12431 {
12432 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12433 return;
12434 }
12435
12436 OSDMap llsd = new OSDMap(3);
12437
12438 OSDMap AgentDataMap = new OSDMap(1);
12439 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12440 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12441
12442 OSDArray AgentData = new OSDArray(1);
12443 AgentData.Add(AgentDataMap);
12444
12445 llsd.Add("AgentData", AgentData);
12446
12447 OSDArray ItemData = new OSDArray();
12448
12449 foreach (UUID item in items)
12450 {
12451 OSDMap ItemDataMap = new OSDMap(2);
12452 ItemDataMap.Add("ItemID", OSD.FromUUID(item));
12453 ItemDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12454
12455 ItemData.Add(ItemDataMap);
12456 }
12457
12458 llsd.Add("ItemData", ItemData);
12459
12460 eq.Enqueue(BuildEvent("RemoveInventoryItem",
12461 llsd), AgentId);
12462 }
12463
12426 public void SendRemoveInventoryFolders(UUID[] folders) 12464 public void SendRemoveInventoryFolders(UUID[] folders)
12427 { 12465 {
12428 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>(); 12466 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();