From 39880f2b45651b3ecd1b82e0f9b045fa042e3843 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 12 Jan 2008 11:07:49 +0000 Subject: Added references for last commit --- OpenSim/Grid/ScriptServer/FakeScene.cs | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 OpenSim/Grid/ScriptServer/FakeScene.cs (limited to 'OpenSim/Grid/ScriptServer/FakeScene.cs') diff --git a/OpenSim/Grid/ScriptServer/FakeScene.cs b/OpenSim/Grid/ScriptServer/FakeScene.cs new file mode 100644 index 0000000..54f8cf4 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/FakeScene.cs @@ -0,0 +1,27 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Servers; +using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Grid.ScriptServer +{ + public class FakeScene: Scene + { + public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, + CommunicationsManager commsMan, SceneCommunicationService sceneGridService, + AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, + ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild) + : base( + regInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeManager, httpServer, + moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild) + { + } + + // What does a scene have to do? :P + } +} -- cgit v1.1