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authorMelanie2012-11-23 03:42:04 +0000
committerMelanie2012-11-23 03:42:04 +0000
commit01f06b90dd5d76833e8f2b4709d901e128a1667b (patch)
treebcd34a45717cfe725a99317135ec754dadb1093c /OpenSim/Region/Application
parentFix new command console code to match the output of the original while keeping (diff)
parentMerge branch 'master' into careminster (diff)
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Merge branch 'careminster' into avination
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs20
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs11
2 files changed, 26 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 7cafc5d..08e4023 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -664,12 +664,20 @@ namespace OpenSim
664 664
665 if (!SceneManager.TrySetCurrentScene(newRegionName)) 665 if (!SceneManager.TrySetCurrentScene(newRegionName))
666 MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName)); 666 MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName));
667 else
668 RefreshPrompt();
667 } 669 }
668 else 670 else
669 { 671 {
670 MainConsole.Instance.Output("Usage: change region <region name>"); 672 MainConsole.Instance.Output("Usage: change region <region name>");
671 } 673 }
674 }
672 675
676 /// <summary>
677 /// Refreshs prompt with the current selection details.
678 /// </summary>
679 private void RefreshPrompt()
680 {
673 string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName); 681 string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName);
674 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName)); 682 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName));
675 683
@@ -691,6 +699,18 @@ namespace OpenSim
691 m_console.ConsoleScene = SceneManager.CurrentScene; 699 m_console.ConsoleScene = SceneManager.CurrentScene;
692 } 700 }
693 701
702 protected override void HandleRestartRegion(RegionInfo whichRegion)
703 {
704 base.HandleRestartRegion(whichRegion);
705
706 // Where we are restarting multiple scenes at once, a previous call to RefreshPrompt may have set the
707 // m_console.ConsoleScene to null (indicating all scenes).
708 if (m_console.ConsoleScene != null && whichRegion.RegionName == ((Scene)m_console.ConsoleScene).Name)
709 SceneManager.TrySetCurrentScene(whichRegion.RegionName);
710
711 RefreshPrompt();
712 }
713
694 /// <summary> 714 /// <summary>
695 /// Turn on some debugging values for OpenSim. 715 /// Turn on some debugging values for OpenSim.
696 /// </summary> 716 /// </summary>
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 33680b5..bed9a49 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -314,7 +314,7 @@ namespace OpenSim
314 // Called from base.StartUp() 314 // Called from base.StartUp()
315 315
316 m_httpServerPort = m_networkServersInfo.HttpListenerPort; 316 m_httpServerPort = m_networkServersInfo.HttpListenerPort;
317 SceneManager.OnRestartSim += handleRestartRegion; 317 SceneManager.OnRestartSim += HandleRestartRegion;
318 318
319 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is 319 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
320 // heavily used during initial startup. 320 // heavily used during initial startup.
@@ -819,9 +819,11 @@ namespace OpenSim
819 } 819 }
820 } 820 }
821 821
822 public void handleRestartRegion(RegionInfo whichRegion) 822 protected virtual void HandleRestartRegion(RegionInfo whichRegion)
823 { 823 {
824 m_log.Info("[OPENSIM]: Got restart signal from SceneManager"); 824 m_log.InfoFormat(
825 "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
826 whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
825 827
826 ShutdownClientServer(whichRegion); 828 ShutdownClientServer(whichRegion);
827 IScene scene; 829 IScene scene;
@@ -967,7 +969,6 @@ namespace OpenSim
967 m_log.Info("[SHUTDOWN]: Closing all threads"); 969 m_log.Info("[SHUTDOWN]: Closing all threads");
968 m_log.Info("[SHUTDOWN]: Killing listener thread"); 970 m_log.Info("[SHUTDOWN]: Killing listener thread");
969 m_log.Info("[SHUTDOWN]: Killing clients"); 971 m_log.Info("[SHUTDOWN]: Killing clients");
970 // TODO: implement this
971 m_log.Info("[SHUTDOWN]: Closing console and terminating"); 972 m_log.Info("[SHUTDOWN]: Closing console and terminating");
972 973
973 try 974 try
@@ -976,7 +977,7 @@ namespace OpenSim
976 } 977 }
977 catch (Exception e) 978 catch (Exception e)
978 { 979 {
979 m_log.ErrorFormat("[SHUTDOWN]: Ignoring failure during shutdown - {0}", e); 980 m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e);
980 } 981 }
981 } 982 }
982 983