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authormingchen2007-06-08 19:10:55 +0000
committermingchen2007-06-08 19:10:55 +0000
commit2239ecba188b0435d9a6d58b1c66f2b6eb591116 (patch)
treebd07f5ddd43dc11077dc445d7b50a983ed37535f /OpenSim/OpenSim.World/OpenSim.World.csproj
parent*Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types (diff)
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*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
Diffstat (limited to 'OpenSim/OpenSim.World/OpenSim.World.csproj')
-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.csproj30
1 files changed, 18 insertions, 12 deletions
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj
index dd469a9..f3c7b1f 100644
--- a/OpenSim/OpenSim.World/OpenSim.World.csproj
+++ b/OpenSim/OpenSim.World/OpenSim.World.csproj
@@ -133,49 +133,52 @@
133 <Compile Include="Avatar.Client.cs"> 133 <Compile Include="Avatar.Client.cs">
134 <SubType>Code</SubType> 134 <SubType>Code</SubType>
135 </Compile> 135 </Compile>
136 <Compile Include="Avatar.cs"> 136 <Compile Include="Entity.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="Avatar.Update.cs"> 139 <Compile Include="World.PacketHandlers.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="AvatarAnimations.cs"> 142 <Compile Include="AvatarAnimations.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="Entity.cs"> 145 <Compile Include="SceneObject.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="Primitive.cs"> 148 <Compile Include="Primitive.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="SceneObject.cs"> 151 <Compile Include="World.Scripting.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="World.cs"> 154 <Compile Include="WorldBase.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="World.PacketHandlers.cs"> 157 <Compile Include="ParcelManager.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="World.Scripting.cs"> 160 <Compile Include="Avatar.Update.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="WorldBase.cs"> 163 <Compile Include="World.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="scripting\IScriptContext.cs"> 166 <Compile Include="Avatar.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="scripting\IScriptEntity.cs"> 169 <Compile Include="scripting\IScriptHandler.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="scripting\IScriptHandler.cs"> 172 <Compile Include="scripting\ScriptFactory.cs">
173 <SubType>Code</SubType>
174 </Compile>
175 <Compile Include="scripting\IScriptContext.cs">
173 <SubType>Code</SubType> 176 <SubType>Code</SubType>
174 </Compile> 177 </Compile>
175 <Compile Include="scripting\Script.cs"> 178 <Compile Include="scripting\Script.cs">
176 <SubType>Code</SubType> 179 <SubType>Code</SubType>
177 </Compile> 180 </Compile>
178 <Compile Include="scripting\ScriptFactory.cs"> 181 <Compile Include="scripting\IScriptEntity.cs">
179 <SubType>Code</SubType> 182 <SubType>Code</SubType>
180 </Compile> 183 </Compile>
181 <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> 184 <Compile Include="scripting\Scripts\FollowRandomAvatar.cs">
@@ -187,6 +190,9 @@
187 <Compile Include="types\Triangle.cs"> 190 <Compile Include="types\Triangle.cs">
188 <SubType>Code</SubType> 191 <SubType>Code</SubType>
189 </Compile> 192 </Compile>
193 <Compile Include="Estate\EstateManager.cs">
194 <SubType>Code</SubType>
195 </Compile>
190 </ItemGroup> 196 </ItemGroup>
191 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 197 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
192 <PropertyGroup> 198 <PropertyGroup>