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author | Justin Clark-Casey (justincc) | 2010-07-15 00:15:23 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-07-26 23:34:21 +0100 |
commit | dce7307aa20f49276139708077e329835829d8c2 (patch) | |
tree | 38b49ebfcd9b0d03718825bacb4d12bd0dc3b855 /OpenSim/Framework/UpdateShapeArgs.cs | |
parent | fix bug where prim persistence would fail if media had never been set (diff) | |
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properly expose prim media LSL functions to scripts
scripts using these functions should now compile but I don't know how well the methods themselves work yet
llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
Diffstat (limited to 'OpenSim/Framework/UpdateShapeArgs.cs')
0 files changed, 0 insertions, 0 deletions