From 7794fc3766a71f6c708b53674064f69279434d1e Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 2 Mar 2008 22:28:48 +0000 Subject: Change handler001 through handler009 to more appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers. --- OpenSim/Framework/RegionCommsListener.cs | 78 ++++++++++++++++---------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'OpenSim/Framework/RegionCommsListener.cs') diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 4d9411d..22750b9 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs @@ -46,15 +46,15 @@ namespace OpenSim.Framework public event RegionUp OnRegionUp; public event ChildAgentUpdate OnChildAgentUpdate; - private ExpectUserDelegate handler001 = null; // OnExpectUser - private ExpectPrimDelegate handler002 = null; // OnExpectPrim; - private GenericCall2 handler003 = null; // OnExpectChildAgent; - private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; - private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; - private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; - private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; - private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; - private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; + private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser + private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; + private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent; + private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; + private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; + private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate; + private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed; + private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed; + private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; private RegionUp handlerRegionUp = null; // OnRegionUp; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; @@ -68,10 +68,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) { - handler001 = OnExpectUser; - if (handler001 != null) + handlerExpectUser = OnExpectUser; + if (handlerExpectUser != null) { - handler001(regionHandle, agent); + handlerExpectUser(regionHandle, agent); return true; } @@ -81,10 +81,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) { - handler002 = OnExpectPrim; - if (handler002 != null) + handlerExpectPrim = OnExpectPrim; + if (handlerExpectPrim != null) { - handler002(regionHandle, primID, objData); + handlerExpectPrim(regionHandle, primID, objData); return true; } return false; @@ -115,10 +115,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler004 = OnAvatarCrossingIntoRegion; - if (handler004 != null) + handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; + if (handlerAvatarCrossingIntoRegion != null) { - handler004(regionHandle, agentID, position, isFlying); + handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); return true; } return false; @@ -127,10 +127,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler005 = OnPrimCrossingIntoRegion; - if (handler005 != null) + handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; + if (handlerPrimCrossingIntoRegion != null) { - handler005(regionHandle, primID, position, isPhysical); + handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); return true; } return false; @@ -138,10 +138,10 @@ namespace OpenSim.Framework public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) { - handler007 = OnAcknowledgeAgentCrossed; - if (handler007 != null) + handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed; + if (handlerAcknowledgeAgentCrossed != null) { - handler007(regionHandle, agentID); + handlerAcknowledgeAgentCrossed(regionHandle, agentID); return true; } return false; @@ -149,10 +149,10 @@ namespace OpenSim.Framework public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) { - handler008 = OnAcknowledgePrimCrossed; - if (handler008 != null) + handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed; + if (handlerAcknowledgePrimCrossed != null) { - handler008(regionHandle, primID); + handlerAcknowledgePrimCrossed(regionHandle, primID); return true; } return false; @@ -160,10 +160,10 @@ namespace OpenSim.Framework public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) { - handler009 = OnCloseAgentConnection; - if (handler009 != null) + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) { - handler009(regionHandle, agentID); + handlerCloseAgentConnection(regionHandle, agentID); return true; } @@ -177,10 +177,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerExpectChildAgent() { - handler003 = OnExpectChildAgent; - if (handler003 != null) + handlerExpectChildAgent = OnExpectChildAgent; + if (handlerExpectChildAgent != null) { - handler003(); + handlerExpectChildAgent(); return true; } @@ -195,10 +195,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerOnNeighboursUpdate(List neighbours) { - handler006 = OnNeighboursUpdate; - if (handler006 != null) + handlerNeighboursUpdate = OnNeighboursUpdate; + if (handlerNeighboursUpdate != null) { - handler006(neighbours); + handlerNeighboursUpdate(neighbours); return true; } @@ -207,9 +207,9 @@ namespace OpenSim.Framework public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) { - handler009 = OnCloseAgentConnection; - if (handler009 != null) - return handler009(regionHandle, agentID); + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) + return handlerCloseAgentConnection(regionHandle, agentID); return false; } -- cgit v1.1