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author | Melanie | 2010-11-02 22:58:33 +0000 |
---|---|---|
committer | Melanie | 2010-11-02 22:58:33 +0000 |
commit | 26f12f479f17aef37451fb30f9b1de376c8676ac (patch) | |
tree | ecaf084da6ca491301450c0f8a8460a8b1dc981a /OpenSim/Framework | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | Fix default club feet (diff) | |
download | opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.zip opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.gz opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.bz2 opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 53 | ||||
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 319 | ||||
-rw-r--r-- | OpenSim/Framework/AvatarWearable.cs | 170 | ||||
-rw-r--r-- | OpenSim/Framework/Capabilities/Caps.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 10 | ||||
-rw-r--r-- | OpenSim/Framework/Console/RemoteConsole.cs | 31 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/VersionInfo.cs | 2 |
8 files changed, 244 insertions, 349 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index 640a646..7b14ac7 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -212,41 +212,10 @@ namespace OpenSim.Framework | |||
212 | args["mac"] = OSD.FromString(Mac); | 212 | args["mac"] = OSD.FromString(Mac); |
213 | args["id0"] = OSD.FromString(Id0); | 213 | args["id0"] = OSD.FromString(Id0); |
214 | 214 | ||
215 | // Eventually this code should be deprecated, use full appearance | ||
216 | // packing in packed_appearance | ||
217 | if (Appearance != null) | 215 | if (Appearance != null) |
218 | { | 216 | { |
219 | args["appearance_serial"] = OSD.FromInteger(Appearance.Serial); | 217 | args["appearance_serial"] = OSD.FromInteger(Appearance.Serial); |
220 | 218 | ||
221 | //System.Console.WriteLine("XXX Before packing Wearables"); | ||
222 | if ((Appearance.Wearables != null) && (Appearance.Wearables.Length > 0)) | ||
223 | { | ||
224 | OSDArray wears = new OSDArray(Appearance.Wearables.Length * 2); | ||
225 | foreach (AvatarWearable awear in Appearance.Wearables) | ||
226 | { | ||
227 | wears.Add(OSD.FromUUID(awear.ItemID)); | ||
228 | wears.Add(OSD.FromUUID(awear.AssetID)); | ||
229 | //System.Console.WriteLine("XXX ItemID=" + awear.ItemID + " assetID=" + awear.AssetID); | ||
230 | } | ||
231 | args["wearables"] = wears; | ||
232 | } | ||
233 | |||
234 | //System.Console.WriteLine("XXX Before packing Attachments"); | ||
235 | List<AvatarAttachment> attachments = Appearance.GetAttachments(); | ||
236 | if ((attachments != null) && (attachments.Count > 0)) | ||
237 | { | ||
238 | OSDArray attachs = new OSDArray(attachments.Count); | ||
239 | foreach (AvatarAttachment attach in attachments) | ||
240 | { | ||
241 | attachs.Add(attach.Pack()); | ||
242 | //System.Console.WriteLine("XXX att.pt=" + kvp.Key + "; itemID=" + kvp.Value[0] + "; assetID=" + kvp.Value[1]); | ||
243 | } | ||
244 | args["attachments"] = attachs; | ||
245 | } | ||
246 | } | ||
247 | |||
248 | if (Appearance != null) | ||
249 | { | ||
250 | OSDMap appmap = Appearance.Pack(); | 219 | OSDMap appmap = Appearance.Pack(); |
251 | args["packed_appearance"] = appmap; | 220 | args["packed_appearance"] = appmap; |
252 | } | 221 | } |
@@ -346,28 +315,6 @@ namespace OpenSim.Framework | |||
346 | if (args["appearance_serial"] != null) | 315 | if (args["appearance_serial"] != null) |
347 | Appearance.Serial = args["appearance_serial"].AsInteger(); | 316 | Appearance.Serial = args["appearance_serial"].AsInteger(); |
348 | 317 | ||
349 | if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array) | ||
350 | { | ||
351 | OSDArray wears = (OSDArray)(args["wearables"]); | ||
352 | for (int i = 0; i < wears.Count / 2; i++) | ||
353 | { | ||
354 | AvatarWearable awear = new AvatarWearable(wears[i*2].AsUUID(),wears[(i*2)+1].AsUUID()); | ||
355 | Appearance.SetWearable(i,awear); | ||
356 | } | ||
357 | } | ||
358 | |||
359 | if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array) | ||
360 | { | ||
361 | OSDArray attachs = (OSDArray)(args["attachments"]); | ||
362 | foreach (OSD o in attachs) | ||
363 | { | ||
364 | if (o.Type == OSDType.Map) | ||
365 | { | ||
366 | Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o)); | ||
367 | } | ||
368 | } | ||
369 | } | ||
370 | |||
371 | if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map)) | 318 | if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map)) |
372 | { | 319 | { |
373 | Appearance.Unpack((OSDMap)args["packed_appearance"]); | 320 | Appearance.Unpack((OSDMap)args["packed_appearance"]); |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index a4bb765..69e1ae6 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -35,104 +35,6 @@ using log4net; | |||
35 | 35 | ||
36 | namespace OpenSim.Framework | 36 | namespace OpenSim.Framework |
37 | { | 37 | { |
38 | // A special dictionary for avatar appearance | ||
39 | public struct LayerItem | ||
40 | { | ||
41 | public UUID ItemID; | ||
42 | public UUID AssetID; | ||
43 | |||
44 | public LayerItem(UUID itemID, UUID assetID) | ||
45 | { | ||
46 | ItemID = itemID; | ||
47 | AssetID = assetID; | ||
48 | } | ||
49 | } | ||
50 | |||
51 | public class Layer | ||
52 | { | ||
53 | protected int m_layerType; | ||
54 | protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); | ||
55 | protected List<UUID> m_ids = new List<UUID>(); | ||
56 | |||
57 | public Layer(int type) | ||
58 | { | ||
59 | m_layerType = type; | ||
60 | } | ||
61 | |||
62 | public int LayerType | ||
63 | { | ||
64 | get { return m_layerType; } | ||
65 | } | ||
66 | |||
67 | public int Count | ||
68 | { | ||
69 | get { return m_ids.Count; } | ||
70 | } | ||
71 | |||
72 | public void Add(UUID itemID, UUID assetID) | ||
73 | { | ||
74 | if (m_items.ContainsKey(itemID)) | ||
75 | return; | ||
76 | if (m_ids.Count >= 5) | ||
77 | return; | ||
78 | |||
79 | m_ids.Add(itemID); | ||
80 | m_items[itemID] = assetID; | ||
81 | } | ||
82 | |||
83 | public void Wear(UUID itemID, UUID assetID) | ||
84 | { | ||
85 | Clear(); | ||
86 | Add(itemID, assetID); | ||
87 | } | ||
88 | |||
89 | public void Clear() | ||
90 | { | ||
91 | m_ids.Clear(); | ||
92 | m_items.Clear(); | ||
93 | } | ||
94 | |||
95 | public void RemoveItem(UUID itemID) | ||
96 | { | ||
97 | if (m_items.ContainsKey(itemID)) | ||
98 | { | ||
99 | m_ids.Remove(itemID); | ||
100 | m_items.Remove(itemID); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | public void RemoveAsset(UUID assetID) | ||
105 | { | ||
106 | UUID itemID = UUID.Zero; | ||
107 | |||
108 | foreach (KeyValuePair<UUID, UUID> kvp in m_items) | ||
109 | { | ||
110 | if (kvp.Value == assetID) | ||
111 | { | ||
112 | itemID = kvp.Key; | ||
113 | break; | ||
114 | } | ||
115 | } | ||
116 | |||
117 | if (itemID != UUID.Zero) | ||
118 | { | ||
119 | m_ids.Remove(itemID); | ||
120 | m_items.Remove(itemID); | ||
121 | } | ||
122 | } | ||
123 | |||
124 | public LayerItem this [int idx] | ||
125 | { | ||
126 | get | ||
127 | { | ||
128 | if (idx >= m_ids.Count || idx < 0) | ||
129 | return new LayerItem(UUID.Zero, UUID.Zero); | ||
130 | |||
131 | return new LayerItem(m_ids[idx], m_items[m_ids[idx]]); | ||
132 | } | ||
133 | } | ||
134 | } | ||
135 | |||
136 | /// <summary> | 38 | /// <summary> |
137 | /// Contains the Avatar's Appearance and methods to manipulate the appearance. | 39 | /// Contains the Avatar's Appearance and methods to manipulate the appearance. |
138 | /// </summary> | 40 | /// </summary> |
@@ -184,136 +86,6 @@ namespace OpenSim.Framework | |||
184 | set { m_wearables = value; } | 86 | set { m_wearables = value; } |
185 | } | 87 | } |
186 | 88 | ||
187 | public virtual UUID BodyItem { | ||
188 | get { return m_wearables[AvatarWearable.BODY].ItemID; } | ||
189 | set { m_wearables[AvatarWearable.BODY].ItemID = value; } | ||
190 | } | ||
191 | |||
192 | public virtual UUID BodyAsset { | ||
193 | get { return m_wearables[AvatarWearable.BODY].AssetID; } | ||
194 | set { m_wearables[AvatarWearable.BODY].AssetID = value; } | ||
195 | } | ||
196 | |||
197 | public virtual UUID SkinItem { | ||
198 | get { return m_wearables[AvatarWearable.SKIN].ItemID; } | ||
199 | set { m_wearables[AvatarWearable.SKIN].ItemID = value; } | ||
200 | } | ||
201 | |||
202 | public virtual UUID SkinAsset { | ||
203 | get { return m_wearables[AvatarWearable.SKIN].AssetID; } | ||
204 | set { m_wearables[AvatarWearable.SKIN].AssetID = value; } | ||
205 | } | ||
206 | |||
207 | public virtual UUID HairItem { | ||
208 | get { return m_wearables[AvatarWearable.HAIR].ItemID; } | ||
209 | set { m_wearables[AvatarWearable.HAIR].ItemID = value; } | ||
210 | } | ||
211 | |||
212 | public virtual UUID HairAsset { | ||
213 | get { return m_wearables[AvatarWearable.HAIR].AssetID; } | ||
214 | set { m_wearables[AvatarWearable.HAIR].AssetID = value; } | ||
215 | } | ||
216 | |||
217 | public virtual UUID EyesItem { | ||
218 | get { return m_wearables[AvatarWearable.EYES].ItemID; } | ||
219 | set { m_wearables[AvatarWearable.EYES].ItemID = value; } | ||
220 | } | ||
221 | |||
222 | public virtual UUID EyesAsset { | ||
223 | get { return m_wearables[AvatarWearable.EYES].AssetID; } | ||
224 | set { m_wearables[AvatarWearable.EYES].AssetID = value; } | ||
225 | } | ||
226 | |||
227 | public virtual UUID ShirtItem { | ||
228 | get { return m_wearables[AvatarWearable.SHIRT].ItemID; } | ||
229 | set { m_wearables[AvatarWearable.SHIRT].ItemID = value; } | ||
230 | } | ||
231 | |||
232 | public virtual UUID ShirtAsset { | ||
233 | get { return m_wearables[AvatarWearable.SHIRT].AssetID; } | ||
234 | set { m_wearables[AvatarWearable.SHIRT].AssetID = value; } | ||
235 | } | ||
236 | |||
237 | public virtual UUID PantsItem { | ||
238 | get { return m_wearables[AvatarWearable.PANTS].ItemID; } | ||
239 | set { m_wearables[AvatarWearable.PANTS].ItemID = value; } | ||
240 | } | ||
241 | |||
242 | public virtual UUID PantsAsset { | ||
243 | get { return m_wearables[AvatarWearable.PANTS].AssetID; } | ||
244 | set { m_wearables[AvatarWearable.PANTS].AssetID = value; } | ||
245 | } | ||
246 | |||
247 | public virtual UUID ShoesItem { | ||
248 | get { return m_wearables[AvatarWearable.SHOES].ItemID; } | ||
249 | set { m_wearables[AvatarWearable.SHOES].ItemID = value; } | ||
250 | } | ||
251 | |||
252 | public virtual UUID ShoesAsset { | ||
253 | get { return m_wearables[AvatarWearable.SHOES].AssetID; } | ||
254 | set { m_wearables[AvatarWearable.SHOES].AssetID = value; } | ||
255 | } | ||
256 | |||
257 | public virtual UUID SocksItem { | ||
258 | get { return m_wearables[AvatarWearable.SOCKS].ItemID; } | ||
259 | set { m_wearables[AvatarWearable.SOCKS].ItemID = value; } | ||
260 | } | ||
261 | |||
262 | public virtual UUID SocksAsset { | ||
263 | get { return m_wearables[AvatarWearable.SOCKS].AssetID; } | ||
264 | set { m_wearables[AvatarWearable.SOCKS].AssetID = value; } | ||
265 | } | ||
266 | |||
267 | public virtual UUID JacketItem { | ||
268 | get { return m_wearables[AvatarWearable.JACKET].ItemID; } | ||
269 | set { m_wearables[AvatarWearable.JACKET].ItemID = value; } | ||
270 | } | ||
271 | |||
272 | public virtual UUID JacketAsset { | ||
273 | get { return m_wearables[AvatarWearable.JACKET].AssetID; } | ||
274 | set { m_wearables[AvatarWearable.JACKET].AssetID = value; } | ||
275 | } | ||
276 | |||
277 | public virtual UUID GlovesItem { | ||
278 | get { return m_wearables[AvatarWearable.GLOVES].ItemID; } | ||
279 | set { m_wearables[AvatarWearable.GLOVES].ItemID = value; } | ||
280 | } | ||
281 | |||
282 | public virtual UUID GlovesAsset { | ||
283 | get { return m_wearables[AvatarWearable.GLOVES].AssetID; } | ||
284 | set { m_wearables[AvatarWearable.GLOVES].AssetID = value; } | ||
285 | } | ||
286 | |||
287 | public virtual UUID UnderShirtItem { | ||
288 | get { return m_wearables[AvatarWearable.UNDERSHIRT].ItemID; } | ||
289 | set { m_wearables[AvatarWearable.UNDERSHIRT].ItemID = value; } | ||
290 | } | ||
291 | |||
292 | public virtual UUID UnderShirtAsset { | ||
293 | get { return m_wearables[AvatarWearable.UNDERSHIRT].AssetID; } | ||
294 | set { m_wearables[AvatarWearable.UNDERSHIRT].AssetID = value; } | ||
295 | } | ||
296 | |||
297 | public virtual UUID UnderPantsItem { | ||
298 | get { return m_wearables[AvatarWearable.UNDERPANTS].ItemID; } | ||
299 | set { m_wearables[AvatarWearable.UNDERPANTS].ItemID = value; } | ||
300 | } | ||
301 | |||
302 | public virtual UUID UnderPantsAsset { | ||
303 | get { return m_wearables[AvatarWearable.UNDERPANTS].AssetID; } | ||
304 | set { m_wearables[AvatarWearable.UNDERPANTS].AssetID = value; } | ||
305 | } | ||
306 | |||
307 | public virtual UUID SkirtItem { | ||
308 | get { return m_wearables[AvatarWearable.SKIRT].ItemID; } | ||
309 | set { m_wearables[AvatarWearable.SKIRT].ItemID = value; } | ||
310 | } | ||
311 | |||
312 | public virtual UUID SkirtAsset { | ||
313 | get { return m_wearables[AvatarWearable.SKIRT].AssetID; } | ||
314 | set { m_wearables[AvatarWearable.SKIRT].AssetID = value; } | ||
315 | } | ||
316 | |||
317 | public virtual float AvatarHeight | 89 | public virtual float AvatarHeight |
318 | { | 90 | { |
319 | get { return m_avatarHeight; } | 91 | get { return m_avatarHeight; } |
@@ -329,9 +101,8 @@ namespace OpenSim.Framework | |||
329 | 101 | ||
330 | public AvatarAppearance(UUID owner) | 102 | public AvatarAppearance(UUID owner) |
331 | { | 103 | { |
332 | // DEBUG ON | 104 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create empty appearance for {0}",owner); |
333 | m_log.WarnFormat("[AVATAR APPEARANCE] create empty appearance for {0}",owner); | 105 | |
334 | // DEBUG OFF | ||
335 | m_serial = 1; | 106 | m_serial = 1; |
336 | m_owner = owner; | 107 | m_owner = owner; |
337 | 108 | ||
@@ -345,9 +116,8 @@ namespace OpenSim.Framework | |||
345 | 116 | ||
346 | public AvatarAppearance(UUID avatarID, OSDMap map) | 117 | public AvatarAppearance(UUID avatarID, OSDMap map) |
347 | { | 118 | { |
348 | // DEBUG ON | 119 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance for {0} from OSDMap",avatarID); |
349 | m_log.WarnFormat("[AVATAR APPEARANCE] create appearance for {0} from OSDMap",avatarID); | 120 | |
350 | // DEBUG OFF | ||
351 | m_owner = avatarID; | 121 | m_owner = avatarID; |
352 | Unpack(map); | 122 | Unpack(map); |
353 | SetHeight(); | 123 | SetHeight(); |
@@ -355,9 +125,8 @@ namespace OpenSim.Framework | |||
355 | 125 | ||
356 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams) | 126 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams) |
357 | { | 127 | { |
358 | // DEBUG ON | 128 | // m_log.WarnFormat("[AVATAR APPEARANCE] create initialized appearance for {0}",avatarID); |
359 | m_log.WarnFormat("[AVATAR APPEARANCE] create initialized appearance for {0}",avatarID); | 129 | |
360 | // DEBUG OFF | ||
361 | m_serial = 1; | 130 | m_serial = 1; |
362 | m_owner = avatarID; | 131 | m_owner = avatarID; |
363 | 132 | ||
@@ -381,11 +150,14 @@ namespace OpenSim.Framework | |||
381 | m_attachments = new Dictionary<int, List<AvatarAttachment>>(); | 150 | m_attachments = new Dictionary<int, List<AvatarAttachment>>(); |
382 | } | 151 | } |
383 | 152 | ||
384 | public AvatarAppearance(AvatarAppearance appearance) | 153 | public AvatarAppearance(AvatarAppearance appearance) : this(appearance, true) |
385 | { | 154 | { |
386 | // DEBUG ON | 155 | } |
387 | m_log.WarnFormat("[AVATAR APPEARANCE] create from an existing appearance"); | 156 | |
388 | // DEBUG OFF | 157 | public AvatarAppearance(AvatarAppearance appearance, bool copyWearables) |
158 | { | ||
159 | // m_log.WarnFormat("[AVATAR APPEARANCE] create from an existing appearance"); | ||
160 | |||
389 | if (appearance == null) | 161 | if (appearance == null) |
390 | { | 162 | { |
391 | m_serial = 1; | 163 | m_serial = 1; |
@@ -404,10 +176,11 @@ namespace OpenSim.Framework | |||
404 | m_serial = appearance.Serial; | 176 | m_serial = appearance.Serial; |
405 | m_owner = appearance.Owner; | 177 | m_owner = appearance.Owner; |
406 | 178 | ||
407 | m_wearables = null; | 179 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; |
408 | if (appearance.Wearables != null) | 180 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ ) |
181 | m_wearables[i] = new AvatarWearable(); | ||
182 | if (copyWearables && (appearance.Wearables != null)) | ||
409 | { | 183 | { |
410 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; //should be 13 of these | ||
411 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 184 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) |
412 | SetWearable(i,appearance.Wearables[i]); | 185 | SetWearable(i,appearance.Wearables[i]); |
413 | } | 186 | } |
@@ -429,6 +202,28 @@ namespace OpenSim.Framework | |||
429 | AppendAttachment(new AvatarAttachment(attachment)); | 202 | AppendAttachment(new AvatarAttachment(attachment)); |
430 | } | 203 | } |
431 | 204 | ||
205 | public void GetAssetsFrom(AvatarAppearance app) | ||
206 | { | ||
207 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ ) | ||
208 | { | ||
209 | for (int j = 0 ; j < m_wearables[i].Count ; j++) | ||
210 | { | ||
211 | UUID itemID = m_wearables[i][j].ItemID; | ||
212 | UUID assetID = app.Wearables[i].GetAsset(itemID); | ||
213 | |||
214 | if (assetID != UUID.Zero) | ||
215 | m_wearables[i].Add(itemID, assetID); | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | |||
220 | public void ClearWearables() | ||
221 | { | ||
222 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; | ||
223 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ ) | ||
224 | m_wearables[i] = new AvatarWearable(); | ||
225 | } | ||
226 | |||
432 | protected virtual void SetDefaultWearables() | 227 | protected virtual void SetDefaultWearables() |
433 | { | 228 | { |
434 | m_wearables = AvatarWearable.DefaultWearables; | 229 | m_wearables = AvatarWearable.DefaultWearables; |
@@ -436,11 +231,11 @@ namespace OpenSim.Framework | |||
436 | 231 | ||
437 | protected virtual void SetDefaultParams() | 232 | protected virtual void SetDefaultParams() |
438 | { | 233 | { |
439 | m_visualparams = new byte[VISUALPARAM_COUNT]; | 234 | m_visualparams = new byte[] { 33,61,85,23,58,127,63,85,63,42,0,85,63,36,85,95,153,63,34,0,63,109,88,132,63,136,81,85,103,136,127,0,150,150,150,127,0,0,0,0,0,127,0,0,255,127,114,127,99,63,127,140,127,127,0,0,0,191,0,104,0,0,0,0,0,0,0,0,0,145,216,133,0,127,0,127,170,0,0,127,127,109,85,127,127,63,85,42,150,150,150,150,150,150,150,25,150,150,150,0,127,0,0,144,85,127,132,127,85,0,127,127,127,127,127,127,59,127,85,127,127,106,47,79,127,127,204,2,141,66,0,0,127,127,0,0,0,0,127,0,159,0,0,178,127,36,85,131,127,127,127,153,95,0,140,75,27,127,127,0,150,150,198,0,0,63,30,127,165,209,198,127,127,153,204,51,51,255,255,255,204,0,255,150,150,150,150,150,150,150,150,150,150,0,150,150,150,150,150,0,127,127,150,150,150,150,150,150,150,150,0,0,150,51,132,150,150,150 }; |
440 | for (int i = 0; i < VISUALPARAM_COUNT; i++) | 235 | // for (int i = 0; i < VISUALPARAM_COUNT; i++) |
441 | { | 236 | // { |
442 | m_visualparams[i] = 150; | 237 | // m_visualparams[i] = 150; |
443 | } | 238 | // } |
444 | } | 239 | } |
445 | 240 | ||
446 | protected virtual void SetDefaultTexture() | 241 | protected virtual void SetDefaultTexture() |
@@ -479,10 +274,9 @@ namespace OpenSim.Framework | |||
479 | } | 274 | } |
480 | 275 | ||
481 | changed = true; | 276 | changed = true; |
482 | // DEBUG ON | 277 | |
483 | if (newface != null) | 278 | // if (newface != null) |
484 | m_log.WarnFormat("[AVATAR APPEARANCE] index {0}, new texture id {1}",i,newface.TextureID); | 279 | // m_log.WarnFormat("[AVATAR APPEARANCE]: index {0}, new texture id {1}",i,newface.TextureID); |
485 | // DEBUG OFF | ||
486 | } | 280 | } |
487 | 281 | ||
488 | m_texture = textureEntry; | 282 | m_texture = textureEntry; |
@@ -552,7 +346,9 @@ namespace OpenSim.Framework | |||
552 | // DEBUG ON | 346 | // DEBUG ON |
553 | // m_log.WarnFormat("[AVATARAPPEARANCE] set wearable {0} --> {1}:{2}",wearableId,wearable.ItemID,wearable.AssetID); | 347 | // m_log.WarnFormat("[AVATARAPPEARANCE] set wearable {0} --> {1}:{2}",wearableId,wearable.ItemID,wearable.AssetID); |
554 | // DEBUG OFF | 348 | // DEBUG OFF |
555 | m_wearables[wearableId] = new AvatarWearable(wearable.ItemID,wearable.AssetID); | 349 | m_wearables[wearableId].Clear(); |
350 | for (int i = 0 ; i < wearable.Count ; i++) | ||
351 | m_wearables[wearableId].Add(wearable[i].ItemID, wearable[i].AssetID); | ||
556 | } | 352 | } |
557 | 353 | ||
558 | 354 | ||
@@ -568,7 +364,10 @@ namespace OpenSim.Framework | |||
568 | s += String.Format("Texture: {0} --> {1}\n",i,m_texture.FaceTextures[i].TextureID); | 364 | s += String.Format("Texture: {0} --> {1}\n",i,m_texture.FaceTextures[i].TextureID); |
569 | 365 | ||
570 | foreach (AvatarWearable awear in m_wearables) | 366 | foreach (AvatarWearable awear in m_wearables) |
571 | s += String.Format("Wearable: item={0}, asset={1}\n",awear.ItemID,awear.AssetID); | 367 | { |
368 | for ( int i = 0 ; i < awear.Count ; i++ ) | ||
369 | s += String.Format("Wearable: item={0}, asset={1}\n",awear[i].ItemID,awear[i].AssetID); | ||
370 | } | ||
572 | 371 | ||
573 | s += "Visual Params: "; | 372 | s += "Visual Params: "; |
574 | for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++) | 373 | for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++) |
@@ -738,11 +537,11 @@ namespace OpenSim.Framework | |||
738 | { | 537 | { |
739 | OSDArray wears = (OSDArray)(data["wearables"]); | 538 | OSDArray wears = (OSDArray)(data["wearables"]); |
740 | for (int i = 0; i < wears.Count; i++) | 539 | for (int i = 0; i < wears.Count; i++) |
741 | m_wearables[i] = new AvatarWearable((OSDMap)wears[i]); | 540 | m_wearables[i] = new AvatarWearable((OSDArray)wears[i]); |
742 | } | 541 | } |
743 | else | 542 | else |
744 | { | 543 | { |
745 | m_log.Warn("[AVATARAPPEARANCE] failed to unpack wearables"); | 544 | m_log.Warn("[AVATAR APPEARANCE]: failed to unpack wearables"); |
746 | } | 545 | } |
747 | 546 | ||
748 | // Avatar Textures | 547 | // Avatar Textures |
@@ -760,7 +559,7 @@ namespace OpenSim.Framework | |||
760 | } | 559 | } |
761 | else | 560 | else |
762 | { | 561 | { |
763 | m_log.Warn("[AVATARAPPEARANCE] failed to unpack textures"); | 562 | m_log.Warn("[AVATAR APPEARANCE]: failed to unpack textures"); |
764 | } | 563 | } |
765 | 564 | ||
766 | // Visual Parameters | 565 | // Visual Parameters |
@@ -772,7 +571,7 @@ namespace OpenSim.Framework | |||
772 | } | 571 | } |
773 | else | 572 | else |
774 | { | 573 | { |
775 | m_log.Warn("[AVATARAPPEARANCE] failed to unpack visual parameters"); | 574 | m_log.Warn("[AVATAR APPEARANCE]: failed to unpack visual parameters"); |
776 | } | 575 | } |
777 | 576 | ||
778 | // Attachments | 577 | // Attachments |
@@ -786,7 +585,7 @@ namespace OpenSim.Framework | |||
786 | } | 585 | } |
787 | catch (Exception e) | 586 | catch (Exception e) |
788 | { | 587 | { |
789 | m_log.ErrorFormat("[AVATARAPPEARANCE] unpack failed badly: {0}",e.Message); | 588 | m_log.ErrorFormat("[AVATAR APPEARANCE]: unpack failed badly: {0}{1}", e.Message, e.StackTrace); |
790 | } | 589 | } |
791 | } | 590 | } |
792 | 591 | ||
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 87098bf..0809ab6 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -26,11 +26,24 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | 30 | using OpenMetaverse; |
30 | using OpenMetaverse.StructuredData; | 31 | using OpenMetaverse.StructuredData; |
31 | 32 | ||
32 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
33 | { | 34 | { |
35 | public struct WearableItem | ||
36 | { | ||
37 | public UUID ItemID; | ||
38 | public UUID AssetID; | ||
39 | |||
40 | public WearableItem(UUID itemID, UUID assetID) | ||
41 | { | ||
42 | ItemID = itemID; | ||
43 | AssetID = assetID; | ||
44 | } | ||
45 | } | ||
46 | |||
34 | public class AvatarWearable | 47 | public class AvatarWearable |
35 | { | 48 | { |
36 | // these are guessed at by the list here - | 49 | // these are guessed at by the list here - |
@@ -49,8 +62,10 @@ namespace OpenSim.Framework | |||
49 | public static readonly int UNDERSHIRT = 10; | 62 | public static readonly int UNDERSHIRT = 10; |
50 | public static readonly int UNDERPANTS = 11; | 63 | public static readonly int UNDERPANTS = 11; |
51 | public static readonly int SKIRT = 12; | 64 | public static readonly int SKIRT = 12; |
65 | public static readonly int ALPHA = 13; | ||
66 | public static readonly int TATTOO = 14; | ||
52 | 67 | ||
53 | public static readonly int MAX_WEARABLES = 13; | 68 | public static readonly int MAX_WEARABLES = 15; |
54 | 69 | ||
55 | public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | 70 | public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
56 | public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 71 | public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
@@ -67,68 +82,171 @@ namespace OpenSim.Framework | |||
67 | public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 82 | public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); |
68 | public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); | 83 | public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); |
69 | 84 | ||
70 | public UUID AssetID; | 85 | // public static readonly UUID DEFAULT_ALPHA_ITEM = new UUID("bfb9923c-4838-4d2d-bf07-608c5b1165c8"); |
71 | public UUID ItemID; | 86 | // public static readonly UUID DEFAULT_ALPHA_ASSET = new UUID("1578a2b1-5179-4b53-b618-fe00ca5a5594"); |
87 | |||
88 | // public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1"); | ||
89 | // public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007"); | ||
90 | |||
91 | private static AvatarWearable[] defaultWearables = null; | ||
92 | |||
93 | protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); | ||
94 | protected List<UUID> m_ids = new List<UUID>(); | ||
72 | 95 | ||
73 | public AvatarWearable() | 96 | public AvatarWearable() |
74 | { | 97 | { |
75 | } | 98 | } |
76 | 99 | ||
77 | public AvatarWearable(UUID itemId, UUID assetId) | 100 | public AvatarWearable(UUID itemID, UUID assetID) |
78 | { | 101 | { |
79 | AssetID = assetId; | 102 | Wear(itemID, assetID); |
80 | ItemID = itemId; | ||
81 | } | 103 | } |
82 | 104 | ||
83 | public AvatarWearable(OSDMap args) | 105 | public AvatarWearable(OSDArray args) |
84 | { | 106 | { |
85 | Unpack(args); | 107 | Unpack(args); |
86 | } | 108 | } |
87 | 109 | ||
88 | public OSDMap Pack() | 110 | public OSD Pack() |
111 | { | ||
112 | OSDArray wearlist = new OSDArray(); | ||
113 | |||
114 | foreach (UUID id in m_ids) | ||
115 | { | ||
116 | OSDMap weardata = new OSDMap(); | ||
117 | weardata["item"] = OSD.FromUUID(id); | ||
118 | weardata["asset"] = OSD.FromUUID(m_items[id]); | ||
119 | wearlist.Add(weardata); | ||
120 | } | ||
121 | |||
122 | return wearlist; | ||
123 | } | ||
124 | |||
125 | public void Unpack(OSDArray args) | ||
126 | { | ||
127 | Clear(); | ||
128 | |||
129 | foreach (OSDMap weardata in args) | ||
130 | { | ||
131 | Add(weardata["item"].AsUUID(), weardata["asset"].AsUUID()); | ||
132 | } | ||
133 | } | ||
134 | |||
135 | public int Count | ||
136 | { | ||
137 | get { return m_ids.Count; } | ||
138 | } | ||
139 | |||
140 | public void Add(UUID itemID, UUID assetID) | ||
141 | { | ||
142 | if (itemID == UUID.Zero) | ||
143 | return; | ||
144 | if (m_items.ContainsKey(itemID)) | ||
145 | { | ||
146 | m_items[itemID] = assetID; | ||
147 | return; | ||
148 | } | ||
149 | if (m_ids.Count >= 5) | ||
150 | return; | ||
151 | |||
152 | m_ids.Add(itemID); | ||
153 | m_items[itemID] = assetID; | ||
154 | } | ||
155 | |||
156 | public void Wear(WearableItem item) | ||
157 | { | ||
158 | Wear(item.ItemID, item.AssetID); | ||
159 | } | ||
160 | |||
161 | public void Wear(UUID itemID, UUID assetID) | ||
162 | { | ||
163 | Clear(); | ||
164 | Add(itemID, assetID); | ||
165 | } | ||
166 | |||
167 | public void Clear() | ||
168 | { | ||
169 | m_ids.Clear(); | ||
170 | m_items.Clear(); | ||
171 | } | ||
172 | |||
173 | public void RemoveItem(UUID itemID) | ||
174 | { | ||
175 | if (m_items.ContainsKey(itemID)) | ||
176 | { | ||
177 | m_ids.Remove(itemID); | ||
178 | m_items.Remove(itemID); | ||
179 | } | ||
180 | } | ||
181 | |||
182 | public void RemoveAsset(UUID assetID) | ||
89 | { | 183 | { |
90 | OSDMap weardata = new OSDMap(); | 184 | UUID itemID = UUID.Zero; |
91 | weardata["item"] = OSD.FromUUID(ItemID); | ||
92 | weardata["asset"] = OSD.FromUUID(AssetID); | ||
93 | 185 | ||
94 | return weardata; | 186 | foreach (KeyValuePair<UUID, UUID> kvp in m_items) |
187 | { | ||
188 | if (kvp.Value == assetID) | ||
189 | { | ||
190 | itemID = kvp.Key; | ||
191 | break; | ||
192 | } | ||
193 | } | ||
194 | |||
195 | if (itemID != UUID.Zero) | ||
196 | { | ||
197 | m_ids.Remove(itemID); | ||
198 | m_items.Remove(itemID); | ||
199 | } | ||
200 | } | ||
201 | |||
202 | public WearableItem this [int idx] | ||
203 | { | ||
204 | get | ||
205 | { | ||
206 | if (idx >= m_ids.Count || idx < 0) | ||
207 | return new WearableItem(UUID.Zero, UUID.Zero); | ||
208 | |||
209 | return new WearableItem(m_ids[idx], m_items[m_ids[idx]]); | ||
210 | } | ||
95 | } | 211 | } |
96 | 212 | ||
97 | public void Unpack(OSDMap args) | 213 | public UUID GetAsset(UUID itemID) |
98 | { | 214 | { |
99 | ItemID = (args["item"] != null) ? args["item"].AsUUID() : UUID.Zero; | 215 | if (!m_items.ContainsKey(itemID)) |
100 | AssetID = (args["asset"] != null) ? args["asset"].AsUUID() : UUID.Zero; | 216 | return UUID.Zero; |
217 | return m_items[itemID]; | ||
101 | } | 218 | } |
102 | 219 | ||
103 | public static AvatarWearable[] DefaultWearables | 220 | public static AvatarWearable[] DefaultWearables |
104 | { | 221 | { |
105 | get | 222 | get |
106 | { | 223 | { |
107 | AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 13 of these | 224 | defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these |
108 | for (int i = 0; i < MAX_WEARABLES; i++) | 225 | for (int i = 0; i < MAX_WEARABLES; i++) |
109 | { | 226 | { |
110 | defaultWearables[i] = new AvatarWearable(); | 227 | defaultWearables[i] = new AvatarWearable(); |
111 | } | 228 | } |
112 | 229 | ||
113 | // Body | 230 | // Body |
114 | defaultWearables[0].ItemID = DEFAULT_BODY_ITEM; | 231 | defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET); |
115 | defaultWearables[0].AssetID = DEFAULT_BODY_ASSET; | ||
116 | 232 | ||
117 | // Hair | 233 | // Hair |
118 | defaultWearables[2].ItemID = DEFAULT_HAIR_ITEM; | 234 | defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET); |
119 | defaultWearables[2].AssetID = DEFAULT_HAIR_ASSET; | ||
120 | 235 | ||
121 | // Skin | 236 | // Skin |
122 | defaultWearables[1].ItemID = DEFAULT_SKIN_ITEM; | 237 | defaultWearables[SKIN].Add(DEFAULT_SKIN_ITEM, DEFAULT_SKIN_ASSET); |
123 | defaultWearables[1].AssetID = DEFAULT_SKIN_ASSET; | ||
124 | 238 | ||
125 | // Shirt | 239 | // Shirt |
126 | defaultWearables[4].ItemID = DEFAULT_SHIRT_ITEM; | 240 | defaultWearables[SHIRT].Add(DEFAULT_SHIRT_ITEM, DEFAULT_SHIRT_ASSET); |
127 | defaultWearables[4].AssetID = DEFAULT_SHIRT_ASSET; | ||
128 | 241 | ||
129 | // Pants | 242 | // Pants |
130 | defaultWearables[5].ItemID = DEFAULT_PANTS_ITEM; | 243 | defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET); |
131 | defaultWearables[5].AssetID = DEFAULT_PANTS_ASSET; | 244 | |
245 | // // Alpha | ||
246 | // defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); | ||
247 | |||
248 | // // Tattoo | ||
249 | // defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET); | ||
132 | 250 | ||
133 | return defaultWearables; | 251 | return defaultWearables; |
134 | } | 252 | } |
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index 872de9a..7b0e053 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs | |||
@@ -988,9 +988,7 @@ namespace OpenSim.Framework.Capabilities | |||
988 | 988 | ||
989 | public void BakedTextureUploaded(UUID assetID, byte[] data) | 989 | public void BakedTextureUploaded(UUID assetID, byte[] data) |
990 | { | 990 | { |
991 | // DEBUG ON | 991 | // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); |
992 | m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); | ||
993 | // DEBUG OFF | ||
994 | AssetBase asset; | 992 | AssetBase asset; |
995 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString()); | 993 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString()); |
996 | asset.Data = data; | 994 | asset.Data = data; |
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 66487f7..ddfaaed 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -414,12 +414,10 @@ namespace OpenSim.Framework | |||
414 | // We might not pass this in all cases... | 414 | // We might not pass this in all cases... |
415 | if ((Appearance.Wearables != null) && (Appearance.Wearables.Length > 0)) | 415 | if ((Appearance.Wearables != null) && (Appearance.Wearables.Length > 0)) |
416 | { | 416 | { |
417 | OSDArray wears = new OSDArray(Appearance.Wearables.Length * 2); | 417 | OSDArray wears = new OSDArray(Appearance.Wearables.Length); |
418 | foreach (AvatarWearable awear in Appearance.Wearables) | 418 | foreach (AvatarWearable awear in Appearance.Wearables) |
419 | { | 419 | wears.Add(awear.Pack()); |
420 | wears.Add(OSD.FromUUID(awear.ItemID)); | 420 | |
421 | wears.Add(OSD.FromUUID(awear.AssetID)); | ||
422 | } | ||
423 | args["wearables"] = wears; | 421 | args["wearables"] = wears; |
424 | } | 422 | } |
425 | 423 | ||
@@ -592,7 +590,7 @@ namespace OpenSim.Framework | |||
592 | OSDArray wears = (OSDArray)(args["wearables"]); | 590 | OSDArray wears = (OSDArray)(args["wearables"]); |
593 | for (int i = 0; i < wears.Count / 2; i++) | 591 | for (int i = 0; i < wears.Count / 2; i++) |
594 | { | 592 | { |
595 | AvatarWearable awear = new AvatarWearable(wears[i*2].AsUUID(),wears[(i*2)+1].AsUUID()); | 593 | AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); |
596 | Appearance.SetWearable(i,awear); | 594 | Appearance.SetWearable(i,awear); |
597 | } | 595 | } |
598 | } | 596 | } |
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index 7eb289b..07de27a 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs | |||
@@ -32,6 +32,7 @@ using System.Collections.Generic; | |||
32 | using System.Diagnostics; | 32 | using System.Diagnostics; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Text; | 34 | using System.Text; |
35 | using System.Text.RegularExpressions; | ||
35 | using System.Threading; | 36 | using System.Threading; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using Nini.Config; | 38 | using Nini.Config; |
@@ -62,6 +63,7 @@ namespace OpenSim.Framework.Console | |||
62 | new Dictionary<UUID, ConsoleConnection>(); | 63 | new Dictionary<UUID, ConsoleConnection>(); |
63 | private string m_UserName = String.Empty; | 64 | private string m_UserName = String.Empty; |
64 | private string m_Password = String.Empty; | 65 | private string m_Password = String.Empty; |
66 | private string m_AllowedOrigin = String.Empty; | ||
65 | 67 | ||
66 | public RemoteConsole(string defaultPrompt) : base(defaultPrompt) | 68 | public RemoteConsole(string defaultPrompt) : base(defaultPrompt) |
67 | { | 69 | { |
@@ -77,6 +79,7 @@ namespace OpenSim.Framework.Console | |||
77 | 79 | ||
78 | m_UserName = netConfig.GetString("ConsoleUser", String.Empty); | 80 | m_UserName = netConfig.GetString("ConsoleUser", String.Empty); |
79 | m_Password = netConfig.GetString("ConsolePass", String.Empty); | 81 | m_Password = netConfig.GetString("ConsolePass", String.Empty); |
82 | m_AllowedOrigin = netConfig.GetString("ConsoleAllowedOrigin", String.Empty); | ||
80 | } | 83 | } |
81 | 84 | ||
82 | public void SetServer(IHttpServer server) | 85 | public void SetServer(IHttpServer server) |
@@ -150,6 +153,29 @@ namespace OpenSim.Framework.Console | |||
150 | return cmdinput; | 153 | return cmdinput; |
151 | } | 154 | } |
152 | 155 | ||
156 | private Hashtable CheckOrigin(Hashtable result) | ||
157 | { | ||
158 | if (!string.IsNullOrEmpty(m_AllowedOrigin)) | ||
159 | result["access_control_allow_origin"] = m_AllowedOrigin; | ||
160 | return result; | ||
161 | } | ||
162 | /* TODO: Figure out how PollServiceHTTPHandler can access the request headers | ||
163 | * in order to use m_AllowedOrigin as a regular expression | ||
164 | private Hashtable CheckOrigin(Hashtable headers, Hashtable result) | ||
165 | { | ||
166 | if (!string.IsNullOrEmpty(m_AllowedOrigin)) | ||
167 | { | ||
168 | if (headers.ContainsKey("origin")) | ||
169 | { | ||
170 | string origin = headers["origin"].ToString(); | ||
171 | if (Regex.IsMatch(origin, m_AllowedOrigin)) | ||
172 | result["access_control_allow_origin"] = origin; | ||
173 | } | ||
174 | } | ||
175 | return result; | ||
176 | } | ||
177 | */ | ||
178 | |||
153 | private void DoExpire() | 179 | private void DoExpire() |
154 | { | 180 | { |
155 | List<UUID> expired = new List<UUID>(); | 181 | List<UUID> expired = new List<UUID>(); |
@@ -235,6 +261,7 @@ namespace OpenSim.Framework.Console | |||
235 | reply["str_response_string"] = xmldoc.InnerXml; | 261 | reply["str_response_string"] = xmldoc.InnerXml; |
236 | reply["int_response_code"] = 200; | 262 | reply["int_response_code"] = 200; |
237 | reply["content_type"] = "text/xml"; | 263 | reply["content_type"] = "text/xml"; |
264 | reply = CheckOrigin(reply); | ||
238 | 265 | ||
239 | return reply; | 266 | return reply; |
240 | } | 267 | } |
@@ -289,6 +316,7 @@ namespace OpenSim.Framework.Console | |||
289 | reply["str_response_string"] = xmldoc.InnerXml; | 316 | reply["str_response_string"] = xmldoc.InnerXml; |
290 | reply["int_response_code"] = 200; | 317 | reply["int_response_code"] = 200; |
291 | reply["content_type"] = "text/xml"; | 318 | reply["content_type"] = "text/xml"; |
319 | reply = CheckOrigin(reply); | ||
292 | 320 | ||
293 | return reply; | 321 | return reply; |
294 | } | 322 | } |
@@ -344,6 +372,7 @@ namespace OpenSim.Framework.Console | |||
344 | reply["str_response_string"] = xmldoc.InnerXml; | 372 | reply["str_response_string"] = xmldoc.InnerXml; |
345 | reply["int_response_code"] = 200; | 373 | reply["int_response_code"] = 200; |
346 | reply["content_type"] = "text/xml"; | 374 | reply["content_type"] = "text/xml"; |
375 | reply = CheckOrigin(reply); | ||
347 | 376 | ||
348 | return reply; | 377 | return reply; |
349 | } | 378 | } |
@@ -457,6 +486,7 @@ namespace OpenSim.Framework.Console | |||
457 | result["content_type"] = "application/xml"; | 486 | result["content_type"] = "application/xml"; |
458 | result["keepalive"] = false; | 487 | result["keepalive"] = false; |
459 | result["reusecontext"] = false; | 488 | result["reusecontext"] = false; |
489 | result = CheckOrigin(result); | ||
460 | 490 | ||
461 | return result; | 491 | return result; |
462 | } | 492 | } |
@@ -480,6 +510,7 @@ namespace OpenSim.Framework.Console | |||
480 | result["content_type"] = "text/xml"; | 510 | result["content_type"] = "text/xml"; |
481 | result["keepalive"] = false; | 511 | result["keepalive"] = false; |
482 | result["reusecontext"] = false; | 512 | result["reusecontext"] = false; |
513 | result = CheckOrigin(result); | ||
483 | 514 | ||
484 | return result; | 515 | return result; |
485 | } | 516 | } |
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index ba8c194..30505f6 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -1450,6 +1450,10 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
1450 | if (responsedata.ContainsKey("reusecontext")) | 1450 | if (responsedata.ContainsKey("reusecontext")) |
1451 | response.ReuseContext = (bool) responsedata["reusecontext"]; | 1451 | response.ReuseContext = (bool) responsedata["reusecontext"]; |
1452 | 1452 | ||
1453 | // Cross-Origin Resource Sharing with simple requests | ||
1454 | if (responsedata.ContainsKey("access_control_allow_origin")) | ||
1455 | response.AddHeader("Access-Control-Allow-Origin", (string)responsedata["access_control_allow_origin"]); | ||
1456 | |||
1453 | //Even though only one other part of the entire code uses HTTPHandlers, we shouldn't expect this | 1457 | //Even though only one other part of the entire code uses HTTPHandlers, we shouldn't expect this |
1454 | //and should check for NullReferenceExceptions | 1458 | //and should check for NullReferenceExceptions |
1455 | 1459 | ||
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs index 4ae370b..f852e54 100644 --- a/OpenSim/Framework/Servers/VersionInfo.cs +++ b/OpenSim/Framework/Servers/VersionInfo.cs | |||
@@ -69,6 +69,6 @@ namespace OpenSim | |||
69 | /// of the code that is too old. | 69 | /// of the code that is too old. |
70 | /// | 70 | /// |
71 | /// </value> | 71 | /// </value> |
72 | public readonly static int MajorInterfaceVersion = 6; | 72 | public readonly static int MajorInterfaceVersion = 7; |
73 | } | 73 | } |
74 | } | 74 | } |