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authorJustin Clarke Casey2008-01-28 19:49:07 +0000
committerJustin Clarke Casey2008-01-28 19:49:07 +0000
commitfa5fe6b7f6f187817ad166799f99fe2e5699fbf1 (patch)
treecad7d66b148ea366edb13b69059fbc11d6085414 /OpenSim/Grid/AssetServer/Main.cs
parent* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps (diff)
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* Move AssetStatsReporter to Framework.Statistics
* The hooks are still plugged in too high at the asset server, but then next layer down is the database and this may be refactored soon. * This change will requires a prebuild
Diffstat (limited to 'OpenSim/Grid/AssetServer/Main.cs')
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index 1e0dced..de16470 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -34,6 +34,7 @@ using OpenSim.Framework;
34using OpenSim.Framework.AssetLoader.Filesystem; 34using OpenSim.Framework.AssetLoader.Filesystem;
35using OpenSim.Framework.Console; 35using OpenSim.Framework.Console;
36using OpenSim.Framework.Servers; 36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Statistics;
37 38
38namespace OpenSim.Grid.AssetServer 39namespace OpenSim.Grid.AssetServer
39{ 40{