aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-09-27 19:14:21 +0100
committerJustin Clark-Casey (justincc)2013-09-27 22:29:10 +0100
commite6c0267def09280761a6f2cbc668b2d0ad7f2753 (patch)
tree5ee0d4e25b3f5387e694c64325760d3221a2ad06 /OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
parentminor code formatting for the sake of consistency and readability (diff)
downloadopensim-SC_OLD-e6c0267def09280761a6f2cbc668b2d0ad7f2753.zip
opensim-SC_OLD-e6c0267def09280761a6f2cbc668b2d0ad7f2753.tar.gz
opensim-SC_OLD-e6c0267def09280761a6f2cbc668b2d0ad7f2753.tar.bz2
opensim-SC_OLD-e6c0267def09280761a6f2cbc668b2d0ad7f2753.tar.xz
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
index b3b0b8a..9e24bce 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
96 UUID spId = TestHelpers.ParseTail(0x1); 96 UUID spId = TestHelpers.ParseTail(0x1);
97 97
98 SceneHelpers.AddScenePresence(m_scene, spId); 98 SceneHelpers.AddScenePresence(m_scene, spId);
99 m_scene.IncomingCloseAgent(spId, false); 99 m_scene.CloseAgent(spId, false);
100 100
101 // TODO: Add more assertions for the other aspects of event queues 101 // TODO: Add more assertions for the other aspects of event queues
102 Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0)); 102 Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));