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authorMW2007-09-10 06:45:54 +0000
committerMW2007-09-10 06:45:54 +0000
commit15423539f98d47201a819e35f80b0c30ee459556 (patch)
tree3eb7831bfaaf5e0309c49f966d19869a9fe72e2b /OpenSim/Region/Application/OpenSimMain.cs
parent* Fixed: Accessing xmlrpc with invalid xml data would crash the sim. (diff)
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hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
Needs more testing, so if it causes problems will have to swap back to db4o.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 9e0bc09..8437933 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -266,7 +266,8 @@ namespace OpenSim
266 { 266 {
267 m_httpServerPort = m_networkServersInfo.HttpListenerPort; 267 m_httpServerPort = m_networkServersInfo.HttpListenerPort;
268 268
269 LocalAssetServer assetServer = new LocalAssetServer(); 269 // LocalAssetServer assetServer = new LocalAssetServer();
270 SQLAssetServer assetServer = new SQLAssetServer();
270 assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); 271 assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey);
271 m_assetCache = new AssetCache(assetServer); 272 m_assetCache = new AssetCache(assetServer);
272 // m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); 273 // m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey);