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authormingchen2007-12-21 21:04:27 +0000
committermingchen2007-12-21 21:04:27 +0000
commit21e32196c7fa6824b0146142bda8a5c6b3f162a9 (patch)
treed4f5bccc44c4f8552df3c633d2ecd06481ac7783 /OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs
parentRefix bug where inventory textures don't appear in prim edit texture selectio... (diff)
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*Fixed logic issue in LandManager that caused an 'invalid parcel' error to spew in the debug when land was selected
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