diff options
author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Region/Application | |
parent | More changing to production grid. Double oops. (diff) | |
download | opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2 opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz |
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/Application.cs | 67 | ||||
-rw-r--r-- | OpenSim/Region/Application/ConfigurationLoader.cs | 98 | ||||
-rw-r--r-- | OpenSim/Region/Application/IApplicationPlugin.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 641 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBackground.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 305 | ||||
-rw-r--r-- | OpenSim/Region/Application/Properties/AssemblyInfo.cs | 36 | ||||
-rw-r--r-- | OpenSim/Region/Application/RegionApplicationBase.cs | 103 |
8 files changed, 868 insertions, 386 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 0f90d37..bf34419 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -102,34 +102,81 @@ namespace OpenSim | |||
102 | m_log.InfoFormat( | 102 | m_log.InfoFormat( |
103 | "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); | 103 | "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); |
104 | 104 | ||
105 | // Increase the number of IOCP threads available. Mono defaults to a tragically low number | 105 | // Verify the Threadpool allocates or uses enough worker and IO completion threads |
106 | // .NET 2.0, workerthreads default to 50 * numcores | ||
107 | // .NET 3.0, workerthreads defaults to 250 * numcores | ||
108 | // .NET 4.0, workerthreads are dynamic based on bitness and OS resources | ||
109 | // Max IO Completion threads are 1000 on all 3 CLRs | ||
110 | // | ||
111 | // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores | ||
112 | int workerThreadsMin = 500; | ||
113 | int workerThreadsMax = 1000; // may need further adjustment to match other CLR | ||
114 | int iocpThreadsMin = 1000; | ||
115 | int iocpThreadsMax = 2000; // may need further adjustment to match other CLR | ||
116 | |||
117 | { | ||
118 | int currentMinWorkerThreads, currentMinIocpThreads; | ||
119 | System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads); | ||
120 | m_log.InfoFormat( | ||
121 | "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads", | ||
122 | currentMinWorkerThreads, currentMinIocpThreads); | ||
123 | } | ||
124 | |||
106 | int workerThreads, iocpThreads; | 125 | int workerThreads, iocpThreads; |
107 | System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); | 126 | System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); |
108 | m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); | 127 | m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); |
109 | if (workerThreads < 500 || iocpThreads < 1000) | 128 | |
129 | if (workerThreads < workerThreadsMin) | ||
130 | { | ||
131 | workerThreads = workerThreadsMin; | ||
132 | m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max worker threads to {0}",workerThreads); | ||
133 | } | ||
134 | if (workerThreads > workerThreadsMax) | ||
110 | { | 135 | { |
111 | workerThreads = 500; | 136 | workerThreads = workerThreadsMax; |
112 | iocpThreads = 1000; | 137 | m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads); |
113 | m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); | ||
114 | System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); | ||
115 | } | 138 | } |
116 | 139 | ||
140 | // Increase the number of IOCP threads available. | ||
141 | // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) | ||
142 | if (iocpThreads < iocpThreadsMin) | ||
143 | { | ||
144 | iocpThreads = iocpThreadsMin; | ||
145 | m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads); | ||
146 | } | ||
147 | // Make sure we don't overallocate IOCP threads and thrash system resources | ||
148 | if ( iocpThreads > iocpThreadsMax ) | ||
149 | { | ||
150 | iocpThreads = iocpThreadsMax; | ||
151 | m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads); | ||
152 | } | ||
153 | // set the resulting worker and IO completion thread counts back to ThreadPool | ||
154 | if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) ) | ||
155 | { | ||
156 | m_log.InfoFormat( | ||
157 | "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", | ||
158 | workerThreads, iocpThreads); | ||
159 | } | ||
160 | else | ||
161 | { | ||
162 | m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); | ||
163 | } | ||
164 | |||
117 | // Check if the system is compatible with OpenSimulator. | 165 | // Check if the system is compatible with OpenSimulator. |
118 | // Ensures that the minimum system requirements are met | 166 | // Ensures that the minimum system requirements are met |
119 | string supported = String.Empty; | 167 | string supported = String.Empty; |
120 | if (Util.IsEnvironmentSupported(ref supported)) | 168 | if (Util.IsEnvironmentSupported(ref supported)) |
121 | { | 169 | { |
122 | m_log.Info("Environment is compatible.\n"); | 170 | m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator."); |
123 | } | 171 | } |
124 | else | 172 | else |
125 | { | 173 | { |
126 | m_log.Warn("Environment is unsupported (" + supported + ")\n"); | 174 | m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n"); |
127 | } | 175 | } |
128 | 176 | ||
129 | // Configure nIni aliases and localles | 177 | // Configure nIni aliases and localles |
130 | Culture.SetCurrentCulture(); | 178 | Culture.SetCurrentCulture(); |
131 | 179 | ||
132 | |||
133 | // Validate that the user has the most basic configuration done | 180 | // Validate that the user has the most basic configuration done |
134 | // If not, offer to do the most basic configuration for them warning them along the way of the importance of | 181 | // If not, offer to do the most basic configuration for them warning them along the way of the importance of |
135 | // reading these files. | 182 | // reading these files. |
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs index fc3999f..b19e549 100644 --- a/OpenSim/Region/Application/ConfigurationLoader.cs +++ b/OpenSim/Region/Application/ConfigurationLoader.cs | |||
@@ -82,8 +82,7 @@ namespace OpenSim | |||
82 | 82 | ||
83 | List<string> sources = new List<string>(); | 83 | List<string> sources = new List<string>(); |
84 | 84 | ||
85 | string masterFileName = | 85 | string masterFileName = startupConfig.GetString("inimaster", "OpenSimDefaults.ini"); |
86 | startupConfig.GetString("inimaster", "OpenSimDefaults.ini"); | ||
87 | 86 | ||
88 | if (masterFileName == "none") | 87 | if (masterFileName == "none") |
89 | masterFileName = String.Empty; | 88 | masterFileName = String.Empty; |
@@ -124,7 +123,7 @@ namespace OpenSim | |||
124 | else | 123 | else |
125 | { | 124 | { |
126 | Application.iniFilePath = Path.GetFullPath( | 125 | Application.iniFilePath = Path.GetFullPath( |
127 | Path.Combine(Util.configDir(), iniFileName)); | 126 | Path.Combine(Util.configDir(), iniFileName)); |
128 | 127 | ||
129 | if (!File.Exists(Application.iniFilePath)) | 128 | if (!File.Exists(Application.iniFilePath)) |
130 | { | 129 | { |
@@ -139,12 +138,29 @@ namespace OpenSim | |||
139 | } | 138 | } |
140 | } | 139 | } |
141 | 140 | ||
141 | m_config = new OpenSimConfigSource(); | ||
142 | m_config.Source = new IniConfigSource(); | ||
143 | m_config.Source.Merge(DefaultConfig()); | ||
144 | |||
145 | m_log.Info("[CONFIG]: Reading configuration settings"); | ||
146 | |||
147 | for (int i = 0 ; i < sources.Count ; i++) | ||
148 | { | ||
149 | if (ReadConfig(m_config, sources[i])) | ||
150 | { | ||
151 | iniFileExists = true; | ||
152 | AddIncludes(m_config, sources); | ||
153 | } | ||
154 | } | ||
155 | |||
156 | // Override distro settings with contents of inidirectory | ||
142 | string iniDirName = startupConfig.GetString("inidirectory", "config"); | 157 | string iniDirName = startupConfig.GetString("inidirectory", "config"); |
143 | string iniDirPath = Path.Combine(Util.configDir(), iniDirName); | 158 | string iniDirPath = Path.Combine(Util.configDir(), iniDirName); |
144 | 159 | ||
145 | if (Directory.Exists(iniDirPath)) | 160 | if (Directory.Exists(iniDirPath)) |
146 | { | 161 | { |
147 | m_log.InfoFormat("Searching folder {0} for config ini files", iniDirPath); | 162 | m_log.InfoFormat("[CONFIG]: Searching folder {0} for config ini files", iniDirPath); |
163 | List<string> overrideSources = new List<string>(); | ||
148 | 164 | ||
149 | string[] fileEntries = Directory.GetFiles(iniDirName); | 165 | string[] fileEntries = Directory.GetFiles(iniDirName); |
150 | foreach (string filePath in fileEntries) | 166 | foreach (string filePath in fileEntries) |
@@ -152,58 +168,52 @@ namespace OpenSim | |||
152 | if (Path.GetExtension(filePath).ToLower() == ".ini") | 168 | if (Path.GetExtension(filePath).ToLower() == ".ini") |
153 | { | 169 | { |
154 | if (!sources.Contains(Path.GetFullPath(filePath))) | 170 | if (!sources.Contains(Path.GetFullPath(filePath))) |
171 | { | ||
172 | overrideSources.Add(Path.GetFullPath(filePath)); | ||
173 | // put it in sources too, to avoid circularity | ||
155 | sources.Add(Path.GetFullPath(filePath)); | 174 | sources.Add(Path.GetFullPath(filePath)); |
175 | } | ||
156 | } | 176 | } |
157 | } | 177 | } |
158 | } | ||
159 | 178 | ||
160 | m_config = new OpenSimConfigSource(); | ||
161 | m_config.Source = new IniConfigSource(); | ||
162 | m_config.Source.Merge(DefaultConfig()); | ||
163 | 179 | ||
164 | m_log.Info("[CONFIG]: Reading configuration settings"); | 180 | if (overrideSources.Count > 0) |
181 | { | ||
182 | OpenSimConfigSource overrideConfig = new OpenSimConfigSource(); | ||
183 | overrideConfig.Source = new IniConfigSource(); | ||
184 | |||
185 | for (int i = 0 ; i < overrideSources.Count ; i++) | ||
186 | { | ||
187 | if (ReadConfig(overrideConfig, overrideSources[i])) | ||
188 | { | ||
189 | iniFileExists = true; | ||
190 | AddIncludes(overrideConfig, overrideSources); | ||
191 | } | ||
192 | } | ||
193 | m_config.Source.Merge(overrideConfig.Source); | ||
194 | } | ||
195 | } | ||
165 | 196 | ||
166 | if (sources.Count == 0) | 197 | if (sources.Count == 0) |
167 | { | 198 | { |
168 | m_log.FatalFormat("[CONFIG]: Could not load any configuration"); | 199 | m_log.FatalFormat("[CONFIG]: Could not load any configuration"); |
169 | Environment.Exit(1); | 200 | Environment.Exit(1); |
170 | } | 201 | } |
171 | 202 | else if (!iniFileExists) | |
172 | for (int i = 0 ; i < sources.Count ; i++) | ||
173 | { | ||
174 | if (ReadConfig(sources[i])) | ||
175 | { | ||
176 | iniFileExists = true; | ||
177 | AddIncludes(sources); | ||
178 | } | ||
179 | } | ||
180 | |||
181 | if (!iniFileExists) | ||
182 | { | 203 | { |
183 | m_log.FatalFormat("[CONFIG]: Could not load any configuration"); | 204 | m_log.FatalFormat("[CONFIG]: Could not load any configuration"); |
184 | m_log.FatalFormat("[CONFIG]: Configuration exists, but there was an error loading it!"); | 205 | m_log.FatalFormat("[CONFIG]: Configuration exists, but there was an error loading it!"); |
185 | Environment.Exit(1); | 206 | Environment.Exit(1); |
186 | } | 207 | } |
187 | 208 | ||
209 | // Merge OpSys env vars | ||
210 | m_log.Info("[CONFIG]: Loading environment variables for Config"); | ||
211 | Util.MergeEnvironmentToConfig(m_config.Source); | ||
212 | |||
188 | // Make sure command line options take precedence | 213 | // Make sure command line options take precedence |
189 | m_config.Source.Merge(argvSource); | 214 | m_config.Source.Merge(argvSource); |
190 | 215 | ||
191 | IConfig enVars = m_config.Source.Configs["Environment"]; | 216 | m_config.Source.ReplaceKeyValues(); |
192 | |||
193 | if( enVars != null ) | ||
194 | { | ||
195 | string[] env_keys = enVars.GetKeys(); | ||
196 | |||
197 | foreach ( string key in env_keys ) | ||
198 | { | ||
199 | envConfigSource.AddEnv(key, string.Empty); | ||
200 | } | ||
201 | |||
202 | envConfigSource.LoadEnv(); | ||
203 | m_config.Source.Merge(envConfigSource); | ||
204 | m_config.Source.ExpandKeyValues(); | ||
205 | } | ||
206 | |||
207 | 217 | ||
208 | ReadConfigSettings(); | 218 | ReadConfigSettings(); |
209 | 219 | ||
@@ -214,10 +224,10 @@ namespace OpenSim | |||
214 | /// Adds the included files as ini configuration files | 224 | /// Adds the included files as ini configuration files |
215 | /// </summary> | 225 | /// </summary> |
216 | /// <param name="sources">List of URL strings or filename strings</param> | 226 | /// <param name="sources">List of URL strings or filename strings</param> |
217 | private void AddIncludes(List<string> sources) | 227 | private void AddIncludes(OpenSimConfigSource configSource, List<string> sources) |
218 | { | 228 | { |
219 | //loop over config sources | 229 | //loop over config sources |
220 | foreach (IConfig config in m_config.Source.Configs) | 230 | foreach (IConfig config in configSource.Source.Configs) |
221 | { | 231 | { |
222 | // Look for Include-* in the key name | 232 | // Look for Include-* in the key name |
223 | string[] keys = config.GetKeys(); | 233 | string[] keys = config.GetKeys(); |
@@ -284,7 +294,7 @@ namespace OpenSim | |||
284 | /// </summary> | 294 | /// </summary> |
285 | /// <param name="iniPath">Full path to the ini</param> | 295 | /// <param name="iniPath">Full path to the ini</param> |
286 | /// <returns></returns> | 296 | /// <returns></returns> |
287 | private bool ReadConfig(string iniPath) | 297 | private bool ReadConfig(OpenSimConfigSource configSource, string iniPath) |
288 | { | 298 | { |
289 | bool success = false; | 299 | bool success = false; |
290 | 300 | ||
@@ -292,7 +302,7 @@ namespace OpenSim | |||
292 | { | 302 | { |
293 | m_log.InfoFormat("[CONFIG]: Reading configuration file {0}", Path.GetFullPath(iniPath)); | 303 | m_log.InfoFormat("[CONFIG]: Reading configuration file {0}", Path.GetFullPath(iniPath)); |
294 | 304 | ||
295 | m_config.Source.Merge(new IniConfigSource(iniPath)); | 305 | configSource.Source.Merge(new IniConfigSource(iniPath)); |
296 | success = true; | 306 | success = true; |
297 | } | 307 | } |
298 | else | 308 | else |
@@ -305,7 +315,7 @@ namespace OpenSim | |||
305 | { | 315 | { |
306 | XmlReader r = XmlReader.Create(iniPath); | 316 | XmlReader r = XmlReader.Create(iniPath); |
307 | XmlConfigSource cs = new XmlConfigSource(r); | 317 | XmlConfigSource cs = new XmlConfigSource(r); |
308 | m_config.Source.Merge(cs); | 318 | configSource.Source.Merge(cs); |
309 | 319 | ||
310 | success = true; | 320 | success = true; |
311 | } | 321 | } |
@@ -337,10 +347,7 @@ namespace OpenSim | |||
337 | config.Set("physics", "OpenDynamicsEngine"); | 347 | config.Set("physics", "OpenDynamicsEngine"); |
338 | config.Set("meshing", "Meshmerizer"); | 348 | config.Set("meshing", "Meshmerizer"); |
339 | config.Set("physical_prim", true); | 349 | config.Set("physical_prim", true); |
340 | config.Set("see_into_this_sim_from_neighbor", true); | ||
341 | config.Set("serverside_object_permissions", true); | 350 | config.Set("serverside_object_permissions", true); |
342 | config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); | ||
343 | config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); | ||
344 | config.Set("storage_prim_inventories", true); | 351 | config.Set("storage_prim_inventories", true); |
345 | config.Set("startup_console_commands_file", String.Empty); | 352 | config.Set("startup_console_commands_file", String.Empty); |
346 | config.Set("shutdown_console_commands_file", String.Empty); | 353 | config.Set("shutdown_console_commands_file", String.Empty); |
@@ -372,7 +379,6 @@ namespace OpenSim | |||
372 | { | 379 | { |
373 | m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); | 380 | m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); |
374 | m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); | 381 | m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); |
375 | m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); | ||
376 | 382 | ||
377 | m_configSettings.ClientstackDll | 383 | m_configSettings.ClientstackDll |
378 | = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); | 384 | = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); |
diff --git a/OpenSim/Region/Application/IApplicationPlugin.cs b/OpenSim/Region/Application/IApplicationPlugin.cs index 6e6d48c..a3fa66c 100644 --- a/OpenSim/Region/Application/IApplicationPlugin.cs +++ b/OpenSim/Region/Application/IApplicationPlugin.cs | |||
@@ -26,12 +26,14 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework; | 28 | using OpenSim.Framework; |
29 | using Mono.Addins; | ||
29 | 30 | ||
30 | namespace OpenSim | 31 | namespace OpenSim |
31 | { | 32 | { |
32 | /// <summary> | 33 | /// <summary> |
33 | /// OpenSimulator Application Plugin framework interface | 34 | /// OpenSimulator Application Plugin framework interface |
34 | /// </summary> | 35 | /// </summary> |
36 | [TypeExtensionPoint(NodeName="Plugin", NodeType = typeof(PluginExtensionNode), Path="/OpenSim/Startup")] | ||
35 | public interface IApplicationPlugin : IPlugin | 37 | public interface IApplicationPlugin : IPlugin |
36 | { | 38 | { |
37 | /// <summary> | 39 | /// <summary> |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index c4731a3..5af8194 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; | 31 | using System.Diagnostics; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Linq; | ||
33 | using System.Reflection; | 34 | using System.Reflection; |
34 | using System.Text; | 35 | using System.Text; |
35 | using System.Text.RegularExpressions; | 36 | using System.Text.RegularExpressions; |
@@ -44,6 +45,7 @@ using OpenSim.Framework.Servers; | |||
44 | using OpenSim.Framework.Monitoring; | 45 | using OpenSim.Framework.Monitoring; |
45 | using OpenSim.Region.Framework.Interfaces; | 46 | using OpenSim.Region.Framework.Interfaces; |
46 | using OpenSim.Region.Framework.Scenes; | 47 | using OpenSim.Region.Framework.Scenes; |
48 | using OpenSim.Services.Interfaces; | ||
47 | 49 | ||
48 | namespace OpenSim | 50 | namespace OpenSim |
49 | { | 51 | { |
@@ -85,6 +87,7 @@ namespace OpenSim | |||
85 | IConfig startupConfig = Config.Configs["Startup"]; | 87 | IConfig startupConfig = Config.Configs["Startup"]; |
86 | IConfig networkConfig = Config.Configs["Network"]; | 88 | IConfig networkConfig = Config.Configs["Network"]; |
87 | 89 | ||
90 | int stpMinThreads = 2; | ||
88 | int stpMaxThreads = 15; | 91 | int stpMaxThreads = 15; |
89 | 92 | ||
90 | if (startupConfig != null) | 93 | if (startupConfig != null) |
@@ -111,12 +114,13 @@ namespace OpenSim | |||
111 | if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod)) | 114 | if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod)) |
112 | Util.FireAndForgetMethod = asyncCallMethod; | 115 | Util.FireAndForgetMethod = asyncCallMethod; |
113 | 116 | ||
114 | stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 15); | 117 | stpMinThreads = startupConfig.GetInt("MinPoolThreads", 15); |
118 | stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 300); | ||
115 | m_consolePrompt = startupConfig.GetString("ConsolePrompt", @"Region (\R) "); | 119 | m_consolePrompt = startupConfig.GetString("ConsolePrompt", @"Region (\R) "); |
116 | } | 120 | } |
117 | 121 | ||
118 | if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) | 122 | if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) |
119 | Util.InitThreadPool(stpMaxThreads); | 123 | Util.InitThreadPool(stpMinThreads, stpMaxThreads); |
120 | 124 | ||
121 | m_log.Info("[OPENSIM MAIN]: Using async_call_method " + Util.FireAndForgetMethod); | 125 | m_log.Info("[OPENSIM MAIN]: Using async_call_method " + Util.FireAndForgetMethod); |
122 | } | 126 | } |
@@ -151,13 +155,14 @@ namespace OpenSim | |||
151 | ((RemoteConsole)m_console).ReadConfig(Config); | 155 | ((RemoteConsole)m_console).ReadConfig(Config); |
152 | break; | 156 | break; |
153 | default: | 157 | default: |
154 | m_console = new LocalConsole("Region"); | 158 | m_console = new LocalConsole("Region", Config.Configs["Startup"]); |
155 | break; | 159 | break; |
156 | } | 160 | } |
157 | } | 161 | } |
158 | 162 | ||
159 | MainConsole.Instance = m_console; | 163 | MainConsole.Instance = m_console; |
160 | 164 | ||
165 | LogEnvironmentInformation(); | ||
161 | RegisterCommonAppenders(Config.Configs["Startup"]); | 166 | RegisterCommonAppenders(Config.Configs["Startup"]); |
162 | RegisterConsoleCommands(); | 167 | RegisterConsoleCommands(); |
163 | 168 | ||
@@ -168,6 +173,13 @@ namespace OpenSim | |||
168 | if (userStatsURI != String.Empty) | 173 | if (userStatsURI != String.Empty) |
169 | MainServer.Instance.AddStreamHandler(new OpenSim.UXSimStatusHandler(this)); | 174 | MainServer.Instance.AddStreamHandler(new OpenSim.UXSimStatusHandler(this)); |
170 | 175 | ||
176 | if (managedStatsURI != String.Empty) | ||
177 | { | ||
178 | string urlBase = String.Format("/{0}/", managedStatsURI); | ||
179 | MainServer.Instance.AddHTTPHandler(urlBase, StatsManager.HandleStatsRequest); | ||
180 | m_log.InfoFormat("[OPENSIM] Enabling remote managed stats fetch. URL = {0}", urlBase); | ||
181 | } | ||
182 | |||
171 | if (m_console is RemoteConsole) | 183 | if (m_console is RemoteConsole) |
172 | { | 184 | { |
173 | if (m_consolePort == 0) | 185 | if (m_consolePort == 0) |
@@ -224,49 +236,56 @@ namespace OpenSim | |||
224 | "Force the update of all objects on clients", | 236 | "Force the update of all objects on clients", |
225 | HandleForceUpdate); | 237 | HandleForceUpdate); |
226 | 238 | ||
227 | m_console.Commands.AddCommand("Debug", false, "debug packet", | ||
228 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | ||
229 | "Turn on packet debugging", | ||
230 | "If level > 255 then all incoming and outgoing packets are logged.\n" | ||
231 | + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" | ||
232 | + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" | ||
233 | + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" | ||
234 | + "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n" | ||
235 | + "If level <= 0 then no packets are logged.\n" | ||
236 | + "If an avatar name is given then only packets from that avatar are logged", | ||
237 | Debug); | ||
238 | |||
239 | m_console.Commands.AddCommand("General", false, "change region", | 239 | m_console.Commands.AddCommand("General", false, "change region", |
240 | "change region <region name>", | 240 | "change region <region name>", |
241 | "Change current console region", ChangeSelectedRegion); | 241 | "Change current console region", |
242 | ChangeSelectedRegion); | ||
242 | 243 | ||
243 | m_console.Commands.AddCommand("Archiving", false, "save xml", | 244 | m_console.Commands.AddCommand("Archiving", false, "save xml", |
244 | "save xml", | 245 | "save xml", |
245 | "Save a region's data in XML format", SaveXml); | 246 | "Save a region's data in XML format", |
247 | SaveXml); | ||
246 | 248 | ||
247 | m_console.Commands.AddCommand("Archiving", false, "save xml2", | 249 | m_console.Commands.AddCommand("Archiving", false, "save xml2", |
248 | "save xml2", | 250 | "save xml2", |
249 | "Save a region's data in XML2 format", SaveXml2); | 251 | "Save a region's data in XML2 format", |
252 | SaveXml2); | ||
250 | 253 | ||
251 | m_console.Commands.AddCommand("Archiving", false, "load xml", | 254 | m_console.Commands.AddCommand("Archiving", false, "load xml", |
252 | "load xml [-newIDs [<x> <y> <z>]]", | 255 | "load xml [-newIDs [<x> <y> <z>]]", |
253 | "Load a region's data from XML format", LoadXml); | 256 | "Load a region's data from XML format", |
257 | LoadXml); | ||
254 | 258 | ||
255 | m_console.Commands.AddCommand("Archiving", false, "load xml2", | 259 | m_console.Commands.AddCommand("Archiving", false, "load xml2", |
256 | "load xml2", | 260 | "load xml2", |
257 | "Load a region's data from XML2 format", LoadXml2); | 261 | "Load a region's data from XML2 format", |
262 | LoadXml2); | ||
258 | 263 | ||
259 | m_console.Commands.AddCommand("Archiving", false, "save prims xml2", | 264 | m_console.Commands.AddCommand("Archiving", false, "save prims xml2", |
260 | "save prims xml2 [<prim name> <file name>]", | 265 | "save prims xml2 [<prim name> <file name>]", |
261 | "Save named prim to XML2", SavePrimsXml2); | 266 | "Save named prim to XML2", |
267 | SavePrimsXml2); | ||
262 | 268 | ||
263 | m_console.Commands.AddCommand("Archiving", false, "load oar", | 269 | m_console.Commands.AddCommand("Archiving", false, "load oar", |
264 | "load oar [--merge] [--skip-assets] [<OAR path>]", | 270 | "load oar [--merge] [--skip-assets]" |
271 | + " [--default-user \"User Name\"]" | ||
272 | + " [--force-terrain] [--force-parcels]" | ||
273 | + " [--no-objects]" | ||
274 | + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" | ||
275 | + " [--displacement \"<x,y,z>\"]" | ||
276 | + " [<OAR path>]", | ||
265 | "Load a region's data from an OAR archive.", | 277 | "Load a region's data from an OAR archive.", |
266 | "--merge will merge the OAR with the existing scene." + Environment.NewLine | 278 | "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading).\n" |
267 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine | 279 | + "--default-user will use this user for any objects with an owner whose UUID is not found in the grid.\n" |
268 | + "The path can be either a filesystem location or a URI." | 280 | + "--displacement will add this value to the position of every object loaded.\n" |
269 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | 281 | + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge).\n" |
282 | + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge).\n" | ||
283 | + "--no-objects suppresses the addition of any objects (good for loading only the terrain).\n" | ||
284 | + "--rotation specified rotation to be applied to the oar. Specified in degrees.\n" | ||
285 | + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>.\n" | ||
286 | + "--skip-assets will load the OAR but ignore the assets it contains.\n\n" | ||
287 | + "The path can be either a filesystem location or a URI.\n" | ||
288 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | ||
270 | LoadOar); | 289 | LoadOar); |
271 | 290 | ||
272 | m_console.Commands.AddCommand("Archiving", false, "save oar", | 291 | m_console.Commands.AddCommand("Archiving", false, "save oar", |
@@ -288,7 +307,23 @@ namespace OpenSim | |||
288 | 307 | ||
289 | m_console.Commands.AddCommand("Objects", false, "edit scale", | 308 | m_console.Commands.AddCommand("Objects", false, "edit scale", |
290 | "edit scale <name> <x> <y> <z>", | 309 | "edit scale <name> <x> <y> <z>", |
291 | "Change the scale of a named prim", HandleEditScale); | 310 | "Change the scale of a named prim", |
311 | HandleEditScale); | ||
312 | |||
313 | m_console.Commands.AddCommand("Objects", false, "rotate scene", | ||
314 | "rotate scene <degrees> [centerX, centerY]", | ||
315 | "Rotates all scene objects around centerX, centerY (defailt 128, 128) (please back up your region before using)", | ||
316 | HandleRotateScene); | ||
317 | |||
318 | m_console.Commands.AddCommand("Objects", false, "scale scene", | ||
319 | "scale scene <factor>", | ||
320 | "Scales the scene objects (please back up your region before using)", | ||
321 | HandleScaleScene); | ||
322 | |||
323 | m_console.Commands.AddCommand("Objects", false, "translate scene", | ||
324 | "translate scene xOffset yOffset zOffset", | ||
325 | "translates the scene objects (please back up your region before using)", | ||
326 | HandleTranslateScene); | ||
292 | 327 | ||
293 | m_console.Commands.AddCommand("Users", false, "kick user", | 328 | m_console.Commands.AddCommand("Users", false, "kick user", |
294 | "kick user <first> <last> [--force] [message]", | 329 | "kick user <first> <last> [--force] [message]", |
@@ -306,31 +341,38 @@ namespace OpenSim | |||
306 | 341 | ||
307 | m_console.Commands.AddCommand("Comms", false, "show connections", | 342 | m_console.Commands.AddCommand("Comms", false, "show connections", |
308 | "show connections", | 343 | "show connections", |
309 | "Show connection data", HandleShow); | 344 | "Show connection data", |
345 | HandleShow); | ||
310 | 346 | ||
311 | m_console.Commands.AddCommand("Comms", false, "show circuits", | 347 | m_console.Commands.AddCommand("Comms", false, "show circuits", |
312 | "show circuits", | 348 | "show circuits", |
313 | "Show agent circuit data", HandleShow); | 349 | "Show agent circuit data", |
350 | HandleShow); | ||
314 | 351 | ||
315 | m_console.Commands.AddCommand("Comms", false, "show pending-objects", | 352 | m_console.Commands.AddCommand("Comms", false, "show pending-objects", |
316 | "show pending-objects", | 353 | "show pending-objects", |
317 | "Show # of objects on the pending queues of all scene viewers", HandleShow); | 354 | "Show # of objects on the pending queues of all scene viewers", |
355 | HandleShow); | ||
318 | 356 | ||
319 | m_console.Commands.AddCommand("General", false, "show modules", | 357 | m_console.Commands.AddCommand("General", false, "show modules", |
320 | "show modules", | 358 | "show modules", |
321 | "Show module data", HandleShow); | 359 | "Show module data", |
360 | HandleShow); | ||
322 | 361 | ||
323 | m_console.Commands.AddCommand("Regions", false, "show regions", | 362 | m_console.Commands.AddCommand("Regions", false, "show regions", |
324 | "show regions", | 363 | "show regions", |
325 | "Show region data", HandleShow); | 364 | "Show region data", |
365 | HandleShow); | ||
326 | 366 | ||
327 | m_console.Commands.AddCommand("Regions", false, "show ratings", | 367 | m_console.Commands.AddCommand("Regions", false, "show ratings", |
328 | "show ratings", | 368 | "show ratings", |
329 | "Show rating data", HandleShow); | 369 | "Show rating data", |
370 | HandleShow); | ||
330 | 371 | ||
331 | m_console.Commands.AddCommand("Objects", false, "backup", | 372 | m_console.Commands.AddCommand("Objects", false, "backup", |
332 | "backup", | 373 | "backup", |
333 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", RunCommand); | 374 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", |
375 | RunCommand); | ||
334 | 376 | ||
335 | m_console.Commands.AddCommand("Regions", false, "create region", | 377 | m_console.Commands.AddCommand("Regions", false, "create region", |
336 | "create region [\"region name\"] <region_file.ini>", | 378 | "create region [\"region name\"] <region_file.ini>", |
@@ -343,34 +385,47 @@ namespace OpenSim | |||
343 | 385 | ||
344 | m_console.Commands.AddCommand("Regions", false, "restart", | 386 | m_console.Commands.AddCommand("Regions", false, "restart", |
345 | "restart", | 387 | "restart", |
346 | "Restart all sims in this instance", RunCommand); | 388 | "Restart the currently selected region(s) in this instance", |
389 | RunCommand); | ||
347 | 390 | ||
348 | m_console.Commands.AddCommand("General", false, "command-script", | 391 | m_console.Commands.AddCommand("General", false, "command-script", |
349 | "command-script <script>", | 392 | "command-script <script>", |
350 | "Run a command script from file", RunCommand); | 393 | "Run a command script from file", |
394 | RunCommand); | ||
351 | 395 | ||
352 | m_console.Commands.AddCommand("Regions", false, "remove-region", | 396 | m_console.Commands.AddCommand("Regions", false, "remove-region", |
353 | "remove-region <name>", | 397 | "remove-region <name>", |
354 | "Remove a region from this simulator", RunCommand); | 398 | "Remove a region from this simulator", |
399 | RunCommand); | ||
355 | 400 | ||
356 | m_console.Commands.AddCommand("Regions", false, "delete-region", | 401 | m_console.Commands.AddCommand("Regions", false, "delete-region", |
357 | "delete-region <name>", | 402 | "delete-region <name>", |
358 | "Delete a region from disk", RunCommand); | 403 | "Delete a region from disk", |
359 | 404 | RunCommand); | |
360 | m_console.Commands.AddCommand("General", false, "modules list", | 405 | |
361 | "modules list", | 406 | m_console.Commands.AddCommand("Estates", false, "estate create", |
362 | "List modules", HandleModules); | 407 | "estate create <owner UUID> <estate name>", |
363 | 408 | "Creates a new estate with the specified name, owned by the specified user." | |
364 | m_console.Commands.AddCommand("General", false, "modules load", | 409 | + " Estate name must be unique.", |
365 | "modules load <name>", | 410 | CreateEstateCommand); |
366 | "Load a module", HandleModules); | 411 | |
367 | 412 | m_console.Commands.AddCommand("Estates", false, "estate set owner", | |
368 | m_console.Commands.AddCommand("General", false, "modules unload", | 413 | "estate set owner <estate-id>[ <UUID> | <Firstname> <Lastname> ]", |
369 | "modules unload <name>", | 414 | "Sets the owner of the specified estate to the specified UUID or user. ", |
370 | "Unload a module", HandleModules); | 415 | SetEstateOwnerCommand); |
416 | |||
417 | m_console.Commands.AddCommand("Estates", false, "estate set name", | ||
418 | "estate set name <estate-id> <new name>", | ||
419 | "Sets the name of the specified estate to the specified value. New name must be unique.", | ||
420 | SetEstateNameCommand); | ||
421 | |||
422 | m_console.Commands.AddCommand("Estates", false, "estate link region", | ||
423 | "estate link region <estate ID> <region ID>", | ||
424 | "Attaches the specified region to the specified estate.", | ||
425 | EstateLinkRegionCommand); | ||
371 | } | 426 | } |
372 | 427 | ||
373 | public override void ShutdownSpecific() | 428 | protected override void ShutdownSpecific() |
374 | { | 429 | { |
375 | if (m_shutdownCommandsFile != String.Empty) | 430 | if (m_shutdownCommandsFile != String.Empty) |
376 | { | 431 | { |
@@ -433,8 +488,8 @@ namespace OpenSim | |||
433 | { | 488 | { |
434 | RegionInfo regionInfo = presence.Scene.RegionInfo; | 489 | RegionInfo regionInfo = presence.Scene.RegionInfo; |
435 | 490 | ||
436 | if (presence.Firstname.ToLower().Contains(mainParams[2].ToLower()) && | 491 | if (presence.Firstname.ToLower().Equals(mainParams[2].ToLower()) && |
437 | presence.Lastname.ToLower().Contains(mainParams[3].ToLower())) | 492 | presence.Lastname.ToLower().Equals(mainParams[3].ToLower())) |
438 | { | 493 | { |
439 | MainConsole.Instance.Output( | 494 | MainConsole.Instance.Output( |
440 | String.Format( | 495 | String.Format( |
@@ -447,7 +502,8 @@ namespace OpenSim | |||
447 | else | 502 | else |
448 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); | 503 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); |
449 | 504 | ||
450 | presence.Scene.IncomingCloseAgent(presence.UUID, force); | 505 | presence.Scene.CloseAgent(presence.UUID, force); |
506 | break; | ||
451 | } | 507 | } |
452 | } | 508 | } |
453 | 509 | ||
@@ -499,6 +555,121 @@ namespace OpenSim | |||
499 | } | 555 | } |
500 | } | 556 | } |
501 | 557 | ||
558 | private void HandleRotateScene(string module, string[] args) | ||
559 | { | ||
560 | string usage = "Usage: rotate scene <angle in degrees> [centerX centerY] (centerX and centerY are optional and default to Constants.RegionSize / 2"; | ||
561 | |||
562 | float centerX = Constants.RegionSize * 0.5f; | ||
563 | float centerY = Constants.RegionSize * 0.5f; | ||
564 | |||
565 | if (args.Length < 3 || args.Length == 4) | ||
566 | { | ||
567 | MainConsole.Instance.Output(usage); | ||
568 | return; | ||
569 | } | ||
570 | |||
571 | float angle = (float)(Convert.ToSingle(args[2]) / 180.0 * Math.PI); | ||
572 | OpenMetaverse.Quaternion rot = OpenMetaverse.Quaternion.CreateFromAxisAngle(0, 0, 1, angle); | ||
573 | |||
574 | if (args.Length > 4) | ||
575 | { | ||
576 | centerX = Convert.ToSingle(args[3]); | ||
577 | centerY = Convert.ToSingle(args[4]); | ||
578 | } | ||
579 | |||
580 | Vector3 center = new Vector3(centerX, centerY, 0.0f); | ||
581 | |||
582 | SceneManager.ForEachSelectedScene(delegate(Scene scene) | ||
583 | { | ||
584 | scene.ForEachSOG(delegate(SceneObjectGroup sog) | ||
585 | { | ||
586 | if (!sog.IsAttachment) | ||
587 | { | ||
588 | sog.RootPart.UpdateRotation(rot * sog.GroupRotation); | ||
589 | Vector3 offset = sog.AbsolutePosition - center; | ||
590 | offset *= rot; | ||
591 | sog.UpdateGroupPosition(center + offset); | ||
592 | } | ||
593 | }); | ||
594 | }); | ||
595 | } | ||
596 | |||
597 | private void HandleScaleScene(string module, string[] args) | ||
598 | { | ||
599 | string usage = "Usage: scale scene <factor>"; | ||
600 | |||
601 | if (args.Length < 3) | ||
602 | { | ||
603 | MainConsole.Instance.Output(usage); | ||
604 | return; | ||
605 | } | ||
606 | |||
607 | float factor = (float)(Convert.ToSingle(args[2])); | ||
608 | |||
609 | float minZ = float.MaxValue; | ||
610 | |||
611 | SceneManager.ForEachSelectedScene(delegate(Scene scene) | ||
612 | { | ||
613 | scene.ForEachSOG(delegate(SceneObjectGroup sog) | ||
614 | { | ||
615 | if (!sog.IsAttachment) | ||
616 | { | ||
617 | if (sog.RootPart.AbsolutePosition.Z < minZ) | ||
618 | minZ = sog.RootPart.AbsolutePosition.Z; | ||
619 | } | ||
620 | }); | ||
621 | }); | ||
622 | |||
623 | SceneManager.ForEachSelectedScene(delegate(Scene scene) | ||
624 | { | ||
625 | scene.ForEachSOG(delegate(SceneObjectGroup sog) | ||
626 | { | ||
627 | if (!sog.IsAttachment) | ||
628 | { | ||
629 | Vector3 tmpRootPos = sog.RootPart.AbsolutePosition; | ||
630 | tmpRootPos.Z -= minZ; | ||
631 | tmpRootPos *= factor; | ||
632 | tmpRootPos.Z += minZ; | ||
633 | |||
634 | foreach (SceneObjectPart sop in sog.Parts) | ||
635 | { | ||
636 | if (sop.ParentID != 0) | ||
637 | sop.OffsetPosition *= factor; | ||
638 | sop.Scale *= factor; | ||
639 | } | ||
640 | |||
641 | sog.UpdateGroupPosition(tmpRootPos); | ||
642 | } | ||
643 | }); | ||
644 | }); | ||
645 | } | ||
646 | |||
647 | private void HandleTranslateScene(string module, string[] args) | ||
648 | { | ||
649 | string usage = "Usage: translate scene <xOffset, yOffset, zOffset>"; | ||
650 | |||
651 | if (args.Length < 5) | ||
652 | { | ||
653 | MainConsole.Instance.Output(usage); | ||
654 | return; | ||
655 | } | ||
656 | |||
657 | float xOFfset = (float)Convert.ToSingle(args[2]); | ||
658 | float yOffset = (float)Convert.ToSingle(args[3]); | ||
659 | float zOffset = (float)Convert.ToSingle(args[4]); | ||
660 | |||
661 | Vector3 offset = new Vector3(xOFfset, yOffset, zOffset); | ||
662 | |||
663 | SceneManager.ForEachSelectedScene(delegate(Scene scene) | ||
664 | { | ||
665 | scene.ForEachSOG(delegate(SceneObjectGroup sog) | ||
666 | { | ||
667 | if (!sog.IsAttachment) | ||
668 | sog.UpdateGroupPosition(sog.AbsolutePosition + offset); | ||
669 | }); | ||
670 | }); | ||
671 | } | ||
672 | |||
502 | /// <summary> | 673 | /// <summary> |
503 | /// Creates a new region based on the parameters specified. This will ask the user questions on the console | 674 | /// Creates a new region based on the parameters specified. This will ask the user questions on the console |
504 | /// </summary> | 675 | /// </summary> |
@@ -560,35 +731,9 @@ namespace OpenSim | |||
560 | CreateRegion(regInfo, true, out scene); | 731 | CreateRegion(regInfo, true, out scene); |
561 | 732 | ||
562 | if (changed) | 733 | if (changed) |
563 | regInfo.EstateSettings.Save(); | 734 | m_estateDataService.StoreEstateSettings(regInfo.EstateSettings); |
564 | } | 735 | |
565 | 736 | scene.Start(); | |
566 | /// <summary> | ||
567 | /// Load, Unload, and list Region modules in use | ||
568 | /// </summary> | ||
569 | /// <param name="module"></param> | ||
570 | /// <param name="cmd"></param> | ||
571 | private void HandleModules(string module, string[] cmd) | ||
572 | { | ||
573 | List<string> args = new List<string>(cmd); | ||
574 | args.RemoveAt(0); | ||
575 | string[] cmdparams = args.ToArray(); | ||
576 | |||
577 | if (cmdparams.Length > 0) | ||
578 | { | ||
579 | switch (cmdparams[0].ToLower()) | ||
580 | { | ||
581 | case "list": | ||
582 | //TODO: Convert to new region modules | ||
583 | break; | ||
584 | case "unload": | ||
585 | //TODO: Convert to new region modules | ||
586 | break; | ||
587 | case "load": | ||
588 | //TODO: Convert to new region modules | ||
589 | break; | ||
590 | } | ||
591 | } | ||
592 | } | 737 | } |
593 | 738 | ||
594 | /// <summary> | 739 | /// <summary> |
@@ -699,45 +844,6 @@ namespace OpenSim | |||
699 | RefreshPrompt(); | 844 | RefreshPrompt(); |
700 | } | 845 | } |
701 | 846 | ||
702 | /// <summary> | ||
703 | /// Turn on some debugging values for OpenSim. | ||
704 | /// </summary> | ||
705 | /// <param name="args"></param> | ||
706 | protected void Debug(string module, string[] args) | ||
707 | { | ||
708 | if (args.Length == 1) | ||
709 | return; | ||
710 | |||
711 | switch (args[1]) | ||
712 | { | ||
713 | case "packet": | ||
714 | string name = null; | ||
715 | if (args.Length == 5) | ||
716 | name = string.Format("{0} {1}", args[3], args[4]); | ||
717 | |||
718 | if (args.Length > 2) | ||
719 | { | ||
720 | int newDebug; | ||
721 | if (int.TryParse(args[2], out newDebug)) | ||
722 | { | ||
723 | SceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name); | ||
724 | // We provide user information elsewhere if any clients had their debug level set. | ||
725 | // MainConsole.Instance.OutputFormat("Debug packet level set to {0}", newDebug); | ||
726 | } | ||
727 | else | ||
728 | { | ||
729 | MainConsole.Instance.Output("Usage: debug packet 0..255"); | ||
730 | } | ||
731 | } | ||
732 | |||
733 | break; | ||
734 | |||
735 | default: | ||
736 | MainConsole.Instance.Output("Unknown debug command"); | ||
737 | break; | ||
738 | } | ||
739 | } | ||
740 | |||
741 | // see BaseOpenSimServer | 847 | // see BaseOpenSimServer |
742 | /// <summary> | 848 | /// <summary> |
743 | /// Many commands list objects for debugging. Some of the types are listed here | 849 | /// Many commands list objects for debugging. Some of the types are listed here |
@@ -808,33 +914,58 @@ namespace OpenSim | |||
808 | break; | 914 | break; |
809 | 915 | ||
810 | case "modules": | 916 | case "modules": |
811 | SceneManager.ForEachScene( | 917 | SceneManager.ForEachSelectedScene( |
812 | delegate(Scene scene) { | 918 | scene => |
813 | MainConsole.Instance.Output("Loaded region modules in" + scene.RegionInfo.RegionName + " are:"); | ||
814 | foreach (IRegionModuleBase module in scene.RegionModules.Values) | ||
815 | { | 919 | { |
816 | Type type = module.GetType().GetInterface("ISharedRegionModule"); | 920 | MainConsole.Instance.OutputFormat("Loaded region modules in {0} are:", scene.Name); |
817 | string module_type = type != null ? "Shared" : "Non-Shared"; | 921 | |
818 | MainConsole.Instance.OutputFormat("New Region Module ({0}): {1}", module_type, module.Name); | 922 | List<IRegionModuleBase> sharedModules = new List<IRegionModuleBase>(); |
923 | List<IRegionModuleBase> nonSharedModules = new List<IRegionModuleBase>(); | ||
924 | |||
925 | foreach (IRegionModuleBase module in scene.RegionModules.Values) | ||
926 | { | ||
927 | if (module.GetType().GetInterface("ISharedRegionModule") == null) | ||
928 | nonSharedModules.Add(module); | ||
929 | else | ||
930 | sharedModules.Add(module); | ||
931 | } | ||
932 | |||
933 | foreach (IRegionModuleBase module in sharedModules.OrderBy(m => m.Name)) | ||
934 | MainConsole.Instance.OutputFormat("New Region Module (Shared): {0}", module.Name); | ||
935 | |||
936 | foreach (IRegionModuleBase module in nonSharedModules.OrderBy(m => m.Name)) | ||
937 | MainConsole.Instance.OutputFormat("New Region Module (Non-Shared): {0}", module.Name); | ||
819 | } | 938 | } |
820 | } | ||
821 | ); | 939 | ); |
822 | 940 | ||
823 | MainConsole.Instance.Output(""); | 941 | MainConsole.Instance.Output(""); |
824 | break; | 942 | break; |
825 | 943 | ||
826 | case "regions": | 944 | case "regions": |
945 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
946 | cdt.AddColumn("Name", ConsoleDisplayUtil.RegionNameSize); | ||
947 | cdt.AddColumn("ID", ConsoleDisplayUtil.UuidSize); | ||
948 | cdt.AddColumn("Position", ConsoleDisplayUtil.CoordTupleSize); | ||
949 | cdt.AddColumn("Size", 11); | ||
950 | cdt.AddColumn("Port", ConsoleDisplayUtil.PortSize); | ||
951 | cdt.AddColumn("Ready?", 6); | ||
952 | cdt.AddColumn("Estate", ConsoleDisplayUtil.EstateNameSize); | ||
827 | SceneManager.ForEachScene( | 953 | SceneManager.ForEachScene( |
828 | delegate(Scene scene) | 954 | scene => |
829 | { | 955 | { |
830 | MainConsole.Instance.Output(String.Format( | 956 | RegionInfo ri = scene.RegionInfo; |
831 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", | 957 | cdt.AddRow( |
832 | scene.RegionInfo.RegionName, | 958 | ri.RegionName, |
833 | scene.RegionInfo.RegionLocX, | 959 | ri.RegionID, |
834 | scene.RegionInfo.RegionLocY, | 960 | string.Format("{0},{1}", ri.RegionLocX, ri.RegionLocY), |
835 | scene.RegionInfo.InternalEndPoint.Port, | 961 | string.Format("{0}x{1}", ri.RegionSizeX, ri.RegionSizeY), |
836 | scene.RegionInfo.EstateSettings.EstateName)); | 962 | ri.InternalEndPoint.Port, |
837 | }); | 963 | scene.Ready ? "Yes" : "No", |
964 | ri.EstateSettings.EstateName); | ||
965 | } | ||
966 | ); | ||
967 | |||
968 | MainConsole.Instance.Output(cdt.ToString()); | ||
838 | break; | 969 | break; |
839 | 970 | ||
840 | case "ratings": | 971 | case "ratings": |
@@ -883,7 +1014,7 @@ namespace OpenSim | |||
883 | aCircuit.child ? "child" : "root", | 1014 | aCircuit.child ? "child" : "root", |
884 | aCircuit.circuitcode.ToString(), | 1015 | aCircuit.circuitcode.ToString(), |
885 | aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set", | 1016 | aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set", |
886 | aCircuit.Viewer); | 1017 | Util.GetViewerName(aCircuit)); |
887 | }); | 1018 | }); |
888 | 1019 | ||
889 | MainConsole.Instance.Output(cdt.ToString()); | 1020 | MainConsole.Instance.Output(cdt.ToString()); |
@@ -1066,6 +1197,232 @@ namespace OpenSim | |||
1066 | SceneManager.SaveCurrentSceneToArchive(cmdparams); | 1197 | SceneManager.SaveCurrentSceneToArchive(cmdparams); |
1067 | } | 1198 | } |
1068 | 1199 | ||
1200 | protected void CreateEstateCommand(string module, string[] args) | ||
1201 | { | ||
1202 | string response = null; | ||
1203 | UUID userID; | ||
1204 | |||
1205 | if (args.Length == 2) | ||
1206 | { | ||
1207 | response = "No user specified."; | ||
1208 | } | ||
1209 | else if (!UUID.TryParse(args[2], out userID)) | ||
1210 | { | ||
1211 | response = String.Format("{0} is not a valid UUID", args[2]); | ||
1212 | } | ||
1213 | else if (args.Length == 3) | ||
1214 | { | ||
1215 | response = "No estate name specified."; | ||
1216 | } | ||
1217 | else | ||
1218 | { | ||
1219 | Scene scene = SceneManager.CurrentOrFirstScene; | ||
1220 | |||
1221 | // TODO: Is there a better choice here? | ||
1222 | UUID scopeID = UUID.Zero; | ||
1223 | UserAccount account = scene.UserAccountService.GetUserAccount(scopeID, userID); | ||
1224 | if (account == null) | ||
1225 | { | ||
1226 | response = String.Format("Could not find user {0}", userID); | ||
1227 | } | ||
1228 | else | ||
1229 | { | ||
1230 | // concatenate it all to "name" | ||
1231 | StringBuilder sb = new StringBuilder(args[3]); | ||
1232 | for (int i = 4; i < args.Length; i++) | ||
1233 | sb.Append (" " + args[i]); | ||
1234 | string estateName = sb.ToString().Trim(); | ||
1235 | |||
1236 | // send it off for processing. | ||
1237 | IEstateModule estateModule = scene.RequestModuleInterface<IEstateModule>(); | ||
1238 | response = estateModule.CreateEstate(estateName, userID); | ||
1239 | if (response == String.Empty) | ||
1240 | { | ||
1241 | List<int> estates = scene.EstateDataService.GetEstates(estateName); | ||
1242 | response = String.Format("Estate {0} created as \"{1}\"", estates.ElementAt(0), estateName); | ||
1243 | } | ||
1244 | } | ||
1245 | } | ||
1246 | |||
1247 | // give the user some feedback | ||
1248 | if (response != null) | ||
1249 | MainConsole.Instance.Output(response); | ||
1250 | } | ||
1251 | |||
1252 | protected void SetEstateOwnerCommand(string module, string[] args) | ||
1253 | { | ||
1254 | string response = null; | ||
1255 | |||
1256 | Scene scene = SceneManager.CurrentOrFirstScene; | ||
1257 | IEstateModule estateModule = scene.RequestModuleInterface<IEstateModule>(); | ||
1258 | |||
1259 | if (args.Length == 3) | ||
1260 | { | ||
1261 | response = "No estate specified."; | ||
1262 | } | ||
1263 | else | ||
1264 | { | ||
1265 | int estateId; | ||
1266 | if (!int.TryParse(args[3], out estateId)) | ||
1267 | { | ||
1268 | response = String.Format("\"{0}\" is not a valid ID for an Estate", args[3]); | ||
1269 | } | ||
1270 | else | ||
1271 | { | ||
1272 | if (args.Length == 4) | ||
1273 | { | ||
1274 | response = "No user specified."; | ||
1275 | } | ||
1276 | else | ||
1277 | { | ||
1278 | UserAccount account = null; | ||
1279 | |||
1280 | // TODO: Is there a better choice here? | ||
1281 | UUID scopeID = UUID.Zero; | ||
1282 | |||
1283 | string s1 = args[4]; | ||
1284 | if (args.Length == 5) | ||
1285 | { | ||
1286 | // attempt to get account by UUID | ||
1287 | UUID u; | ||
1288 | if (UUID.TryParse(s1, out u)) | ||
1289 | { | ||
1290 | account = scene.UserAccountService.GetUserAccount(scopeID, u); | ||
1291 | if (account == null) | ||
1292 | response = String.Format("Could not find user {0}", s1); | ||
1293 | } | ||
1294 | else | ||
1295 | { | ||
1296 | response = String.Format("Invalid UUID {0}", s1); | ||
1297 | } | ||
1298 | } | ||
1299 | else | ||
1300 | { | ||
1301 | // attempt to get account by Firstname, Lastname | ||
1302 | string s2 = args[5]; | ||
1303 | account = scene.UserAccountService.GetUserAccount(scopeID, s1, s2); | ||
1304 | if (account == null) | ||
1305 | response = String.Format("Could not find user {0} {1}", s1, s2); | ||
1306 | } | ||
1307 | |||
1308 | // If it's valid, send it off for processing. | ||
1309 | if (account != null) | ||
1310 | response = estateModule.SetEstateOwner(estateId, account); | ||
1311 | |||
1312 | if (response == String.Empty) | ||
1313 | { | ||
1314 | response = String.Format("Estate owner changed to {0} ({1} {2})", account.PrincipalID, account.FirstName, account.LastName); | ||
1315 | } | ||
1316 | } | ||
1317 | } | ||
1318 | } | ||
1319 | |||
1320 | // give the user some feedback | ||
1321 | if (response != null) | ||
1322 | MainConsole.Instance.Output(response); | ||
1323 | } | ||
1324 | |||
1325 | protected void SetEstateNameCommand(string module, string[] args) | ||
1326 | { | ||
1327 | string response = null; | ||
1328 | |||
1329 | Scene scene = SceneManager.CurrentOrFirstScene; | ||
1330 | IEstateModule estateModule = scene.RequestModuleInterface<IEstateModule>(); | ||
1331 | |||
1332 | if (args.Length == 3) | ||
1333 | { | ||
1334 | response = "No estate specified."; | ||
1335 | } | ||
1336 | else | ||
1337 | { | ||
1338 | int estateId; | ||
1339 | if (!int.TryParse(args[3], out estateId)) | ||
1340 | { | ||
1341 | response = String.Format("\"{0}\" is not a valid ID for an Estate", args[3]); | ||
1342 | } | ||
1343 | else | ||
1344 | { | ||
1345 | if (args.Length == 4) | ||
1346 | { | ||
1347 | response = "No name specified."; | ||
1348 | } | ||
1349 | else | ||
1350 | { | ||
1351 | // everything after the estate ID is "name" | ||
1352 | StringBuilder sb = new StringBuilder(args[4]); | ||
1353 | for (int i = 5; i < args.Length; i++) | ||
1354 | sb.Append (" " + args[i]); | ||
1355 | |||
1356 | string estateName = sb.ToString(); | ||
1357 | |||
1358 | // send it off for processing. | ||
1359 | response = estateModule.SetEstateName(estateId, estateName); | ||
1360 | |||
1361 | if (response == String.Empty) | ||
1362 | { | ||
1363 | response = String.Format("Estate {0} renamed to \"{1}\"", estateId, estateName); | ||
1364 | } | ||
1365 | } | ||
1366 | } | ||
1367 | } | ||
1368 | |||
1369 | // give the user some feedback | ||
1370 | if (response != null) | ||
1371 | MainConsole.Instance.Output(response); | ||
1372 | } | ||
1373 | |||
1374 | private void EstateLinkRegionCommand(string module, string[] args) | ||
1375 | { | ||
1376 | int estateId =-1; | ||
1377 | UUID regionId = UUID.Zero; | ||
1378 | Scene scene = null; | ||
1379 | string response = null; | ||
1380 | |||
1381 | if (args.Length == 3) | ||
1382 | { | ||
1383 | response = "No estate specified."; | ||
1384 | } | ||
1385 | else if (!int.TryParse(args [3], out estateId)) | ||
1386 | { | ||
1387 | response = String.Format("\"{0}\" is not a valid ID for an Estate", args [3]); | ||
1388 | } | ||
1389 | else if (args.Length == 4) | ||
1390 | { | ||
1391 | response = "No region specified."; | ||
1392 | } | ||
1393 | else if (!UUID.TryParse(args[4], out regionId)) | ||
1394 | { | ||
1395 | response = String.Format("\"{0}\" is not a valid UUID for a Region", args [4]); | ||
1396 | } | ||
1397 | else if (!SceneManager.TryGetScene(regionId, out scene)) | ||
1398 | { | ||
1399 | // region may exist, but on a different sim. | ||
1400 | response = String.Format("No access to Region \"{0}\"", args [4]); | ||
1401 | } | ||
1402 | |||
1403 | if (response != null) | ||
1404 | { | ||
1405 | MainConsole.Instance.Output(response); | ||
1406 | return; | ||
1407 | } | ||
1408 | |||
1409 | // send it off for processing. | ||
1410 | IEstateModule estateModule = scene.RequestModuleInterface<IEstateModule>(); | ||
1411 | response = estateModule.SetRegionEstate(scene.RegionInfo, estateId); | ||
1412 | if (response == String.Empty) | ||
1413 | { | ||
1414 | estateModule.TriggerRegionInfoChange(); | ||
1415 | estateModule.sendRegionHandshakeToAll(); | ||
1416 | response = String.Format ("Region {0} is now attached to estate {1}", regionId, estateId); | ||
1417 | } | ||
1418 | |||
1419 | // give the user some feedback | ||
1420 | if (response != null) | ||
1421 | MainConsole.Instance.Output (response); | ||
1422 | } | ||
1423 | |||
1424 | #endregion | ||
1425 | |||
1069 | private static string CombineParams(string[] commandParams, int pos) | 1426 | private static string CombineParams(string[] commandParams, int pos) |
1070 | { | 1427 | { |
1071 | string result = String.Empty; | 1428 | string result = String.Empty; |
@@ -1076,7 +1433,5 @@ namespace OpenSim | |||
1076 | result = result.TrimEnd(' '); | 1433 | result = result.TrimEnd(' '); |
1077 | return result; | 1434 | return result; |
1078 | } | 1435 | } |
1079 | |||
1080 | #endregion | ||
1081 | } | 1436 | } |
1082 | } | 1437 | } |
diff --git a/OpenSim/Region/Application/OpenSimBackground.cs b/OpenSim/Region/Application/OpenSimBackground.cs index 008c6b0..15d9065 100644 --- a/OpenSim/Region/Application/OpenSimBackground.cs +++ b/OpenSim/Region/Application/OpenSimBackground.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim | |||
55 | base.Startup(); | 55 | base.Startup(); |
56 | 56 | ||
57 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", | 57 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", |
58 | m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); | 58 | SceneManager.Scenes.Count, SceneManager.Scenes.Count > 1 ? "s" : ""); |
59 | 59 | ||
60 | WorldHasComeToAnEnd.WaitOne(); | 60 | WorldHasComeToAnEnd.WaitOne(); |
61 | WorldHasComeToAnEnd.Close(); | 61 | WorldHasComeToAnEnd.Close(); |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index c3c87e7..ab6f036 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -36,17 +36,15 @@ using log4net; | |||
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
41 | using OpenSim.Framework.Servers; | 40 | using OpenSim.Framework.Servers; |
42 | using OpenSim.Framework.Servers.HttpServer; | 41 | using OpenSim.Framework.Servers.HttpServer; |
43 | using OpenSim.Framework.Monitoring; | 42 | using OpenSim.Framework.Monitoring; |
44 | using OpenSim.Region.ClientStack; | ||
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; | 43 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; |
46 | using OpenSim.Region.Framework; | 44 | using OpenSim.Region.Framework; |
47 | using OpenSim.Region.Framework.Interfaces; | 45 | using OpenSim.Region.Framework.Interfaces; |
48 | using OpenSim.Region.Framework.Scenes; | 46 | using OpenSim.Region.Framework.Scenes; |
49 | using OpenSim.Region.Physics.Manager; | 47 | using OpenSim.Region.PhysicsModules.SharedBase; |
50 | using OpenSim.Server.Base; | 48 | using OpenSim.Server.Base; |
51 | using OpenSim.Services.Base; | 49 | using OpenSim.Services.Base; |
52 | using OpenSim.Services.Interfaces; | 50 | using OpenSim.Services.Interfaces; |
@@ -71,10 +69,25 @@ namespace OpenSim | |||
71 | // OpenSim.ini Section name for ESTATES Settings | 69 | // OpenSim.ini Section name for ESTATES Settings |
72 | public const string ESTATE_SECTION_NAME = "Estates"; | 70 | public const string ESTATE_SECTION_NAME = "Estates"; |
73 | 71 | ||
72 | /// <summary> | ||
73 | /// Allow all plugin loading to be disabled for tests/debug. | ||
74 | /// </summary> | ||
75 | /// <remarks> | ||
76 | /// true by default | ||
77 | /// </remarks> | ||
78 | public bool EnableInitialPluginLoad { get; set; } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Control whether we attempt to load an estate data service. | ||
82 | /// </summary> | ||
83 | /// <remarks>For tests/debugging</remarks> | ||
84 | public bool LoadEstateDataService { get; set; } | ||
85 | |||
74 | protected string proxyUrl; | 86 | protected string proxyUrl; |
75 | protected int proxyOffset = 0; | 87 | protected int proxyOffset = 0; |
76 | 88 | ||
77 | public string userStatsURI = String.Empty; | 89 | public string userStatsURI = String.Empty; |
90 | public string managedStatsURI = String.Empty; | ||
78 | 91 | ||
79 | protected bool m_autoCreateClientStack = true; | 92 | protected bool m_autoCreateClientStack = true; |
80 | 93 | ||
@@ -95,26 +108,19 @@ namespace OpenSim | |||
95 | 108 | ||
96 | public ConsoleCommand CreateAccount = null; | 109 | public ConsoleCommand CreateAccount = null; |
97 | 110 | ||
98 | protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>(); | 111 | public List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>(); |
99 | 112 | ||
100 | /// <value> | 113 | /// <value> |
101 | /// The config information passed into the OpenSimulator region server. | 114 | /// The config information passed into the OpenSimulator region server. |
102 | /// </value> | 115 | /// </value> |
103 | public OpenSimConfigSource ConfigSource { get; private set; } | 116 | public OpenSimConfigSource ConfigSource { get; private set; } |
104 | 117 | ||
105 | public List<IClientNetworkServer> ClientServers | ||
106 | { | ||
107 | get { return m_clientServers; } | ||
108 | } | ||
109 | |||
110 | protected EnvConfigSource m_EnvConfigSource = new EnvConfigSource(); | 118 | protected EnvConfigSource m_EnvConfigSource = new EnvConfigSource(); |
111 | 119 | ||
112 | public EnvConfigSource envConfigSource | 120 | public EnvConfigSource envConfigSource |
113 | { | 121 | { |
114 | get { return m_EnvConfigSource; } | 122 | get { return m_EnvConfigSource; } |
115 | } | 123 | } |
116 | |||
117 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); | ||
118 | 124 | ||
119 | public uint HttpServerPort | 125 | public uint HttpServerPort |
120 | { | 126 | { |
@@ -134,6 +140,8 @@ namespace OpenSim | |||
134 | /// <param name="configSource"></param> | 140 | /// <param name="configSource"></param> |
135 | public OpenSimBase(IConfigSource configSource) : base() | 141 | public OpenSimBase(IConfigSource configSource) : base() |
136 | { | 142 | { |
143 | EnableInitialPluginLoad = true; | ||
144 | LoadEstateDataService = true; | ||
137 | LoadConfigSettings(configSource); | 145 | LoadConfigSettings(configSource); |
138 | } | 146 | } |
139 | 147 | ||
@@ -153,14 +161,37 @@ namespace OpenSim | |||
153 | proxyUrl = networkConfig.GetString("proxy_url", ""); | 161 | proxyUrl = networkConfig.GetString("proxy_url", ""); |
154 | proxyOffset = Int32.Parse(networkConfig.GetString("proxy_offset", "0")); | 162 | proxyOffset = Int32.Parse(networkConfig.GetString("proxy_offset", "0")); |
155 | } | 163 | } |
164 | |||
165 | IConfig startupConfig = Config.Configs["Startup"]; | ||
166 | if (startupConfig != null) | ||
167 | { | ||
168 | Util.LogOverloads = startupConfig.GetBoolean("LogOverloads", true); | ||
169 | } | ||
156 | } | 170 | } |
157 | 171 | ||
158 | protected virtual void LoadPlugins() | 172 | protected virtual void LoadPlugins() |
159 | { | 173 | { |
160 | using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this))) | 174 | IConfig startupConfig = Config.Configs["Startup"]; |
175 | string registryLocation = (startupConfig != null) ? startupConfig.GetString("RegistryLocation", String.Empty) : String.Empty; | ||
176 | |||
177 | // The location can also be specified in the environment. If there | ||
178 | // is no location in the configuration, we must call the constructor | ||
179 | // without a location parameter to allow that to happen. | ||
180 | if (registryLocation == String.Empty) | ||
161 | { | 181 | { |
162 | loader.Load("/OpenSim/Startup"); | 182 | using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this))) |
163 | m_plugins = loader.Plugins; | 183 | { |
184 | loader.Load("/OpenSim/Startup"); | ||
185 | m_plugins = loader.Plugins; | ||
186 | } | ||
187 | } | ||
188 | else | ||
189 | { | ||
190 | using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this), registryLocation)) | ||
191 | { | ||
192 | loader.Load("/OpenSim/Startup"); | ||
193 | m_plugins = loader.Plugins; | ||
194 | } | ||
164 | } | 195 | } |
165 | } | 196 | } |
166 | 197 | ||
@@ -188,6 +219,7 @@ namespace OpenSim | |||
188 | CreatePIDFile(pidFile); | 219 | CreatePIDFile(pidFile); |
189 | 220 | ||
190 | userStatsURI = startupConfig.GetString("Stats_URI", String.Empty); | 221 | userStatsURI = startupConfig.GetString("Stats_URI", String.Empty); |
222 | managedStatsURI = startupConfig.GetString("ManagedStatsRemoteFetchURI", String.Empty); | ||
191 | } | 223 | } |
192 | 224 | ||
193 | // Load the simulation data service | 225 | // Load the simulation data service |
@@ -207,34 +239,32 @@ namespace OpenSim | |||
207 | module)); | 239 | module)); |
208 | 240 | ||
209 | // Load the estate data service | 241 | // Load the estate data service |
210 | IConfig estateDataConfig = Config.Configs["EstateDataStore"]; | 242 | module = Util.GetConfigVarFromSections<string>(Config, "LocalServiceModule", new string[]{"EstateDataStore", "EstateService"}, String.Empty); |
211 | if (estateDataConfig == null) | ||
212 | throw new Exception("Configuration file is missing the [EstateDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?"); | ||
213 | |||
214 | module = estateDataConfig.GetString("LocalServiceModule", String.Empty); | ||
215 | if (String.IsNullOrEmpty(module)) | 243 | if (String.IsNullOrEmpty(module)) |
216 | throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section"); | 244 | throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] or [EstateService] section"); |
217 | 245 | ||
218 | m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { Config }); | 246 | if (LoadEstateDataService) |
219 | if (m_estateDataService == null) | 247 | { |
220 | throw new Exception( | 248 | m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { Config }); |
221 | string.Format( | 249 | if (m_estateDataService == null) |
222 | "Could not load an IEstateDataService implementation from {0}, as configured in the LocalServiceModule parameter of the [EstateDataStore] config section.", | 250 | throw new Exception( |
223 | module)); | 251 | string.Format( |
252 | "Could not load an IEstateDataService implementation from {0}, as configured in the LocalServiceModule parameter of the [EstateDataStore] config section.", | ||
253 | module)); | ||
254 | } | ||
224 | 255 | ||
225 | base.StartupSpecific(); | 256 | base.StartupSpecific(); |
226 | 257 | ||
227 | LoadPlugins(); | 258 | if (EnableInitialPluginLoad) |
259 | LoadPlugins(); | ||
260 | |||
261 | // We still want to post initalize any plugins even if loading has been disabled since a test may have | ||
262 | // inserted them manually. | ||
228 | foreach (IApplicationPlugin plugin in m_plugins) | 263 | foreach (IApplicationPlugin plugin in m_plugins) |
229 | { | ||
230 | plugin.PostInitialise(); | 264 | plugin.PostInitialise(); |
231 | } | ||
232 | 265 | ||
233 | if (m_console != null) | 266 | if (m_console != null) |
234 | { | ||
235 | StatsManager.RegisterConsoleCommands(m_console); | ||
236 | AddPluginCommands(m_console); | 267 | AddPluginCommands(m_console); |
237 | } | ||
238 | } | 268 | } |
239 | 269 | ||
240 | protected virtual void AddPluginCommands(ICommandConsole console) | 270 | protected virtual void AddPluginCommands(ICommandConsole console) |
@@ -298,6 +328,10 @@ namespace OpenSim | |||
298 | { | 328 | { |
299 | // Called from base.StartUp() | 329 | // Called from base.StartUp() |
300 | 330 | ||
331 | IConfig startupConfig = Config.Configs["Startup"]; | ||
332 | if (startupConfig == null || startupConfig.GetBoolean("JobEngineEnabled", true)) | ||
333 | WorkManager.JobEngine.Start(); | ||
334 | |||
301 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; | 335 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; |
302 | SceneManager.OnRestartSim += HandleRestartRegion; | 336 | SceneManager.OnRestartSim += HandleRestartRegion; |
303 | 337 | ||
@@ -316,9 +350,9 @@ namespace OpenSim | |||
316 | /// <param name="regionInfo"></param> | 350 | /// <param name="regionInfo"></param> |
317 | /// <param name="portadd_flag"></param> | 351 | /// <param name="portadd_flag"></param> |
318 | /// <returns></returns> | 352 | /// <returns></returns> |
319 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene) | 353 | public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene) |
320 | { | 354 | { |
321 | return CreateRegion(regionInfo, portadd_flag, false, out scene); | 355 | CreateRegion(regionInfo, portadd_flag, false, out scene); |
322 | } | 356 | } |
323 | 357 | ||
324 | /// <summary> | 358 | /// <summary> |
@@ -326,9 +360,9 @@ namespace OpenSim | |||
326 | /// </summary> | 360 | /// </summary> |
327 | /// <param name="regionInfo"></param> | 361 | /// <param name="regionInfo"></param> |
328 | /// <returns></returns> | 362 | /// <returns></returns> |
329 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo, out IScene scene) | 363 | public void CreateRegion(RegionInfo regionInfo, out IScene scene) |
330 | { | 364 | { |
331 | return CreateRegion(regionInfo, false, true, out scene); | 365 | CreateRegion(regionInfo, false, true, out scene); |
332 | } | 366 | } |
333 | 367 | ||
334 | /// <summary> | 368 | /// <summary> |
@@ -338,7 +372,7 @@ namespace OpenSim | |||
338 | /// <param name="portadd_flag"></param> | 372 | /// <param name="portadd_flag"></param> |
339 | /// <param name="do_post_init"></param> | 373 | /// <param name="do_post_init"></param> |
340 | /// <returns></returns> | 374 | /// <returns></returns> |
341 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene) | 375 | public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene) |
342 | { | 376 | { |
343 | int port = regionInfo.InternalEndPoint.Port; | 377 | int port = regionInfo.InternalEndPoint.Port; |
344 | 378 | ||
@@ -363,8 +397,7 @@ namespace OpenSim | |||
363 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); | 397 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); |
364 | } | 398 | } |
365 | 399 | ||
366 | IClientNetworkServer clientServer; | 400 | Scene scene = SetupScene(regionInfo, proxyOffset, Config); |
367 | Scene scene = SetupScene(regionInfo, proxyOffset, Config, out clientServer); | ||
368 | 401 | ||
369 | m_log.Info("[MODULES]: Loading Region's modules (old style)"); | 402 | m_log.Info("[MODULES]: Loading Region's modules (old style)"); |
370 | 403 | ||
@@ -412,20 +445,20 @@ namespace OpenSim | |||
412 | 445 | ||
413 | SceneManager.Add(scene); | 446 | SceneManager.Add(scene); |
414 | 447 | ||
415 | if (m_autoCreateClientStack) | 448 | //if (m_autoCreateClientStack) |
416 | { | 449 | //{ |
417 | m_clientServers.Add(clientServer); | 450 | // foreach (IClientNetworkServer clientserver in clientServers) |
418 | clientServer.Start(); | 451 | // { |
419 | } | 452 | // m_clientServers.Add(clientserver); |
453 | // clientserver.Start(); | ||
454 | // } | ||
455 | //} | ||
420 | 456 | ||
421 | scene.EventManager.OnShutdown += delegate() { ShutdownRegion(scene); }; | 457 | scene.EventManager.OnShutdown += delegate() { ShutdownRegion(scene); }; |
422 | 458 | ||
423 | mscene = scene; | 459 | mscene = scene; |
424 | 460 | ||
425 | scene.Start(); | 461 | //return clientServers; |
426 | scene.StartScripts(); | ||
427 | |||
428 | return clientServer; | ||
429 | } | 462 | } |
430 | 463 | ||
431 | /// <summary> | 464 | /// <summary> |
@@ -533,7 +566,7 @@ namespace OpenSim | |||
533 | else | 566 | else |
534 | { | 567 | { |
535 | regionInfo.EstateSettings.EstateOwner = account.PrincipalID; | 568 | regionInfo.EstateSettings.EstateOwner = account.PrincipalID; |
536 | regionInfo.EstateSettings.Save(); | 569 | m_estateDataService.StoreEstateSettings(regionInfo.EstateSettings); |
537 | } | 570 | } |
538 | } | 571 | } |
539 | 572 | ||
@@ -559,7 +592,7 @@ namespace OpenSim | |||
559 | 592 | ||
560 | scene.DeleteAllSceneObjects(); | 593 | scene.DeleteAllSceneObjects(); |
561 | SceneManager.CloseScene(scene); | 594 | SceneManager.CloseScene(scene); |
562 | ShutdownClientServer(scene.RegionInfo); | 595 | //ShutdownClientServer(scene.RegionInfo); |
563 | 596 | ||
564 | if (!cleanup) | 597 | if (!cleanup) |
565 | return; | 598 | return; |
@@ -620,7 +653,7 @@ namespace OpenSim | |||
620 | } | 653 | } |
621 | 654 | ||
622 | SceneManager.CloseScene(scene); | 655 | SceneManager.CloseScene(scene); |
623 | ShutdownClientServer(scene.RegionInfo); | 656 | //ShutdownClientServer(scene.RegionInfo); |
624 | } | 657 | } |
625 | 658 | ||
626 | /// <summary> | 659 | /// <summary> |
@@ -641,9 +674,9 @@ namespace OpenSim | |||
641 | /// <param name="regionInfo"></param> | 674 | /// <param name="regionInfo"></param> |
642 | /// <param name="clientServer"> </param> | 675 | /// <param name="clientServer"> </param> |
643 | /// <returns></returns> | 676 | /// <returns></returns> |
644 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) | 677 | protected Scene SetupScene(RegionInfo regionInfo) |
645 | { | 678 | { |
646 | return SetupScene(regionInfo, 0, null, out clientServer); | 679 | return SetupScene(regionInfo, 0, null); |
647 | } | 680 | } |
648 | 681 | ||
649 | /// <summary> | 682 | /// <summary> |
@@ -654,176 +687,87 @@ namespace OpenSim | |||
654 | /// <param name="configSource"></param> | 687 | /// <param name="configSource"></param> |
655 | /// <param name="clientServer"> </param> | 688 | /// <param name="clientServer"> </param> |
656 | /// <returns></returns> | 689 | /// <returns></returns> |
657 | protected Scene SetupScene( | 690 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, IConfigSource configSource) |
658 | RegionInfo regionInfo, int proxyOffset, IConfigSource configSource, out IClientNetworkServer clientServer) | ||
659 | { | 691 | { |
660 | AgentCircuitManager circuitManager = new AgentCircuitManager(); | 692 | //List<IClientNetworkServer> clientNetworkServers = null; |
661 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; | ||
662 | //if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP)) | ||
663 | // listenIP = IPAddress.Parse("0.0.0.0"); | ||
664 | |||
665 | uint port = (uint) regionInfo.InternalEndPoint.Port; | ||
666 | |||
667 | if (m_autoCreateClientStack) | ||
668 | { | ||
669 | clientServer | ||
670 | = m_clientStackManager.CreateServer( | ||
671 | listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, configSource, | ||
672 | circuitManager); | ||
673 | } | ||
674 | else | ||
675 | { | ||
676 | clientServer = null; | ||
677 | } | ||
678 | |||
679 | regionInfo.InternalEndPoint.Port = (int) port; | ||
680 | 693 | ||
694 | AgentCircuitManager circuitManager = new AgentCircuitManager(); | ||
681 | Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager); | 695 | Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager); |
682 | 696 | ||
683 | if (m_autoCreateClientStack) | ||
684 | { | ||
685 | clientServer.AddScene(scene); | ||
686 | } | ||
687 | |||
688 | scene.LoadWorldMap(); | 697 | scene.LoadWorldMap(); |
689 | 698 | ||
690 | scene.PhysicsScene = GetPhysicsScene(scene.RegionInfo.RegionName); | ||
691 | scene.PhysicsScene.RequestAssetMethod = scene.PhysicsRequestAsset; | ||
692 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); | ||
693 | scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight); | ||
694 | |||
695 | return scene; | 699 | return scene; |
696 | } | 700 | } |
697 | 701 | ||
698 | protected override ClientStackManager CreateClientStackManager() | ||
699 | { | ||
700 | return new ClientStackManager(m_configSettings.ClientstackDll); | ||
701 | } | ||
702 | |||
703 | protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, | 702 | protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, |
704 | IEstateDataService estateDataService, AgentCircuitManager circuitManager) | 703 | IEstateDataService estateDataService, AgentCircuitManager circuitManager) |
705 | { | 704 | { |
706 | SceneCommunicationService sceneGridService = new SceneCommunicationService(); | ||
707 | |||
708 | return new Scene( | 705 | return new Scene( |
709 | regionInfo, circuitManager, sceneGridService, | 706 | regionInfo, circuitManager, |
710 | simDataService, estateDataService, false, | 707 | simDataService, estateDataService, |
711 | Config, m_version); | 708 | Config, m_version); |
712 | } | 709 | } |
713 | 710 | ||
714 | protected void ShutdownClientServer(RegionInfo whichRegion) | ||
715 | { | ||
716 | // Close and remove the clientserver for a region | ||
717 | bool foundClientServer = false; | ||
718 | int clientServerElement = 0; | ||
719 | Location location = new Location(whichRegion.RegionHandle); | ||
720 | |||
721 | for (int i = 0; i < m_clientServers.Count; i++) | ||
722 | { | ||
723 | if (m_clientServers[i].HandlesRegion(location)) | ||
724 | { | ||
725 | clientServerElement = i; | ||
726 | foundClientServer = true; | ||
727 | break; | ||
728 | } | ||
729 | } | ||
730 | |||
731 | if (foundClientServer) | ||
732 | { | ||
733 | m_clientServers[clientServerElement].NetworkStop(); | ||
734 | m_clientServers.RemoveAt(clientServerElement); | ||
735 | } | ||
736 | } | ||
737 | |||
738 | protected virtual void HandleRestartRegion(RegionInfo whichRegion) | 711 | protected virtual void HandleRestartRegion(RegionInfo whichRegion) |
739 | { | 712 | { |
740 | m_log.InfoFormat( | 713 | m_log.InfoFormat( |
741 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", | 714 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", |
742 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); | 715 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); |
743 | 716 | ||
744 | ShutdownClientServer(whichRegion); | 717 | //ShutdownClientServer(whichRegion); |
745 | IScene scene; | 718 | IScene scene; |
746 | CreateRegion(whichRegion, true, out scene); | 719 | CreateRegion(whichRegion, true, out scene); |
720 | scene.Start(); | ||
747 | } | 721 | } |
748 | 722 | ||
749 | # region Setup methods | 723 | # region Setup methods |
750 | 724 | ||
751 | protected override PhysicsScene GetPhysicsScene(string osSceneIdentifier) | ||
752 | { | ||
753 | return GetPhysicsScene( | ||
754 | m_configSettings.PhysicsEngine, m_configSettings.MeshEngineName, Config, osSceneIdentifier); | ||
755 | } | ||
756 | |||
757 | /// <summary> | 725 | /// <summary> |
758 | /// Handler to supply the current status of this sim | 726 | /// Handler to supply the current status of this sim |
759 | /// </summary> | 727 | /// </summary> |
728 | /// <remarks> | ||
760 | /// Currently this is always OK if the simulator is still listening for connections on its HTTP service | 729 | /// Currently this is always OK if the simulator is still listening for connections on its HTTP service |
761 | public class SimStatusHandler : IStreamedRequestHandler | 730 | /// </remarks> |
731 | public class SimStatusHandler : BaseStreamHandler | ||
762 | { | 732 | { |
763 | public byte[] Handle(string path, Stream request, | 733 | public SimStatusHandler() : base("GET", "/simstatus", "SimStatus", "Simulator Status") {} |
734 | |||
735 | protected override byte[] ProcessRequest(string path, Stream request, | ||
764 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 736 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
765 | { | 737 | { |
766 | return Util.UTF8.GetBytes("OK"); | 738 | return Util.UTF8.GetBytes("OK"); |
767 | } | 739 | } |
768 | 740 | ||
769 | public string Name { get { return "SimStatus"; } } | 741 | public override string ContentType |
770 | public string Description { get { return "Simulator Status"; } } | ||
771 | |||
772 | public string ContentType | ||
773 | { | 742 | { |
774 | get { return "text/plain"; } | 743 | get { return "text/plain"; } |
775 | } | 744 | } |
776 | |||
777 | public string HttpMethod | ||
778 | { | ||
779 | get { return "GET"; } | ||
780 | } | ||
781 | |||
782 | public string Path | ||
783 | { | ||
784 | get { return "/simstatus"; } | ||
785 | } | ||
786 | } | 745 | } |
787 | 746 | ||
788 | /// <summary> | 747 | /// <summary> |
789 | /// Handler to supply the current extended status of this sim | 748 | /// Handler to supply the current extended status of this sim |
790 | /// Sends the statistical data in a json serialization | 749 | /// Sends the statistical data in a json serialization |
791 | /// </summary> | 750 | /// </summary> |
792 | public class XSimStatusHandler : IStreamedRequestHandler | 751 | public class XSimStatusHandler : BaseStreamHandler |
793 | { | 752 | { |
794 | OpenSimBase m_opensim; | 753 | OpenSimBase m_opensim; |
795 | string osXStatsURI = String.Empty; | ||
796 | |||
797 | public string Name { get { return "XSimStatus"; } } | ||
798 | public string Description { get { return "Simulator XStatus"; } } | ||
799 | 754 | ||
800 | public XSimStatusHandler(OpenSimBase sim) | 755 | public XSimStatusHandler(OpenSimBase sim) |
756 | : base("GET", "/" + Util.SHA1Hash(sim.osSecret), "XSimStatus", "Simulator XStatus") | ||
801 | { | 757 | { |
802 | m_opensim = sim; | 758 | m_opensim = sim; |
803 | osXStatsURI = Util.SHA1Hash(sim.osSecret); | ||
804 | } | 759 | } |
805 | 760 | ||
806 | public byte[] Handle(string path, Stream request, | 761 | protected override byte[] ProcessRequest(string path, Stream request, |
807 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 762 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
808 | { | 763 | { |
809 | return Util.UTF8.GetBytes(m_opensim.StatReport(httpRequest)); | 764 | return Util.UTF8.GetBytes(m_opensim.StatReport(httpRequest)); |
810 | } | 765 | } |
811 | 766 | ||
812 | public string ContentType | 767 | public override string ContentType |
813 | { | 768 | { |
814 | get { return "text/plain"; } | 769 | get { return "text/plain"; } |
815 | } | 770 | } |
816 | |||
817 | public string HttpMethod | ||
818 | { | ||
819 | get { return "GET"; } | ||
820 | } | ||
821 | |||
822 | public string Path | ||
823 | { | ||
824 | // This is for the OpenSimulator instance and is the osSecret hashed | ||
825 | get { return "/" + osXStatsURI; } | ||
826 | } | ||
827 | } | 771 | } |
828 | 772 | ||
829 | /// <summary> | 773 | /// <summary> |
@@ -832,42 +776,26 @@ namespace OpenSim | |||
832 | /// If the request contains a key, "callback" the response will be wrappend in the | 776 | /// If the request contains a key, "callback" the response will be wrappend in the |
833 | /// associated value for jsonp used with ajax/javascript | 777 | /// associated value for jsonp used with ajax/javascript |
834 | /// </summary> | 778 | /// </summary> |
835 | public class UXSimStatusHandler : IStreamedRequestHandler | 779 | protected class UXSimStatusHandler : BaseStreamHandler |
836 | { | 780 | { |
837 | OpenSimBase m_opensim; | 781 | OpenSimBase m_opensim; |
838 | string osUXStatsURI = String.Empty; | ||
839 | |||
840 | public string Name { get { return "UXSimStatus"; } } | ||
841 | public string Description { get { return "Simulator UXStatus"; } } | ||
842 | 782 | ||
843 | public UXSimStatusHandler(OpenSimBase sim) | 783 | public UXSimStatusHandler(OpenSimBase sim) |
784 | : base("GET", "/" + sim.userStatsURI, "UXSimStatus", "Simulator UXStatus") | ||
844 | { | 785 | { |
845 | m_opensim = sim; | 786 | m_opensim = sim; |
846 | osUXStatsURI = sim.userStatsURI; | ||
847 | |||
848 | } | 787 | } |
849 | 788 | ||
850 | public byte[] Handle(string path, Stream request, | 789 | protected override byte[] ProcessRequest(string path, Stream request, |
851 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 790 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
852 | { | 791 | { |
853 | return Util.UTF8.GetBytes(m_opensim.StatReport(httpRequest)); | 792 | return Util.UTF8.GetBytes(m_opensim.StatReport(httpRequest)); |
854 | } | 793 | } |
855 | 794 | ||
856 | public string ContentType | 795 | public override string ContentType |
857 | { | 796 | { |
858 | get { return "text/plain"; } | 797 | get { return "text/plain"; } |
859 | } | 798 | } |
860 | |||
861 | public string HttpMethod | ||
862 | { | ||
863 | get { return "GET"; } | ||
864 | } | ||
865 | |||
866 | public string Path | ||
867 | { | ||
868 | // This is for the OpenSimulator instance and is the user provided URI | ||
869 | get { return "/" + osUXStatsURI; } | ||
870 | } | ||
871 | } | 799 | } |
872 | 800 | ||
873 | #endregion | 801 | #endregion |
@@ -875,7 +803,7 @@ namespace OpenSim | |||
875 | /// <summary> | 803 | /// <summary> |
876 | /// Performs any last-minute sanity checking and shuts down the region server | 804 | /// Performs any last-minute sanity checking and shuts down the region server |
877 | /// </summary> | 805 | /// </summary> |
878 | public override void ShutdownSpecific() | 806 | protected override void ShutdownSpecific() |
879 | { | 807 | { |
880 | if (proxyUrl.Length > 0) | 808 | if (proxyUrl.Length > 0) |
881 | { | 809 | { |
@@ -890,11 +818,16 @@ namespace OpenSim | |||
890 | try | 818 | try |
891 | { | 819 | { |
892 | SceneManager.Close(); | 820 | SceneManager.Close(); |
821 | |||
822 | foreach (IApplicationPlugin plugin in m_plugins) | ||
823 | plugin.Dispose(); | ||
893 | } | 824 | } |
894 | catch (Exception e) | 825 | catch (Exception e) |
895 | { | 826 | { |
896 | m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e); | 827 | m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e); |
897 | } | 828 | } |
829 | |||
830 | base.ShutdownSpecific(); | ||
898 | } | 831 | } |
899 | 832 | ||
900 | /// <summary> | 833 | /// <summary> |
@@ -942,7 +875,7 @@ namespace OpenSim | |||
942 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, true); | 875 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, true); |
943 | 876 | ||
944 | string newName; | 877 | string newName; |
945 | if (estateName != null && estateName != "") | 878 | if (!string.IsNullOrEmpty(estateName)) |
946 | newName = estateName; | 879 | newName = estateName; |
947 | else | 880 | else |
948 | newName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName); | 881 | newName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName); |
@@ -960,7 +893,7 @@ namespace OpenSim | |||
960 | // back to the default. The reloading of estate settings by scene could be eliminated if it | 893 | // back to the default. The reloading of estate settings by scene could be eliminated if it |
961 | // knows that the passed in settings in RegionInfo are already valid. Also, it might be | 894 | // knows that the passed in settings in RegionInfo are already valid. Also, it might be |
962 | // possible to eliminate some additional later saves made by callers of this method. | 895 | // possible to eliminate some additional later saves made by callers of this method. |
963 | regInfo.EstateSettings.Save(); | 896 | EstateDataService.StoreEstateSettings(regInfo.EstateSettings); |
964 | 897 | ||
965 | return true; | 898 | return true; |
966 | } | 899 | } |
@@ -1082,4 +1015,4 @@ namespace OpenSim | |||
1082 | { | 1015 | { |
1083 | public IConfigSource Source; | 1016 | public IConfigSource Source; |
1084 | } | 1017 | } |
1085 | } \ No newline at end of file | 1018 | } |
diff --git a/OpenSim/Region/Application/Properties/AssemblyInfo.cs b/OpenSim/Region/Application/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..26990f7 --- /dev/null +++ b/OpenSim/Region/Application/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,36 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | using Mono.Addins; | ||
5 | |||
6 | // General Information about an assembly is controlled through the following | ||
7 | // set of attributes. Change these attribute values to modify the information | ||
8 | // associated with an assembly. | ||
9 | [assembly: AssemblyTitle("OpenSim")] | ||
10 | [assembly: AssemblyDescription("The executable for for simulator")] | ||
11 | [assembly: AssemblyConfiguration("")] | ||
12 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
13 | [assembly: AssemblyProduct("OpenSim")] | ||
14 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
15 | [assembly: AssemblyTrademark("")] | ||
16 | [assembly: AssemblyCulture("")] | ||
17 | |||
18 | // Setting ComVisible to false makes the types in this assembly not visible | ||
19 | // to COM components. If you need to access a type in this assembly from | ||
20 | // COM, set the ComVisible attribute to true on that type. | ||
21 | [assembly: ComVisible(false)] | ||
22 | |||
23 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
24 | [assembly: Guid("f6700ed5-1e6f-44d8-8397-e5eac42b3856")] | ||
25 | |||
26 | // Version information for an assembly consists of the following four values: | ||
27 | // | ||
28 | // Major Version | ||
29 | // Minor Version | ||
30 | // Build Number | ||
31 | // Revision | ||
32 | // | ||
33 | [assembly: AssemblyVersion("0.8.3.*")] | ||
34 | |||
35 | [assembly: AddinRoot("OpenSim", OpenSim.VersionInfo.VersionNumber)] | ||
36 | [assembly: ImportAddinAssembly("OpenSim.Framework.dll")] | ||
diff --git a/OpenSim/Region/Application/RegionApplicationBase.cs b/OpenSim/Region/Application/RegionApplicationBase.cs new file mode 100644 index 0000000..08c8579 --- /dev/null +++ b/OpenSim/Region/Application/RegionApplicationBase.cs | |||
@@ -0,0 +1,103 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Net; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Region.PhysicsModules.SharedBase; | ||
41 | using OpenSim.Services.Interfaces; | ||
42 | |||
43 | namespace OpenSim | ||
44 | { | ||
45 | public abstract class RegionApplicationBase : BaseOpenSimServer | ||
46 | { | ||
47 | private static readonly ILog m_log | ||
48 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | protected Dictionary<EndPoint, uint> m_clientCircuits = new Dictionary<EndPoint, uint>(); | ||
51 | protected NetworkServersInfo m_networkServersInfo; | ||
52 | protected uint m_httpServerPort; | ||
53 | protected ISimulationDataService m_simulationDataService; | ||
54 | protected IEstateDataService m_estateDataService; | ||
55 | |||
56 | public SceneManager SceneManager { get; protected set; } | ||
57 | public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } } | ||
58 | public ISimulationDataService SimulationDataService { get { return m_simulationDataService; } } | ||
59 | public IEstateDataService EstateDataService { get { return m_estateDataService; } } | ||
60 | |||
61 | protected abstract void Initialize(); | ||
62 | |||
63 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); | ||
64 | |||
65 | protected override void StartupSpecific() | ||
66 | { | ||
67 | SceneManager = SceneManager.Instance; | ||
68 | |||
69 | Initialize(); | ||
70 | |||
71 | m_httpServer | ||
72 | = new BaseHttpServer( | ||
73 | m_httpServerPort, m_networkServersInfo.HttpUsesSSL, m_networkServersInfo.httpSSLPort, | ||
74 | m_networkServersInfo.HttpSSLCN); | ||
75 | |||
76 | if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort)) | ||
77 | { | ||
78 | m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports"); | ||
79 | } | ||
80 | |||
81 | m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort); | ||
82 | m_httpServer.Start(); | ||
83 | |||
84 | MainServer.AddHttpServer(m_httpServer); | ||
85 | MainServer.Instance = m_httpServer; | ||
86 | |||
87 | // "OOB" Server | ||
88 | if (m_networkServersInfo.ssl_listener) | ||
89 | { | ||
90 | BaseHttpServer server = new BaseHttpServer( | ||
91 | m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path, | ||
92 | m_networkServersInfo.cert_pass); | ||
93 | |||
94 | m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port); | ||
95 | MainServer.AddHttpServer(server); | ||
96 | server.Start(); | ||
97 | } | ||
98 | |||
99 | base.StartupSpecific(); | ||
100 | } | ||
101 | |||
102 | } | ||
103 | } \ No newline at end of file | ||