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author | Justin Clark-Casey (justincc) | 2012-06-15 03:32:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-15 03:32:43 +0100 |
commit | c935f0346750d510e5c3c3c2ff62c84609a115e3 (patch) | |
tree | 6cfcd8e335fdb41e9bf1305a7be5ba4954f2db78 /OpenSim/Region/Application/OpenSim.cs | |
parent | Make the "debug http" command available for robust as well as the simulator. ... (diff) | |
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Put all debug console commands into a single Debug section rather than scattering them over other categories
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index faa9e09..04ff4e6 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim | |||
238 | "Force the update of all objects on clients", | 238 | "Force the update of all objects on clients", |
239 | HandleForceUpdate); | 239 | HandleForceUpdate); |
240 | 240 | ||
241 | m_console.Commands.AddCommand("Comms", false, "debug packet", | 241 | m_console.Commands.AddCommand("Debug", false, "debug packet", |
242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | 242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", |
243 | "Turn on packet debugging", | 243 | "Turn on packet debugging", |
244 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 244 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
@@ -250,9 +250,9 @@ namespace OpenSim | |||
250 | + "If an avatar name is given then only packets from that avatar are logged", | 250 | + "If an avatar name is given then only packets from that avatar are logged", |
251 | Debug); | 251 | Debug); |
252 | 252 | ||
253 | m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | 253 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
254 | 254 | ||
255 | m_console.Commands.AddCommand("Regions", false, "debug scene", | 255 | m_console.Commands.AddCommand("Debug", false, "debug scene", |
256 | "debug scene <scripting> <collisions> <physics>", | 256 | "debug scene <scripting> <collisions> <physics>", |
257 | "Turn on scene debugging", Debug); | 257 | "Turn on scene debugging", Debug); |
258 | 258 | ||