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author | John Hurliman | 2009-11-04 16:08:23 -0800 |
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committer | John Hurliman | 2009-11-04 16:08:23 -0800 |
commit | f57a646638340063e22d1f38c37502afaf963137 (patch) | |
tree | ea109f74119cf552805c601bd13d3a2a697cd9a5 /OpenSim/Framework | |
parent | Removing EntityBase.Rotation (diff) | |
parent | Add some length to the backet buffer for packet sending so oversize (diff) | |
download | opensim-SC_OLD-f57a646638340063e22d1f38c37502afaf963137.zip opensim-SC_OLD-f57a646638340063e22d1f38c37502afaf963137.tar.gz opensim-SC_OLD-f57a646638340063e22d1f38c37502afaf963137.tar.bz2 opensim-SC_OLD-f57a646638340063e22d1f38c37502afaf963137.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Capabilities/Caps.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index 1dfb2d4..ccfe800 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs | |||
@@ -208,7 +208,7 @@ namespace OpenSim.Framework.Capabilities | |||
208 | // As of RC 1.22.9 of the Linden client this is | 208 | // As of RC 1.22.9 of the Linden client this is |
209 | // supported | 209 | // supported |
210 | 210 | ||
211 | m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); | 211 | //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); |
212 | 212 | ||
213 | // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and | 213 | // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and |
214 | // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires | 214 | // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires |
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index aa71536..6648c36 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -679,7 +679,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
679 | /// <param name="fetchFolders"></param> | 679 | /// <param name="fetchFolders"></param> |
680 | /// <param name="fetchItems"></param> | 680 | /// <param name="fetchItems"></param> |
681 | /// <returns>true if the request was queued or successfully processed, false otherwise</returns> | 681 | /// <returns>true if the request was queued or successfully processed, false otherwise</returns> |
682 | public bool SendInventoryDecendents(IClientAPI client, UUID folderID, bool fetchFolders, bool fetchItems) | 682 | public bool SendInventoryDecendents(IClientAPI client, UUID folderID, int version, bool fetchFolders, bool fetchItems) |
683 | { | 683 | { |
684 | if (m_hasReceivedInventory) | 684 | if (m_hasReceivedInventory) |
685 | { | 685 | { |
@@ -693,7 +693,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
693 | 693 | ||
694 | client.SendInventoryFolderDetails( | 694 | client.SendInventoryFolderDetails( |
695 | client.AgentId, folderID, folder.RequestListOfItems(), | 695 | client.AgentId, folderID, folder.RequestListOfItems(), |
696 | folder.RequestListOfFolders(), fetchFolders, fetchItems); | 696 | folder.RequestListOfFolders(), version, fetchFolders, fetchItems); |
697 | 697 | ||
698 | return true; | 698 | return true; |
699 | } | 699 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index d304345..0f88b93 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -1124,7 +1124,7 @@ namespace OpenSim.Framework | |||
1124 | void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler); | 1124 | void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler); |
1125 | 1125 | ||
1126 | void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, | 1126 | void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, |
1127 | List<InventoryFolderBase> folders, bool fetchFolders, | 1127 | List<InventoryFolderBase> folders, int version, bool fetchFolders, |
1128 | bool fetchItems); | 1128 | bool fetchItems); |
1129 | 1129 | ||
1130 | void FlushPrimUpdates(); | 1130 | void FlushPrimUpdates(); |