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authorDiva Canto2011-12-20 09:43:39 -0800
committerDiva Canto2011-12-20 09:43:39 -0800
commit25cbba9bca9388b414b3d4fe1e6d09a9fd5f7667 (patch)
tree318832f03f69fc810cf07b5593c072fed5fd496a /OpenSim/Framework/ISceneEntity.cs
parentChanged the async approach on close child agents. This may improve crossings ... (diff)
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Fixed bug of avie going under the terrain when crossing regions in certain directions. This was a 1-off bug: the terrain was being placed in 127, 127 resulting in a bounding box if -2, 256. I placed it in 128, 128 resulting in a bounding box of -1, 257.
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
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