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authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.World/Avatar.Update.cs
parentGoodbye World (diff)
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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.World/Avatar.Update.cs')
-rw-r--r--OpenSim/OpenSim.World/Avatar.Update.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs
index 33132cf..13a480a 100644
--- a/OpenSim/OpenSim.World/Avatar.Update.cs
+++ b/OpenSim/OpenSim.World/Avatar.Update.cs
@@ -4,6 +4,7 @@ using System.Text;
4using libsecondlife; 4using libsecondlife;
5using libsecondlife.Packets; 5using libsecondlife.Packets;
6using OpenSim.Physics.Manager; 6using OpenSim.Physics.Manager;
7using OpenSim.Framework.Interfaces;
7 8
8namespace OpenSim.world 9namespace OpenSim.world
9{ 10{
@@ -22,7 +23,7 @@ namespace OpenSim.world
22 23
23 public ObjectUpdatePacket CreateUpdatePacket() 24 public ObjectUpdatePacket CreateUpdatePacket()
24 { 25 {
25 26 return null;
26 } 27 }
27 28
28 public void SendInitialPosition() 29 public void SendInitialPosition()
@@ -35,7 +36,7 @@ namespace OpenSim.world
35 36
36 } 37 }
37 38
38 public void SendOurAppearance(ClientView OurClient) 39 public void SendOurAppearance(IClientAPI OurClient)
39 { 40 {
40 41
41 } 42 }
@@ -57,7 +58,7 @@ namespace OpenSim.world
57 58
58 public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() 59 public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock()
59 { 60 {
60 61 return null;
61 } 62 }
62 63
63 // Sends animation update 64 // Sends animation update