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authorMelanie2010-11-16 21:01:56 +0000
committerMelanie2010-11-16 21:01:56 +0000
commit7bb005b0d1a5ae63ca94a3a3f8ad98e0388ea76b (patch)
treeb73a2aa9f04e9c34281fb38512da3eb800396769 /OpenSim/Framework/ISceneObject.cs
parentFix osTeleportAgent for hypergrid destinations. (diff)
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Change the way attachments are persisted. Editing a worn attachment will now
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
Diffstat (limited to 'OpenSim/Framework/ISceneObject.cs')
-rw-r--r--OpenSim/Framework/ISceneObject.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/ISceneObject.cs b/OpenSim/Framework/ISceneObject.cs
index 5147901..18631f1 100644
--- a/OpenSim/Framework/ISceneObject.cs
+++ b/OpenSim/Framework/ISceneObject.cs
@@ -39,5 +39,6 @@ namespace OpenSim.Framework
39 void ExtraFromXmlString(string xmlstr); 39 void ExtraFromXmlString(string xmlstr);
40 string GetStateSnapshot(); 40 string GetStateSnapshot();
41 void SetState(string xmlstr, IScene s); 41 void SetState(string xmlstr, IScene s);
42 bool HasGroupChanged { get; set; }
42 } 43 }
43} 44}