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authorAdam Frisby2007-05-27 06:50:23 +0000
committerAdam Frisby2007-05-27 06:50:23 +0000
commit4383a148877bef2f67b4d14977dc49e29af09eb7 (patch)
tree8d941c67672b34db311bdb4953c09742a5d9b707 /OpenSim/OpenSim.RegionServer/world/WorldBase.cs
parent* Added ability to set default terrain to a file in region config. If unable ... (diff)
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* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/world/WorldBase.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/world/WorldBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs
index ea71411..f8fb49d 100644
--- a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs
+++ b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs
@@ -25,7 +25,7 @@ namespace OpenSim.world
25 protected string m_regionName; 25 protected string m_regionName;
26 protected InventoryCache _inventoryCache; 26 protected InventoryCache _inventoryCache;
27 protected AssetCache _assetCache; 27 protected AssetCache _assetCache;
28 protected RegionInfo m_regInfo; 28 public RegionInfo m_regInfo;
29 29
30 public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. 30 public TerrainEngine Terrain; //TODO: Replace TerrainManager with this.
31 protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine 31 protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine