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author | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
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committer | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
commit | f11107821e259d544dc42648f4cdba2b123cd71e (patch) | |
tree | 5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim/Framework | |
parent | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff) | |
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Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index d3e79d0..b6043ac 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -65,5 +65,6 @@ namespace OpenSim.Framework | |||
65 | string GetCapsPath(UUID agentId); | 65 | string GetCapsPath(UUID agentId); |
66 | 66 | ||
67 | T RequestModuleInterface<T>(); | 67 | T RequestModuleInterface<T>(); |
68 | T[] RequestModuleInterfaces<T>(); | ||
68 | } | 69 | } |
69 | } | 70 | } |