diff options
author | sacha | 2010-04-23 12:40:27 -0400 |
---|---|---|
committer | sacha | 2010-04-23 12:40:27 -0400 |
commit | 85646b157ce0e07ef37e41de72b553bb377243e1 (patch) | |
tree | 720679b200cc529069b6c12f77bd392b5dac28de /OpenSim/Region/Application | |
parent | Adding LinkUp/LinkDown when a region is started or stoped. (diff) | |
download | opensim-SC_OLD-85646b157ce0e07ef37e41de72b553bb377243e1.zip opensim-SC_OLD-85646b157ce0e07ef37e41de72b553bb377243e1.tar.gz opensim-SC_OLD-85646b157ce0e07ef37e41de72b553bb377243e1.tar.bz2 opensim-SC_OLD-85646b157ce0e07ef37e41de72b553bb377243e1.tar.xz |
Adding some more SNMP events and some refactoring
Signed : The Masqued Foxi
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 06bb886..1ec96a0 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -355,7 +355,7 @@ namespace OpenSim | |||
355 | 355 | ||
356 | if (scene.SnmpService != null) | 356 | if (scene.SnmpService != null) |
357 | { | 357 | { |
358 | scene.SnmpService.Warning("Loading prins", scene); | 358 | scene.SnmpService.BootInfo("Loading prins", scene); |
359 | } | 359 | } |
360 | 360 | ||
361 | // Prims have to be loaded after module configuration since some modules may be invoked during the load | 361 | // Prims have to be loaded after module configuration since some modules may be invoked during the load |
@@ -363,7 +363,7 @@ namespace OpenSim | |||
363 | 363 | ||
364 | if (scene.SnmpService != null) | 364 | if (scene.SnmpService != null) |
365 | { | 365 | { |
366 | scene.SnmpService.Warning("Creating region texture", scene); | 366 | scene.SnmpService.BootInfo("Creating region texture", scene); |
367 | } | 367 | } |
368 | 368 | ||
369 | // moved these here as the terrain texture has to be created after the modules are initialized | 369 | // moved these here as the terrain texture has to be created after the modules are initialized |
@@ -375,8 +375,8 @@ namespace OpenSim | |||
375 | 375 | ||
376 | if (scene.SnmpService != null) | 376 | if (scene.SnmpService != null) |
377 | { | 377 | { |
378 | scene.SnmpService.Warning("Grid Registration in progress", scene); | 378 | scene.SnmpService.BootInfo("Grid Registration in progress", scene); |
379 | } | 379 | } |
380 | try | 380 | try |
381 | { | 381 | { |
382 | scene.RegisterRegionWithGrid(); | 382 | scene.RegisterRegionWithGrid(); |
@@ -396,7 +396,7 @@ namespace OpenSim | |||
396 | 396 | ||
397 | if (scene.SnmpService != null) | 397 | if (scene.SnmpService != null) |
398 | { | 398 | { |
399 | scene.SnmpService.Warning("Grid Registration done", scene); | 399 | scene.SnmpService.BootInfo("Grid Registration done", scene); |
400 | } | 400 | } |
401 | 401 | ||
402 | // We need to do this after we've initialized the | 402 | // We need to do this after we've initialized the |
@@ -408,7 +408,7 @@ namespace OpenSim | |||
408 | 408 | ||
409 | if (scene.SnmpService != null) | 409 | if (scene.SnmpService != null) |
410 | { | 410 | { |
411 | scene.SnmpService.Warning("ScriptEngine started", scene); | 411 | scene.SnmpService.BootInfo("ScriptEngine started", scene); |
412 | } | 412 | } |
413 | 413 | ||
414 | m_sceneManager.Add(scene); | 414 | m_sceneManager.Add(scene); |
@@ -421,7 +421,7 @@ namespace OpenSim | |||
421 | 421 | ||
422 | if (scene.SnmpService != null) | 422 | if (scene.SnmpService != null) |
423 | { | 423 | { |
424 | scene.SnmpService.Warning("Initializing region modules", scene); | 424 | scene.SnmpService.BootInfo("Initializing region modules", scene); |
425 | } | 425 | } |
426 | if (do_post_init) | 426 | if (do_post_init) |
427 | { | 427 | { |
@@ -436,7 +436,7 @@ namespace OpenSim | |||
436 | 436 | ||
437 | if (scene.SnmpService != null) | 437 | if (scene.SnmpService != null) |
438 | { | 438 | { |
439 | scene.SnmpService.Warning("The region is operational", scene); | 439 | scene.SnmpService.BootInfo("The region is operational", scene); |
440 | scene.SnmpService.LinkUp(scene); | 440 | scene.SnmpService.LinkUp(scene); |
441 | } | 441 | } |
442 | 442 | ||
@@ -448,6 +448,11 @@ namespace OpenSim | |||
448 | private void ShutdownRegion(Scene scene) | 448 | private void ShutdownRegion(Scene scene) |
449 | { | 449 | { |
450 | m_log.DebugFormat("[SHUTDOWN]: Shutting down region {0}", scene.RegionInfo.RegionName); | 450 | m_log.DebugFormat("[SHUTDOWN]: Shutting down region {0}", scene.RegionInfo.RegionName); |
451 | if (scene.SnmpService != null) | ||
452 | { | ||
453 | scene.SnmpService.BootInfo("The region is shutting down", scene); | ||
454 | scene.SnmpService.LinkDown(scene); | ||
455 | } | ||
451 | IRegionModulesController controller; | 456 | IRegionModulesController controller; |
452 | if (ApplicationRegistry.TryGet<IRegionModulesController>(out controller)) | 457 | if (ApplicationRegistry.TryGet<IRegionModulesController>(out controller)) |
453 | { | 458 | { |