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authorJohn Hurliman2009-10-23 14:22:21 -0700
committerJohn Hurliman2009-10-23 14:22:21 -0700
commit2c34619aea074446e53dde80d397973075914bac (patch)
tree57dc6b70a33df038b334e8632caa084c02ded5ce /OpenSim/Grid/GridServer/GridServerBase.cs
parent* Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a ... (diff)
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* Changed various modules to not initialize timers unless the module is initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary
* Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created
Diffstat (limited to 'OpenSim/Grid/GridServer/GridServerBase.cs')
-rw-r--r--OpenSim/Grid/GridServer/GridServerBase.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Grid/GridServer/GridServerBase.cs b/OpenSim/Grid/GridServer/GridServerBase.cs
index 113d5c8..9b0d7ea 100644
--- a/OpenSim/Grid/GridServer/GridServerBase.cs
+++ b/OpenSim/Grid/GridServer/GridServerBase.cs
@@ -29,7 +29,6 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using System.Reflection; 31using System.Reflection;
32using System.Timers;
33using log4net; 32using log4net;
34using Nini.Config; 33using Nini.Config;
35using OpenSim.Framework; 34using OpenSim.Framework;