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authorCharles Krinke2008-03-02 22:28:48 +0000
committerCharles Krinke2008-03-02 22:28:48 +0000
commit7794fc3766a71f6c708b53674064f69279434d1e (patch)
tree0a0f8ec8f81f2afa68dfaaa8450c08f0b203d77c /OpenSim/Framework/RegionCommsListener.cs
parentThank you kindly, Ahzzmandius for adding (diff)
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Change handler001 through handler009 to more
appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/RegionCommsListener.cs78
1 files changed, 39 insertions, 39 deletions
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs
index 4d9411d..22750b9 100644
--- a/OpenSim/Framework/RegionCommsListener.cs
+++ b/OpenSim/Framework/RegionCommsListener.cs
@@ -46,15 +46,15 @@ namespace OpenSim.Framework
46 public event RegionUp OnRegionUp; 46 public event RegionUp OnRegionUp;
47 public event ChildAgentUpdate OnChildAgentUpdate; 47 public event ChildAgentUpdate OnChildAgentUpdate;
48 48
49 private ExpectUserDelegate handler001 = null; // OnExpectUser 49 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
50 private ExpectPrimDelegate handler002 = null; // OnExpectPrim; 50 private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
51 private GenericCall2 handler003 = null; // OnExpectChildAgent; 51 private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent;
52 private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; 52 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
53 private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; 53 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
54 private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; 54 private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
55 private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; 55 private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed;
56 private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; 56 private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed;
57 private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; 57 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
58 private RegionUp handlerRegionUp = null; // OnRegionUp; 58 private RegionUp handlerRegionUp = null; // OnRegionUp;
59 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; 59 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
60 60
@@ -68,10 +68,10 @@ namespace OpenSim.Framework
68 /// <returns></returns> 68 /// <returns></returns>
69 public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) 69 public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
70 { 70 {
71 handler001 = OnExpectUser; 71 handlerExpectUser = OnExpectUser;
72 if (handler001 != null) 72 if (handlerExpectUser != null)
73 { 73 {
74 handler001(regionHandle, agent); 74 handlerExpectUser(regionHandle, agent);
75 return true; 75 return true;
76 } 76 }
77 77
@@ -81,10 +81,10 @@ namespace OpenSim.Framework
81 81
82 public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) 82 public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData)
83 { 83 {
84 handler002 = OnExpectPrim; 84 handlerExpectPrim = OnExpectPrim;
85 if (handler002 != null) 85 if (handlerExpectPrim != null)
86 { 86 {
87 handler002(regionHandle, primID, objData); 87 handlerExpectPrim(regionHandle, primID, objData);
88 return true; 88 return true;
89 } 89 }
90 return false; 90 return false;
@@ -115,10 +115,10 @@ namespace OpenSim.Framework
115 public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, 115 public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position,
116 bool isFlying) 116 bool isFlying)
117 { 117 {
118 handler004 = OnAvatarCrossingIntoRegion; 118 handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
119 if (handler004 != null) 119 if (handlerAvatarCrossingIntoRegion != null)
120 { 120 {
121 handler004(regionHandle, agentID, position, isFlying); 121 handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
122 return true; 122 return true;
123 } 123 }
124 return false; 124 return false;
@@ -127,10 +127,10 @@ namespace OpenSim.Framework
127 public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, 127 public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position,
128 bool isPhysical) 128 bool isPhysical)
129 { 129 {
130 handler005 = OnPrimCrossingIntoRegion; 130 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
131 if (handler005 != null) 131 if (handlerPrimCrossingIntoRegion != null)
132 { 132 {
133 handler005(regionHandle, primID, position, isPhysical); 133 handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
134 return true; 134 return true;
135 } 135 }
136 return false; 136 return false;
@@ -138,10 +138,10 @@ namespace OpenSim.Framework
138 138
139 public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) 139 public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID)
140 { 140 {
141 handler007 = OnAcknowledgeAgentCrossed; 141 handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed;
142 if (handler007 != null) 142 if (handlerAcknowledgeAgentCrossed != null)
143 { 143 {
144 handler007(regionHandle, agentID); 144 handlerAcknowledgeAgentCrossed(regionHandle, agentID);
145 return true; 145 return true;
146 } 146 }
147 return false; 147 return false;
@@ -149,10 +149,10 @@ namespace OpenSim.Framework
149 149
150 public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) 150 public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID)
151 { 151 {
152 handler008 = OnAcknowledgePrimCrossed; 152 handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed;
153 if (handler008 != null) 153 if (handlerAcknowledgePrimCrossed != null)
154 { 154 {
155 handler008(regionHandle, primID); 155 handlerAcknowledgePrimCrossed(regionHandle, primID);
156 return true; 156 return true;
157 } 157 }
158 return false; 158 return false;
@@ -160,10 +160,10 @@ namespace OpenSim.Framework
160 160
161 public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) 161 public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
162 { 162 {
163 handler009 = OnCloseAgentConnection; 163 handlerCloseAgentConnection = OnCloseAgentConnection;
164 if (handler009 != null) 164 if (handlerCloseAgentConnection != null)
165 { 165 {
166 handler009(regionHandle, agentID); 166 handlerCloseAgentConnection(regionHandle, agentID);
167 return true; 167 return true;
168 168
169 } 169 }
@@ -177,10 +177,10 @@ namespace OpenSim.Framework
177 /// <returns></returns> 177 /// <returns></returns>
178 public virtual bool TriggerExpectChildAgent() 178 public virtual bool TriggerExpectChildAgent()
179 { 179 {
180 handler003 = OnExpectChildAgent; 180 handlerExpectChildAgent = OnExpectChildAgent;
181 if (handler003 != null) 181 if (handlerExpectChildAgent != null)
182 { 182 {
183 handler003(); 183 handlerExpectChildAgent();
184 return true; 184 return true;
185 } 185 }
186 186
@@ -195,10 +195,10 @@ namespace OpenSim.Framework
195 /// <returns></returns> 195 /// <returns></returns>
196 public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) 196 public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
197 { 197 {
198 handler006 = OnNeighboursUpdate; 198 handlerNeighboursUpdate = OnNeighboursUpdate;
199 if (handler006 != null) 199 if (handlerNeighboursUpdate != null)
200 { 200 {
201 handler006(neighbours); 201 handlerNeighboursUpdate(neighbours);
202 return true; 202 return true;
203 } 203 }
204 204
@@ -207,9 +207,9 @@ namespace OpenSim.Framework
207 207
208 public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) 208 public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
209 { 209 {
210 handler009 = OnCloseAgentConnection; 210 handlerCloseAgentConnection = OnCloseAgentConnection;
211 if (handler009 != null) 211 if (handlerCloseAgentConnection != null)
212 return handler009(regionHandle, agentID); 212 return handlerCloseAgentConnection(regionHandle, agentID);
213 213
214 return false; 214 return false;
215 } 215 }