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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/LLGroup.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/LLGroup.cs')
-rw-r--r--OpenSim/Framework/LLGroup.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/LLGroup.cs b/OpenSim/Framework/LLGroup.cs
index 9958780..53d42a4 100644
--- a/OpenSim/Framework/LLGroup.cs
+++ b/OpenSim/Framework/LLGroup.cs
@@ -28,7 +28,7 @@
28 28
29using System; 29using System;
30using System.Collections; 30using System.Collections;
31using libsecondlife; 31using OpenMetaverse;
32using System.Collections.Generic; 32using System.Collections.Generic;
33using System.Text; 33using System.Text;
34 34
@@ -37,8 +37,8 @@ namespace OpenSim.Framework
37 public class GroupData 37 public class GroupData
38 { 38 {
39 public string ActiveGroupTitle; 39 public string ActiveGroupTitle;
40 public LLUUID GroupID; 40 public UUID GroupID;
41 public List<LLUUID> GroupMembers; 41 public List<UUID> GroupMembers;
42 public string groupName; 42 public string groupName;
43 public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); 43 public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome);
44 public List<string> GroupTitles; 44 public List<string> GroupTitles;
@@ -46,10 +46,10 @@ namespace OpenSim.Framework
46 public bool AllowPublish = true; 46 public bool AllowPublish = true;
47 public string Charter = "Cool Group Yeah!"; 47 public string Charter = "Cool Group Yeah!";
48 public int contribution = 0; 48 public int contribution = 0;
49 public LLUUID FounderID = LLUUID.Zero; 49 public UUID FounderID = UUID.Zero;
50 public int groupMembershipCost = 0; 50 public int groupMembershipCost = 0;
51 public int groupRollsCount = 1; 51 public int groupRollsCount = 1;
52 public LLUUID GroupPicture = LLUUID.Zero; 52 public UUID GroupPicture = UUID.Zero;
53 public bool MaturePublish = true; 53 public bool MaturePublish = true;
54 public int MembershipFee = 0; 54 public int MembershipFee = 0;
55 public bool OpenEnrollment = true; 55 public bool OpenEnrollment = true;
@@ -58,7 +58,7 @@ namespace OpenSim.Framework
58 public GroupData() 58 public GroupData()
59 { 59 {
60 GroupTitles = new List<string>(); 60 GroupTitles = new List<string>();
61 GroupMembers = new List<LLUUID>(); 61 GroupMembers = new List<UUID>();
62 } 62 }
63 63
64 public GroupPowers ActiveGroupPowers 64 public GroupPowers ActiveGroupPowers
@@ -70,11 +70,11 @@ namespace OpenSim.Framework
70 70
71 public class GroupList 71 public class GroupList
72 { 72 {
73 public List<LLUUID> m_GroupList; 73 public List<UUID> m_GroupList;
74 74
75 public GroupList() 75 public GroupList()
76 { 76 {
77 m_GroupList = new List<LLUUID>(); 77 m_GroupList = new List<UUID>();
78 } 78 }
79 } 79 }
80} 80}