From 8e7f2d6d0efe37108b2931cfdda36e695830abb0 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Thu, 15 May 2008 14:39:54 +0000 Subject: refactoring to move AvatarAppearance into Framework and move the appearance sending bits to ScenePresence --- OpenSim/Framework/AvatarAppearance.cs | 217 ++++++++++++++++++++++++++++++++++ 1 file changed, 217 insertions(+) create mode 100644 OpenSim/Framework/AvatarAppearance.cs (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs new file mode 100644 index 0000000..50afa75 --- /dev/null +++ b/OpenSim/Framework/AvatarAppearance.cs @@ -0,0 +1,217 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Runtime.Serialization; +using System.Security.Permissions; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework; + +namespace OpenSim.Framework +{ + [Serializable] + public class AvatarAppearance : ISerializable + { + // these are guessed at by the list here - + // http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll + // correct them over time for when were are wrong. + public readonly static int BODY = 0; + public readonly static int SKIN = 1; + public readonly static int HAIR = 2; + public readonly static int EYES = 3; + public readonly static int SHIRT = 4; + public readonly static int PANTS = 5; + public readonly static int SHOES = 6; + public readonly static int SOCKS = 7; + public readonly static int JACKET = 8; + public readonly static int GLOVES = 9; + public readonly static int UNDERSHIRT = 10; + public readonly static int UNDERPANTS = 11; + public readonly static int SKIRT = 12; + + private readonly static int MAX_WEARABLES = 13; + + private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); + private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); + private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); + private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); + private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110"); + private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); + private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120"); + private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); + + public readonly static int VISUALPARAM_COUNT = 218; + + protected LLUUID m_scenePresenceID; + + public LLUUID ScenePresenceID + { + get { return m_scenePresenceID; } + set { m_scenePresenceID = value; } + } + protected int m_wearablesSerial = 1; + + public int WearablesSerial + { + get { return m_wearablesSerial; } + set { m_wearablesSerial = value; } + } + + protected byte[] m_visualParams; + + public byte[] VisualParams + { + get { return m_visualParams; } + set { m_visualParams = value; } + } + + protected AvatarWearable[] m_wearables; + + public AvatarWearable[] Wearables + { + get { return m_wearables; } + set { m_wearables = value; } + } + + protected LLObject.TextureEntry m_textureEntry; + + public LLObject.TextureEntry TextureEntry + { + get { return m_textureEntry; } + set { m_textureEntry = value; } + } + + protected float m_avatarHeight = 0; + + public float AvatarHeight + { + get { return m_avatarHeight; } + set { m_avatarHeight = value; } + } + + public AvatarAppearance() + { + m_wearables = new AvatarWearable[MAX_WEARABLES]; + for (int i = 0; i < MAX_WEARABLES; i++) + { + // this makes them all null + m_wearables[i] = new AvatarWearable(); + } + m_wearablesSerial = 0; + m_scenePresenceID = LLUUID.Zero; + m_visualParams = new byte[VISUALPARAM_COUNT]; + } + + public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) + { + m_scenePresenceID = avatarID; + m_wearablesSerial = 1; + m_wearables = wearables; + m_visualParams = visualParams; + m_textureEntry = GetDefaultTextureEntry(); + } + + /// + /// + /// + /// + /// + public void SetAppearance(byte[] texture, List visualParam) + { + LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); + m_textureEntry = textureEnt; + + m_visualParams = visualParam.ToArray(); + + // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. + // (float)m_visualParams[25] = Height + // (float)m_visualParams[125] = LegLength + m_avatarHeight = (1.50856f + (((float) m_visualParams[25]/255.0f)*(2.525506f - 1.50856f))) + + (((float) m_visualParams[125]/255.0f)/1.5f); + } + + public void SetWearable(int wearableId, AvatarWearable wearable) + { + m_wearables[wearableId] = wearable; + } + + public static LLObject.TextureEntry GetDefaultTextureEntry() + { + LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); + textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); + textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); + textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); + textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); + textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); + textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010"); + textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); + return textu; + } + + protected AvatarAppearance(SerializationInfo info, StreamingContext context) + { + //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); + + if (info == null) + { + throw new ArgumentNullException("info"); + } + + m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); + m_wearablesSerial = (int)info.GetValue("m_wearablesSerial", typeof(int)); + m_visualParams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); + m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); + + byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); + m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); + + m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); + + //System.Console.WriteLine("AvatarAppearance Deserialize END"); + } + + [SecurityPermission(SecurityAction.LinkDemand, + Flags = SecurityPermissionFlag.SerializationFormatter)] + public virtual void GetObjectData( + SerializationInfo info, StreamingContext context) + { + if (info == null) + { + throw new ArgumentNullException("info"); + } + + info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); + info.AddValue("m_wearablesSerial", m_wearablesSerial); + info.AddValue("m_visualParams", m_visualParams); + info.AddValue("m_wearables", m_wearables); + info.AddValue("m_textureEntry", m_textureEntry.ToBytes()); + info.AddValue("m_avatarHeight", m_avatarHeight); + } + } +} -- cgit v1.1