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authorMelanie2012-03-07 01:03:26 +0000
committerMelanie2012-03-07 01:03:26 +0000
commit776936268705940bfb13d10d6b6824ef20eb99cb (patch)
treee8e8a2023674d79e169490302fd2b12a38c6cd8a /OpenSim/Framework/PriorityQueue.cs
parentStop individually deleting objects at the end of each ObjectTortureTest. (diff)
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Always zero the PhysActor on dupes to prevent side effects on the orignal prim
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