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author | Adam Frisby | 2008-05-28 23:52:24 +0000 |
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committer | Adam Frisby | 2008-05-28 23:52:24 +0000 |
commit | 3c47fd2cb228c47997ce8a0bc7f40d1e23047b36 (patch) | |
tree | 4de03ef1a452c7b7fc8d9e55fbb17b937454b5cb /OpenSim/Grid/MessagingServer/WorkUnitPresenceUpdate.cs | |
parent | *Added a Few External Checks relating to scripts including the seperation of ... (diff) | |
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* Fixed a slight issue with the LLRAW exporter.
* Linden uses a neutral height channel of 128.0 on their multiplier. OpenSim was using a neutral of 127.0 - this has been changed to 128.0, this may cause files exported to the .RAW format to look slightly different when loaded back in - it is highly recommended to use the R32 format instead which avoids these sorts of issues.
* Made a tweak to the Terrain Plugin loading process.
Diffstat (limited to 'OpenSim/Grid/MessagingServer/WorkUnitPresenceUpdate.cs')
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