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authorJohn Hurliman2009-10-13 12:50:59 -0700
committerJohn Hurliman2009-10-13 12:50:59 -0700
commitc893761319f7e61d13b2d2301180d0f227fde1a9 (patch)
treeda652a4c57810aee11f50458d09736bb820a4048 /OpenSim/Framework/IScene.cs
parentAvoid checking m_clients collection twice when a UseCircuitCode packet is rec... (diff)
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* Unregister event handlers in LLUDPServer when a client logs out and disconnects
* Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
-rw-r--r--OpenSim/Framework/IScene.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 489653f..f34027d 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -71,7 +71,6 @@ namespace OpenSim.Framework
71 71
72 void AddNewClient(IClientAPI client); 72 void AddNewClient(IClientAPI client);
73 void RemoveClient(UUID agentID); 73 void RemoveClient(UUID agentID);
74 void CloseAllAgents(uint circuitcode);
75 74
76 void Restart(int seconds); 75 void Restart(int seconds);
77 //RegionInfo OtherRegionUp(RegionInfo thisRegion); 76 //RegionInfo OtherRegionUp(RegionInfo thisRegion);