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author | Justin Clark-Casey (justincc) | 2011-08-01 06:52:52 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-01 06:52:52 +0100 |
commit | f9d6a91252366df40ab44220538c9b691156f801 (patch) | |
tree | ebb785de1547e493c7b7f0b57c5b44deae7e7152 /OpenSim/Framework/MapAndArray.cs | |
parent | comment out unused code in OdeScene.TriCallback() (diff) | |
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Instead of preserving old name in geom_name_map in change size or shape, use the Name property instead.
This is equivalent since the prim 'name' is never changed. In fact, this propery is never used for prims
Diffstat (limited to 'OpenSim/Framework/MapAndArray.cs')
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