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author | UbitUmarov | 2016-07-17 16:21:37 +0100 |
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committer | UbitUmarov | 2016-07-17 16:21:37 +0100 |
commit | 9b4e83caa0d9081229707b1f12e1b94aad6c2509 (patch) | |
tree | aaf836d946084fab0555e2f1637c42ce83b183c0 /OpenSim/Framework | |
parent | http send is blocking, so we need we need to do it async in all cases. - this... (diff) | |
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dont try dequeues if didnt reacquired lock
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/BlockingQueue.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs index daf99a8..f6861e4 100644 --- a/OpenSim/Framework/BlockingQueue.cs +++ b/OpenSim/Framework/BlockingQueue.cs | |||
@@ -78,7 +78,8 @@ namespace OpenSim.Framework | |||
78 | { | 78 | { |
79 | if (m_queue.Count < 1 && m_pqueue.Count < 1) | 79 | if (m_queue.Count < 1 && m_pqueue.Count < 1) |
80 | { | 80 | { |
81 | Monitor.Wait(m_queueSync, msTimeout); | 81 | if(!Monitor.Wait(m_queueSync, msTimeout)) |
82 | return default(T); | ||
82 | } | 83 | } |
83 | 84 | ||
84 | if (m_pqueue.Count > 0) | 85 | if (m_pqueue.Count > 0) |