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authorUbitUmarov2012-03-10 20:32:19 +0000
committerUbitUmarov2012-03-10 20:32:19 +0000
commit908abb1c3dded307e769abac71f660b835875975 (patch)
tree755d4e532a94346fe1960e3870f07767fbcfdd4a /OpenSim/Region/ClientStack/Linden
parentubitOde bug (diff)
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BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs156
1 files changed, 143 insertions, 13 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 051c4fa..7d51323 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -125,6 +125,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
125 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 125 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
126 public event UpdatePrimFlags OnUpdatePrimFlags; 126 public event UpdatePrimFlags OnUpdatePrimFlags;
127 public event UpdatePrimTexture OnUpdatePrimTexture; 127 public event UpdatePrimTexture OnUpdatePrimTexture;
128 public event ClientChangeObject onClientChangeObject;
128 public event UpdateVector OnUpdatePrimGroupPosition; 129 public event UpdateVector OnUpdatePrimGroupPosition;
129 public event UpdateVector OnUpdatePrimSinglePosition; 130 public event UpdateVector OnUpdatePrimSinglePosition;
130 public event UpdatePrimRotation OnUpdatePrimGroupRotation; 131 public event UpdatePrimRotation OnUpdatePrimGroupRotation;
@@ -11517,22 +11518,151 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11517// parts[j].IgnoreUndoUpdate = true; 11518// parts[j].IgnoreUndoUpdate = true;
11518// } 11519// }
11519 11520
11520 UpdatePrimGroupRotation handlerUpdatePrimGroupRotation; 11521// UpdatePrimGroupRotation handlerUpdatePrimGroupRotation;
11521 UpdateVector handlerUpdatePrimGroupScale; 11522// UpdateVector handlerUpdatePrimGroupScale;
11522 11523
11523 Quaternion arot; 11524 ClientChangeObject updatehandler = onClientChangeObject;
11524 Vector3 ascale; 11525
11525 Vector3 apos; 11526 if (updatehandler != null)
11526/*ubit from ll JIRA: 11527 {
11527 * 0x01 position 11528 ObjectChangeData udata = new ObjectChangeData();
11528 * 0x02 rotation 11529
11529 * 0x04 scale 11530 /*ubit from ll JIRA:
11531 * 0x01 position
11532 * 0x02 rotation
11533 * 0x04 scale
11530 11534
11531 * 0x08 LINK_SET 11535 * 0x08 LINK_SET
11532 * 0x10 UNIFORM for scale 11536 * 0x10 UNIFORM for scale
11533 */ 11537 */
11538
11539 // translate to internal changes
11540 // not all cases .. just the ones older code did
11541
11542 switch (block.Type)
11543 {
11544 case 1: //change position sp
11545 udata.position = new Vector3(block.Data, 0);
11546
11547 udata.what = ObjectChangeWhat.primP;
11548 updatehandler(localId, udata, this);
11549 break;
11550
11551 case 2: // rotation sp
11552 udata.rotation = new Quaternion(block.Data, 0, true);
11553
11554 udata.what = ObjectChangeWhat.primR;
11555 updatehandler(localId, udata, this);
11556 break;
11557
11558 case 3: // position plus rotation
11559 udata.position = new Vector3(block.Data, 0);
11560 udata.rotation = new Quaternion(block.Data, 12, true);
11561
11562 udata.what = ObjectChangeWhat.primPR;
11563 updatehandler(localId, udata, this);
11564
11565 break;
11566
11567 case 4: // scale sp
11568 udata.scale = new Vector3(block.Data, 0);
11569 udata.what = ObjectChangeWhat.primS;
11570
11571 updatehandler(localId, udata, this);
11572 break;
11573
11574 case 0x14: // uniform scale sp
11575 udata.scale = new Vector3(block.Data, 0);
11576
11577 udata.what = ObjectChangeWhat.primUS;
11578 updatehandler(localId, udata, this);
11579 break;
11580
11581 case 5: // scale and position sp
11582 udata.position = new Vector3(block.Data, 0);
11583 udata.scale = new Vector3(block.Data, 12);
11584
11585 udata.what = ObjectChangeWhat.primPS;
11586 updatehandler(localId, udata, this);
11587 break;
11588
11589 case 0x15: //uniform scale and position
11590 udata.position = new Vector3(block.Data, 0);
11591 udata.scale = new Vector3(block.Data, 12);
11592
11593 udata.what = ObjectChangeWhat.primPUS;
11594 updatehandler(localId, udata, this);
11595 break;
11534 11596
11597 // now group related (bit 4)
11598 case 9: //( 8 + 1 )group position
11599 udata.position = new Vector3(block.Data, 0);
11535 11600
11601 udata.what = ObjectChangeWhat.groupP;
11602 updatehandler(localId, udata, this);
11603 break;
11604
11605 case 0x0A: // (8 + 2) group rotation
11606 udata.rotation = new Quaternion(block.Data, 0, true);
11607
11608 udata.what = ObjectChangeWhat.groupR;
11609 updatehandler(localId, udata, this);
11610 break;
11611
11612 case 0x0B: //( 8 + 2 + 1) group rotation and position
11613 udata.position = new Vector3(block.Data, 0);
11614 udata.rotation = new Quaternion(block.Data, 12, true);
11615
11616 udata.what = ObjectChangeWhat.groupPR;
11617 updatehandler(localId, udata, this);
11618 break;
11619
11620 case 0x0C: // (8 + 4) group scale
11621 // only afects root prim and only sent by viewer editor object tab scaling
11622 // mouse edition only allows uniform scaling
11623 // SL MAY CHANGE THIS in viewers
11624
11625 udata.scale = new Vector3(block.Data, 0);
11626
11627 // udata.what = ObjectChangeWhat.groupS;
11628 udata.what = ObjectChangeWhat.primS; // to conform to current SL
11629 updatehandler(localId, udata, this);
11630
11631 break;
11632
11633 case 0x0D: //(8 + 4 + 1) group scale and position
11634 // exception as above
11635
11636 udata.position = new Vector3(block.Data, 0);
11637 udata.scale = new Vector3(block.Data, 12);
11638
11639 // udata.what = ObjectChangeWhat.groupPS;
11640 udata.what = ObjectChangeWhat.primPS; // to conform to current SL
11641 updatehandler(localId, udata, this);
11642 break;
11643
11644 case 0x1C: // (0x10 + 8 + 4 ) group scale UNIFORM
11645 udata.scale = new Vector3(block.Data, 0);
11646
11647 udata.what = ObjectChangeWhat.groupUS;
11648 updatehandler(localId, udata, this);
11649 break;
11650
11651 case 0x1D: // (UNIFORM + GROUP + SCALE + POS)
11652 udata.position = new Vector3(block.Data, 0);
11653 udata.scale = new Vector3(block.Data, 12);
11654
11655 udata.what = ObjectChangeWhat.groupPUS;
11656 updatehandler(localId, udata, this);
11657 break;
11658
11659 default:
11660 m_log.Debug("[CLIENT]: MultipleObjUpdate recieved an unknown packet type: " + (block.Type));
11661 break;
11662 }
11663 }
11664
11665/*
11536 switch (block.Type) 11666 switch (block.Type)
11537 { 11667 {
11538 case 1: //change position sp 11668 case 1: //change position sp
@@ -11788,7 +11918,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11788 m_log.Debug("[CLIENT]: MultipleObjUpdate recieved an unknown packet type: " + (block.Type)); 11918 m_log.Debug("[CLIENT]: MultipleObjUpdate recieved an unknown packet type: " + (block.Type));
11789 break; 11919 break;
11790 } 11920 }
11791 11921*/
11792// for (int j = 0; j < parts.Length; j++) 11922// for (int j = 0; j < parts.Length; j++)
11793// parts[j].IgnoreUndoUpdate = false; 11923// parts[j].IgnoreUndoUpdate = false;
11794 11924