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authoronefang2019-09-11 16:36:50 +1000
committeronefang2019-09-11 16:36:50 +1000
commit50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch)
tree52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
parentRenamed branch to SledjChisl. (diff)
parentBump to release flavour, build 0. (diff)
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Merge branch 'SledjChisl'
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs203
1 files changed, 23 insertions, 180 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
index 8cdebcd..b406b37 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
@@ -63,23 +63,23 @@ namespace OpenSim.Region.ClientStack.Linden
63 private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. 63 private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
64 64
65 private Scene m_scene; 65 private Scene m_scene;
66 private bool m_persistBakedTextures;
67 66
68 private IBakedTextureModule m_BakedTextureModule; 67 private string m_URL;
69 68
70 public void Initialise(IConfigSource source) 69 public void Initialise(IConfigSource source)
71 { 70 {
72 IConfig appearanceConfig = source.Configs["Appearance"]; 71 IConfig config = source.Configs["ClientStack.LindenCaps"];
73 if (appearanceConfig != null) 72 if (config == null)
74 m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); 73 return;
75 74
75 m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
76 76
77// IConfig appearanceConfig = source.Configs["Appearance"];
77 } 78 }
78 79
79 public void AddRegion(Scene s) 80 public void AddRegion(Scene s)
80 { 81 {
81 m_scene = s; 82 m_scene = s;
82
83 } 83 }
84 84
85 public void RemoveRegion(Scene s) 85 public void RemoveRegion(Scene s)
@@ -87,188 +87,28 @@ namespace OpenSim.Region.ClientStack.Linden
87 s.EventManager.OnRegisterCaps -= RegisterCaps; 87 s.EventManager.OnRegisterCaps -= RegisterCaps;
88 s.EventManager.OnNewPresence -= RegisterNewPresence; 88 s.EventManager.OnNewPresence -= RegisterNewPresence;
89 s.EventManager.OnRemovePresence -= DeRegisterPresence; 89 s.EventManager.OnRemovePresence -= DeRegisterPresence;
90 m_BakedTextureModule = null;
91 m_scene = null; 90 m_scene = null;
92 } 91 }
93 92
94
95
96 public void RegionLoaded(Scene s) 93 public void RegionLoaded(Scene s)
97 { 94 {
98 m_scene.EventManager.OnRegisterCaps += RegisterCaps; 95 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
99 m_scene.EventManager.OnNewPresence += RegisterNewPresence; 96 m_scene.EventManager.OnNewPresence += RegisterNewPresence;
100 m_scene.EventManager.OnRemovePresence += DeRegisterPresence; 97 m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
101
102 } 98 }
103 99
104 private void DeRegisterPresence(UUID agentId) 100 private void DeRegisterPresence(UUID agentId)
105 { 101 {
106 ScenePresence presence = null;
107 if (m_scene.TryGetScenePresence(agentId, out presence))
108 {
109 presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings;
110 }
111
112 } 102 }
113 103
114 private void RegisterNewPresence(ScenePresence presence) 104 private void RegisterNewPresence(ScenePresence presence)
115 { 105 {
116 presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
117
118 }
119
120 private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
121 {
122 int maxCacheitemsLoop = cacheItems.Length;
123 if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES)
124 {
125 maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
126 m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
127 }
128
129 m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
130 if (cacheItems.Length > 0)
131 {
132// m_log.Debug("[Cacheitems]: " + cacheItems.Length);
133// for (int iter = 0; iter < maxCacheitemsLoop; iter++)
134// {
135// m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
136// cacheItems[iter].TextureID);
137// }
138
139 ScenePresence p = null;
140 if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
141 {
142
143 WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
144 if (existingitems == null)
145 {
146 if (m_BakedTextureModule != null)
147 {
148 WearableCacheItem[] savedcache = null;
149 try
150 {
151 if (p.Appearance.WearableCacheItemsDirty)
152 {
153 savedcache = m_BakedTextureModule.Get(p.UUID);
154 p.Appearance.WearableCacheItems = savedcache;
155 p.Appearance.WearableCacheItemsDirty = false;
156 }
157
158 }
159 /*
160 * The following Catch types DO NOT WORK with m_BakedTextureModule.Get
161 * it jumps to the General Packet Exception Handler if you don't catch Exception!
162 *
163 catch (System.Net.Sockets.SocketException)
164 {
165 cacheItems = null;
166 }
167 catch (WebException)
168 {
169 cacheItems = null;
170 }
171 catch (InvalidOperationException)
172 {
173 cacheItems = null;
174 } */
175 catch (Exception)
176 {
177 // The service logs a sufficient error message.
178 }
179
180
181 if (savedcache != null)
182 existingitems = savedcache;
183 }
184 }
185 // Existing items null means it's a fully new appearance
186 if (existingitems == null)
187 {
188
189 for (int i = 0; i < maxCacheitemsLoop; i++)
190 {
191 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
192 {
193 Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
194 if (face == null)
195 {
196 textureEntry.CreateFace(cacheItems[i].TextureIndex);
197 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
198 AppearanceManager.DEFAULT_AVATAR_TEXTURE;
199 continue;
200 }
201 cacheItems[i].TextureID =face.TextureID;
202 if (m_scene.AssetService != null)
203 cacheItems[i].TextureAsset =
204 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
205 }
206 else
207 {
208 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
209 }
210
211
212 }
213 }
214 else
215
216
217 {
218 // for each uploaded baked texture
219 for (int i = 0; i < maxCacheitemsLoop; i++)
220 {
221 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
222 {
223 Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
224 if (face == null)
225 {
226 textureEntry.CreateFace(cacheItems[i].TextureIndex);
227 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
228 AppearanceManager.DEFAULT_AVATAR_TEXTURE;
229 continue;
230 }
231 cacheItems[i].TextureID =
232 face.TextureID;
233 }
234 else
235 {
236 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
237 }
238 }
239
240 for (int i = 0; i < maxCacheitemsLoop; i++)
241 {
242 if (cacheItems[i].TextureAsset == null)
243 {
244 cacheItems[i].TextureAsset =
245 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
246 }
247 }
248 }
249
250
251
252 p.Appearance.WearableCacheItems = cacheItems;
253
254
255
256 if (m_BakedTextureModule != null)
257 {
258 m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
259 p.Appearance.WearableCacheItemsDirty = true;
260
261 }
262 }
263 }
264 } 106 }
265 107
266 public void PostInitialise() 108 public void PostInitialise()
267 { 109 {
268 } 110 }
269 111
270
271
272 public void Close() { } 112 public void Close() { }
273 113
274 public string Name { get { return "UploadBakedTextureModule"; } } 114 public string Name { get { return "UploadBakedTextureModule"; } }
@@ -280,23 +120,26 @@ namespace OpenSim.Region.ClientStack.Linden
280 120
281 public void RegisterCaps(UUID agentID, Caps caps) 121 public void RegisterCaps(UUID agentID, Caps caps)
282 { 122 {
283 UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler( 123 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
284 caps, m_scene.AssetService, m_persistBakedTextures); 124 if (m_URL == "localhost")
125 {
126 UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
127 caps, m_scene.AssetService);
285 128
286 129 caps.RegisterHandler(
287
288 caps.RegisterHandler(
289 "UploadBakedTexture",
290 new RestStreamHandler(
291 "POST",
292 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
293 avatarhandler.UploadBakedTexture,
294 "UploadBakedTexture", 130 "UploadBakedTexture",
295 agentID.ToString())); 131 new RestStreamHandler(
296 132 "POST",
297 133 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
298 134 avatarhandler.UploadBakedTexture,
135 "UploadBakedTexture",
136 agentID.ToString()));
299 137
138 }
139 else
140 {
141 caps.RegisterHandler("UploadBakedTexture", m_URL);
142 }
300 } 143 }
301 } 144 }
302} 145}