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authorlbsa712007-06-20 15:18:54 +0000
committerlbsa712007-06-20 15:18:54 +0000
commit64ed1e1b3bea2b187679a7e61a7d56292c47daab (patch)
tree6757719377b1cfd0300e9ff47eba543f5236be26 /OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
parent* re-added SimpleApp projects (diff)
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* Removed ClientThreads from avatar
* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute * Added avatar handling to SimpleApp, still don't have any avatar out on the playing field * Removed some warnings * Went from IWorld to Scene *
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
index 534bda4..8b27efe 100644
--- a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Scenes
87 /// </summary> 87 /// </summary>
88 public void SendInitialPosition() 88 public void SendInitialPosition()
89 { 89 {
90 this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, this.Pos); 90 this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos);
91 } 91 }
92 92
93 /// <summary> 93 /// <summary>