From f11107821e259d544dc42648f4cdba2b123cd71e Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 25 Sep 2008 17:26:32 +0000 Subject: Add an extension to allow registering multiple interfaces of a type with Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works --- OpenSim/Framework/IScene.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index d3e79d0..b6043ac 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs @@ -65,5 +65,6 @@ namespace OpenSim.Framework string GetCapsPath(UUID agentId); T RequestModuleInterface(); + T[] RequestModuleInterfaces(); } } -- cgit v1.1