diff options
author | Justin Clark-Casey (justincc) | 2013-09-27 19:14:21 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2013-09-27 19:14:21 +0100 |
commit | b16bc7b01ca0691758e66f85238d657f02271082 (patch) | |
tree | 4e121ace10b7dee25e1311268a84d3e95946f6f9 /OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | |
parent | minor code formatting for the sake of consistency and readability (diff) | |
download | opensim-SC_OLD-b16bc7b01ca0691758e66f85238d657f02271082.zip opensim-SC_OLD-b16bc7b01ca0691758e66f85238d657f02271082.tar.gz opensim-SC_OLD-b16bc7b01ca0691758e66f85238d657f02271082.tar.bz2 opensim-SC_OLD-b16bc7b01ca0691758e66f85238d657f02271082.tar.xz |
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs index 119a677..28b5eb7 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | |||
@@ -59,10 +59,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
59 | // FIXME | 59 | // FIXME |
60 | return null; | 60 | return null; |
61 | } | 61 | } |
62 | 62 | ||
63 | public override void RemoveClient(UUID agentID, bool someReason) {} | 63 | public override bool CloseAgent(UUID agentID, bool force) { return true; } |
64 | // public override void CloseAllAgents(uint circuitcode) {} | ||
65 | public override bool CheckClient(UUID clientId, IPEndPoint endPoint) { return true; } | 64 | public override bool CheckClient(UUID clientId, IPEndPoint endPoint) { return true; } |
65 | |||
66 | public override void OtherRegionUp(GridRegion otherRegion) { } | 66 | public override void OtherRegionUp(GridRegion otherRegion) { } |
67 | 67 | ||
68 | public override bool TryGetScenePresence(UUID uuid, out ScenePresence sp) { sp = null; return false; } | 68 | public override bool TryGetScenePresence(UUID uuid, out ScenePresence sp) { sp = null; return false; } |