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author | Talun | 2012-05-04 19:37:13 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-04 21:01:09 +0100 |
commit | 92fde6ed268f4c7357ca5ad96b967db0f0658446 (patch) | |
tree | e6c5da973b1e35360a4b7ef34734ca25cb50b265 /OpenSim/Framework/ISceneEntity.cs | |
parent | Change LongCallTime on WebUtil to 3000, to match the time where request handl... (diff) | |
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Mantis 60004 problems with damage and llSetDamage. In damage enabled areas this patch - Deletes any objects that have damage set > 0 that deliver that damage to an avatar Stops Gods receiving damage, Stops volume detect objects causing damage Deletes NPCS when their helth reduces to zero Gradually "heals" damage to an avatar Resets health on going to a non damage area
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
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