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author | Tedd Hansen | 2008-01-12 11:07:49 +0000 |
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committer | Tedd Hansen | 2008-01-12 11:07:49 +0000 |
commit | 39880f2b45651b3ecd1b82e0f9b045fa042e3843 (patch) | |
tree | 218dbbf0602b056260c5d6bbfb1678337d5c12b8 /OpenSim/Grid/ScriptServer/FakeScene.cs | |
parent | ScriptServer communication is ok. Script is creatd on onrez. But since it can... (diff) | |
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Added references for last commit
Diffstat (limited to 'OpenSim/Grid/ScriptServer/FakeScene.cs')
-rw-r--r-- | OpenSim/Grid/ScriptServer/FakeScene.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/FakeScene.cs b/OpenSim/Grid/ScriptServer/FakeScene.cs new file mode 100644 index 0000000..54f8cf4 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/FakeScene.cs | |||
@@ -0,0 +1,27 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework; | ||
5 | using OpenSim.Framework.Communications; | ||
6 | using OpenSim.Framework.Communications.Cache; | ||
7 | using OpenSim.Framework.Servers; | ||
8 | using OpenSim.Region.Environment; | ||
9 | using OpenSim.Region.Environment.Scenes; | ||
10 | |||
11 | namespace OpenSim.Grid.ScriptServer | ||
12 | { | ||
13 | public class FakeScene: Scene | ||
14 | { | ||
15 | public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, | ||
16 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | ||
17 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, | ||
18 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild) | ||
19 | : base( | ||
20 | regInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeManager, httpServer, | ||
21 | moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild) | ||
22 | { | ||
23 | } | ||
24 | |||
25 | // What does a scene have to do? :P | ||
26 | } | ||
27 | } | ||