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authorTedd Hansen2008-01-05 20:05:29 +0000
committerTedd Hansen2008-01-05 20:05:29 +0000
commit0fb0a6816d65df6a97d510fc263a4cb702bb421e (patch)
treeff011ab7277765380c28b068b60cb8826e8fcb21 /OpenSim/Region/Application
parentPrim inventory storage phase 2. Add a prim inventory script item to sqlite e... (diff)
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Only one queue is used for load/unload of scripts.
So loading/unloading of scripts are now done in same sequence as they are called.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 14715b8..f4e774b 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -344,7 +344,6 @@ namespace OpenSim
344 ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup"); 344 ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup");
345 MainLog.Instance.Verbose("PLUGINS", "Loading {0} OpenSim application plugins", nodes.Count); 345 MainLog.Instance.Verbose("PLUGINS", "Loading {0} OpenSim application plugins", nodes.Count);
346 346
347 int modcount = 0;
348 foreach (TypeExtensionNode node in nodes) 347 foreach (TypeExtensionNode node in nodes)
349 { 348 {
350 IApplicationPlugin plugin = (IApplicationPlugin)node.CreateInstance(); 349 IApplicationPlugin plugin = (IApplicationPlugin)node.CreateInstance();