aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Grid/InventoryServer/GridInventoryService.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-05-25 19:26:21 +0000
committerCharles Krinke2008-05-25 19:26:21 +0000
commit83bfd29af889631ed2f22e774d50d80aa1ceb198 (patch)
tree9c93bde5a53b81daaa1f61e5796e8e000e573419 /OpenSim/Grid/InventoryServer/GridInventoryService.cs
parentThank you kindly, Tiffany for a patch that helps: (diff)
downloadopensim-SC_OLD-83bfd29af889631ed2f22e774d50d80aa1ceb198.zip
opensim-SC_OLD-83bfd29af889631ed2f22e774d50d80aa1ceb198.tar.gz
opensim-SC_OLD-83bfd29af889631ed2f22e774d50d80aa1ceb198.tar.bz2
opensim-SC_OLD-83bfd29af889631ed2f22e774d50d80aa1ceb198.tar.xz
Thank you very much, Xantor for a patch that:
Copying, reseting, dragging scripts cause unnecessary recompilation, slowing down the simulator and filling up the ScriptEngines directory with compiled .dll and misc. files. This patch keeps track of compiled assets since the last simulator restarts, and only recompiles new assets. (editing a script generates a new asset, so no problems there).
Diffstat (limited to 'OpenSim/Grid/InventoryServer/GridInventoryService.cs')
0 files changed, 0 insertions, 0 deletions