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authorJustin Clark-Casey (justincc)2012-10-30 01:14:48 +0000
committerJustin Clark-Casey (justincc)2012-10-30 01:14:48 +0000
commitcccf6953276eda0af34fb7b8e95c2c4351db5546 (patch)
tree0d99182400cf04f31ca4f91860e50ef38655f2cd /OpenSim/Framework/InventoryItemBase.cs
parentMake MeshAssetReceived private. (diff)
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Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exception.
In some cases (such as failure to receive response from asset service), it is possible for a null to be returned from IAssetService.Get(string, object, AssetRetrieved).
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