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authorJustin Clark-Casey (justincc)2012-03-20 23:12:21 +0000
committerJustin Clark-Casey (justincc)2012-03-20 23:12:21 +0000
commit30b2a8c778d02926e038bc62977c4a4c9dbec5ee (patch)
tree0b35af969e4ac337cf4521d07b1f25765a5b3273 /OpenSim/Region/ClientStack/Linden
parentreduce avatar verticle jump from the absurd 5 meter jump to a less (diff)
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Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
index fb94355..d76927b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
50 m_regStatus = RegionStatus.Up; 50 m_regStatus = RegionStatus.Up;
51 } 51 }
52 52
53 public override void Update() {} 53 public override void Update(int frames) {}
54 public override void LoadWorldMap() {} 54 public override void LoadWorldMap() {}
55 55
56 public override ISceneAgent AddNewClient(IClientAPI client, PresenceType type) 56 public override ISceneAgent AddNewClient(IClientAPI client, PresenceType type)