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authorMelanie2010-03-01 01:01:32 +0000
committerMelanie2010-03-01 01:01:32 +0000
commit38ea1dd5c82df6e037f7e634df572df5a38b2bd0 (patch)
tree5d94d42e833985ff13a1522085b28f9889d70595 /OpenSim/Framework
parentShould have things the right way around, better that way (diff)
parentfix bug where region settings loaded via an oar (water height, terrain textur... (diff)
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Merge branch 'master' into presence-refactor
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index fe8f020..b88f162 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -186,6 +186,40 @@ namespace OpenSim.Framework
186 PCode = (byte)PCodeEnum.Primitive; 186 PCode = (byte)PCodeEnum.Primitive;
187 ExtraParams = new byte[1]; 187 ExtraParams = new byte[1];
188 m_textureEntry = DEFAULT_TEXTURE; 188 m_textureEntry = DEFAULT_TEXTURE;
189 }
190
191 public PrimitiveBaseShape(Primitive prim)
192 {
193 PCode = (byte)prim.PrimData.PCode;
194 ExtraParams = new byte[1];
195
196 State = prim.PrimData.State;
197 PathBegin = Primitive.PackBeginCut(prim.PrimData.PathBegin);
198 PathEnd = Primitive.PackEndCut(prim.PrimData.PathEnd);
199 PathScaleX = Primitive.PackPathScale(prim.PrimData.PathScaleX);
200 PathScaleY = Primitive.PackPathScale(prim.PrimData.PathScaleY);
201 PathShearX = (byte)Primitive.PackPathShear(prim.PrimData.PathShearX);
202 PathShearY = (byte)Primitive.PackPathShear(prim.PrimData.PathShearY);
203 PathSkew = Primitive.PackPathTwist(prim.PrimData.PathSkew);
204 ProfileBegin = Primitive.PackBeginCut(prim.PrimData.ProfileBegin);
205 ProfileEnd = Primitive.PackEndCut(prim.PrimData.ProfileEnd);
206 Scale = prim.Scale;
207 PathCurve = (byte)prim.PrimData.PathCurve;
208 ProfileCurve = (byte)prim.PrimData.ProfileCurve;
209 ProfileHollow = Primitive.PackProfileHollow(prim.PrimData.ProfileHollow);
210 PathRadiusOffset = Primitive.PackPathTwist(prim.PrimData.PathRadiusOffset);
211 PathRevolutions = Primitive.PackPathRevolutions(prim.PrimData.PathRevolutions);
212 PathTaperX = Primitive.PackPathTaper(prim.PrimData.PathTaperX);
213 PathTaperY = Primitive.PackPathTaper(prim.PrimData.PathTaperY);
214 PathTwist = Primitive.PackPathTwist(prim.PrimData.PathTwist);
215 PathTwistBegin = Primitive.PackPathTwist(prim.PrimData.PathTwistBegin);
216
217 m_textureEntry = prim.Textures.GetBytes();
218
219 SculptEntry = (prim.Sculpt.Type != OpenMetaverse.SculptType.None);
220 SculptData = prim.Sculpt.GetBytes();
221 SculptTexture = prim.Sculpt.SculptTexture;
222 SculptType = (byte)prim.Sculpt.Type;
189 } 223 }
190 224
191 [XmlIgnore] 225 [XmlIgnore]