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authorJustin Clark-Casey (justincc)2012-10-12 02:52:08 +0100
committerJustin Clark-Casey (justincc)2012-10-12 02:52:08 +0100
commitb5a3c74a5cbd1634d021923124a997fc4945e5ef (patch)
tree30e1f1557ade5031c59600b003c840c7f9886f93 /OpenSim/Framework/Monitoring/Watchdog.cs
parentminor: Use && instead of & when deciding whether to print Improve/ObjectUpdat... (diff)
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Add "active true|false" to "debug scene" console command.
This allows the scene update and maintenance loops to be started and stopped for debug purposes.
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