diff options
author | Sean Dague | 2008-05-15 14:39:54 +0000 |
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committer | Sean Dague | 2008-05-15 14:39:54 +0000 |
commit | 8e7f2d6d0efe37108b2931cfdda36e695830abb0 (patch) | |
tree | e8b558217b05901f50fc65148cb1196510ce8eca /OpenSim/Framework | |
parent | add some additional bits to AvatarAppearance to make this (diff) | |
download | opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.zip opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.gz opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.bz2 opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.xz |
refactoring to move AvatarAppearance into Framework and
move the appearance sending bits to ScenePresence
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs new file mode 100644 index 0000000..50afa75 --- /dev/null +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -0,0 +1,217 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Runtime.Serialization; | ||
31 | using System.Security.Permissions; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | |||
36 | namespace OpenSim.Framework | ||
37 | { | ||
38 | [Serializable] | ||
39 | public class AvatarAppearance : ISerializable | ||
40 | { | ||
41 | // these are guessed at by the list here - | ||
42 | // http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll | ||
43 | // correct them over time for when were are wrong. | ||
44 | public readonly static int BODY = 0; | ||
45 | public readonly static int SKIN = 1; | ||
46 | public readonly static int HAIR = 2; | ||
47 | public readonly static int EYES = 3; | ||
48 | public readonly static int SHIRT = 4; | ||
49 | public readonly static int PANTS = 5; | ||
50 | public readonly static int SHOES = 6; | ||
51 | public readonly static int SOCKS = 7; | ||
52 | public readonly static int JACKET = 8; | ||
53 | public readonly static int GLOVES = 9; | ||
54 | public readonly static int UNDERSHIRT = 10; | ||
55 | public readonly static int UNDERPANTS = 11; | ||
56 | public readonly static int SKIRT = 12; | ||
57 | |||
58 | private readonly static int MAX_WEARABLES = 13; | ||
59 | |||
60 | private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
61 | private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | ||
62 | private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | ||
63 | private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | ||
64 | private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110"); | ||
65 | private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | ||
66 | private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120"); | ||
67 | private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | ||
68 | |||
69 | public readonly static int VISUALPARAM_COUNT = 218; | ||
70 | |||
71 | protected LLUUID m_scenePresenceID; | ||
72 | |||
73 | public LLUUID ScenePresenceID | ||
74 | { | ||
75 | get { return m_scenePresenceID; } | ||
76 | set { m_scenePresenceID = value; } | ||
77 | } | ||
78 | protected int m_wearablesSerial = 1; | ||
79 | |||
80 | public int WearablesSerial | ||
81 | { | ||
82 | get { return m_wearablesSerial; } | ||
83 | set { m_wearablesSerial = value; } | ||
84 | } | ||
85 | |||
86 | protected byte[] m_visualParams; | ||
87 | |||
88 | public byte[] VisualParams | ||
89 | { | ||
90 | get { return m_visualParams; } | ||
91 | set { m_visualParams = value; } | ||
92 | } | ||
93 | |||
94 | protected AvatarWearable[] m_wearables; | ||
95 | |||
96 | public AvatarWearable[] Wearables | ||
97 | { | ||
98 | get { return m_wearables; } | ||
99 | set { m_wearables = value; } | ||
100 | } | ||
101 | |||
102 | protected LLObject.TextureEntry m_textureEntry; | ||
103 | |||
104 | public LLObject.TextureEntry TextureEntry | ||
105 | { | ||
106 | get { return m_textureEntry; } | ||
107 | set { m_textureEntry = value; } | ||
108 | } | ||
109 | |||
110 | protected float m_avatarHeight = 0; | ||
111 | |||
112 | public float AvatarHeight | ||
113 | { | ||
114 | get { return m_avatarHeight; } | ||
115 | set { m_avatarHeight = value; } | ||
116 | } | ||
117 | |||
118 | public AvatarAppearance() | ||
119 | { | ||
120 | m_wearables = new AvatarWearable[MAX_WEARABLES]; | ||
121 | for (int i = 0; i < MAX_WEARABLES; i++) | ||
122 | { | ||
123 | // this makes them all null | ||
124 | m_wearables[i] = new AvatarWearable(); | ||
125 | } | ||
126 | m_wearablesSerial = 0; | ||
127 | m_scenePresenceID = LLUUID.Zero; | ||
128 | m_visualParams = new byte[VISUALPARAM_COUNT]; | ||
129 | } | ||
130 | |||
131 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | ||
132 | { | ||
133 | m_scenePresenceID = avatarID; | ||
134 | m_wearablesSerial = 1; | ||
135 | m_wearables = wearables; | ||
136 | m_visualParams = visualParams; | ||
137 | m_textureEntry = GetDefaultTextureEntry(); | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// | ||
142 | /// </summary> | ||
143 | /// <param name="texture"></param> | ||
144 | /// <param name="visualParam"></param> | ||
145 | public void SetAppearance(byte[] texture, List<byte> visualParam) | ||
146 | { | ||
147 | LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); | ||
148 | m_textureEntry = textureEnt; | ||
149 | |||
150 | m_visualParams = visualParam.ToArray(); | ||
151 | |||
152 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. | ||
153 | // (float)m_visualParams[25] = Height | ||
154 | // (float)m_visualParams[125] = LegLength | ||
155 | m_avatarHeight = (1.50856f + (((float) m_visualParams[25]/255.0f)*(2.525506f - 1.50856f))) | ||
156 | + (((float) m_visualParams[125]/255.0f)/1.5f); | ||
157 | } | ||
158 | |||
159 | public void SetWearable(int wearableId, AvatarWearable wearable) | ||
160 | { | ||
161 | m_wearables[wearableId] = wearable; | ||
162 | } | ||
163 | |||
164 | public static LLObject.TextureEntry GetDefaultTextureEntry() | ||
165 | { | ||
166 | LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); | ||
167 | textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); | ||
168 | textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | ||
169 | textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | ||
170 | textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); | ||
171 | textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); | ||
172 | textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010"); | ||
173 | textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); | ||
174 | return textu; | ||
175 | } | ||
176 | |||
177 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | ||
178 | { | ||
179 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | ||
180 | |||
181 | if (info == null) | ||
182 | { | ||
183 | throw new ArgumentNullException("info"); | ||
184 | } | ||
185 | |||
186 | m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); | ||
187 | m_wearablesSerial = (int)info.GetValue("m_wearablesSerial", typeof(int)); | ||
188 | m_visualParams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); | ||
189 | m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); | ||
190 | |||
191 | byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); | ||
192 | m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); | ||
193 | |||
194 | m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); | ||
195 | |||
196 | //System.Console.WriteLine("AvatarAppearance Deserialize END"); | ||
197 | } | ||
198 | |||
199 | [SecurityPermission(SecurityAction.LinkDemand, | ||
200 | Flags = SecurityPermissionFlag.SerializationFormatter)] | ||
201 | public virtual void GetObjectData( | ||
202 | SerializationInfo info, StreamingContext context) | ||
203 | { | ||
204 | if (info == null) | ||
205 | { | ||
206 | throw new ArgumentNullException("info"); | ||
207 | } | ||
208 | |||
209 | info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); | ||
210 | info.AddValue("m_wearablesSerial", m_wearablesSerial); | ||
211 | info.AddValue("m_visualParams", m_visualParams); | ||
212 | info.AddValue("m_wearables", m_wearables); | ||
213 | info.AddValue("m_textureEntry", m_textureEntry.ToBytes()); | ||
214 | info.AddValue("m_avatarHeight", m_avatarHeight); | ||
215 | } | ||
216 | } | ||
217 | } | ||