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authorJohn Hurliman2009-10-20 10:56:15 -0700
committerJohn Hurliman2009-10-20 10:56:15 -0700
commit8151190a45b98645efb06ea28b1758ffbc75cf7e (patch)
tree86413fe5a407a6ce24337a23148c7eb816eed792 /OpenSim/Framework/Location.cs
parent* Removing cruft left over from the conversion to the new texture sending and... (diff)
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* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change
* Tweaked a few other GetHashCode() overrides to bring them in line with MSDN recommendations
Diffstat (limited to 'OpenSim/Framework/Location.cs')
-rw-r--r--OpenSim/Framework/Location.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Location.cs b/OpenSim/Framework/Location.cs
index 62ab5c7..9504e03 100644
--- a/OpenSim/Framework/Location.cs
+++ b/OpenSim/Framework/Location.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Framework
98 98
99 public override int GetHashCode() 99 public override int GetHashCode()
100 { 100 {
101 return X.GetHashCode() * 29 + Y.GetHashCode(); 101 return X.GetHashCode() ^ Y.GetHashCode();
102 } 102 }
103 103
104 public object Clone() 104 public object Clone()